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MeVsYou

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Everything posted by MeVsYou

  1. awesome....perfect share m8. Thx
  2. very good share thx ..
  3. really nice idea.....i will test it right now...
  4. Nice share m8...And the true is that i was searching for one like this..Thx a lot.^^
  5. Loipon dokimase na pas sto navicat-->sto gameserver table--->deksi klik pano sto table--->pata empty table. Meta dokimase pali na kaneis registerGameserver.......Ok? An den exei apotelesma anafere to.
  6. Psakse ola ta skills apo thn arxi......Diladi mpes se ena ena skill.xml kai diorthwse ta gt iparxoun kai allou....Eixa kai egw to idio provlima kai mpika kai ta eftiaksa ena pros ena...Twra na sou pw poio xml einai den thimamai.Apla psaksta ola...Min anisixeis den tha sou parei poli wra gt ta perisotera xml tha ta pernas sta grigora.
  7. http://rapidshare.com/files/99427281/By_CaLeSty___BRABUS__Gm-Shop_Full_.rar.html <---this shop is really good....but maybe you must fix the price at soul ore...It is easy dont worry. http://rapidshare.com/files/121029452/Hellbound_GMShop.rar.html%20target= <---For Hellbound http://rapidshare.com/files/128326142/Misc_Shop_by_TsaTs0s.rar.html <---For Interlude http://rapidshare.com/files/134286163/npc_wapo.rar.html I hope i help you......But to know Loulou that there are no gm shops or othe npcs that are perfect 100% ...Always need some changes.
  8. http://www.maxcheaters.com/forum/index.php?topic=21492.0 <---this is good too. http://www.maxcheaters.com/forum/index.php?topic=44420.0 <--and this one too.
  9. Good luck to your new development work...Intrepid ftw ^^
  10. Omg mafia..maybe a little more polite???? I am not for first time in this site ......Lol.......and yes i search but the only thing i find is about some links for sites .....But didnt find smth like a tool or a explanation about this i want.....Actually i didint see any anouncements(i mean topic) from you.....If i am wrong give me the link of this topic and close this one. And as i said before.....i search everytime before i open a new topic.......
  11. That what i am saying :)...
  12. Hello guys...I want to learn if there is any easy way to add in my site,a side bar with the top 100 ppls or with the online ppls in my server??? I use ucoz site so if anyone know about that i will appreciate it if he could post it here. Thx.
  13. Basika an akoma iparxei to problem kai meta apo auto pou sou eipe o leontwo,anevase edw ta configs tou gameserver sou kai tou login gia na sou pw ti xreiazetai na allakseis.
  14. lol omg and did you read what i write????? i told you to see if apella exist at stats--->skills (No armor) .There is where i fix this porblem when i had it like you.
  15. go and check at stats--->skills for apella armor.....There i change it....
  16. When you come to the step to save it.....try to save it at your desktop and later remove it back to system while you have deleted the old one itemname-e.... Try it and tell me.
  17. No i dont change the appearence :/ i download new fresh interlude system but still nothing.....Here is the critical errors...after 4-5 teleportations... General protection fault! History: UStruct::SerializeBin <- (Class Engine.ShadowBitmapMaterial ShadowActor[0]) <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial22) <- TestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial22) <- UStruct::SerializeBin <- (Class Engine.ShadowProjector ShadowTexture[0]) <- UObject::Serialize <- (ShadowProjector 20_17.ShadowProjector55) <- AActor::Serialize <- TestReach <- (ShadowProjector 20_17.ShadowProjector55) <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- (Level 20_17.myLevel) <- UStruct::SerializeBin <- (Class Engine.GameEngine GLevel[0]) <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- TestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UGameEngine::DetachLevel <- UGameEngine::CheckPurgeLevel <- Level_was_loaded <- UGameEngine::L2_Teleport <- UGameEngine::Tick <- UpdateWorld <- MainLoop
  18. ok to problima to elisa mono mou {apla pas sql (spawnlist) kai to allazeis ekei}.To topic mporei na kleisei. *sry gia to doublepost.
  19. Geia sas pedia....exw ena provlima pou apantisi den vriskw...Pira ena mob p.x. Ashuras to ekana edit me oti def kai attk ithela tou evala drops ...sthn sinexeia to kanw spawn stin area pou thelw...alla auto to respawn time pws to allazw...omg pantou epsaksa alla den vrika tropo na to allaksw....p.x . exei 300sec respawn kai egw thelw na to kanw 10...:/plz kapoios na me help. Thx
  20. thx i will try to fix it...If i will have any problem i will post it.
  21. how i will change it??????any suggestions??do you have any link to give me,something?
  22. Ok guys hello.....in my server ppls and me after some teleportation we get critical errors......omg what i must change???some say that is java error and i cant fix that cause -style ow l2archid packet and cant ompile etc etc other say to change at login ForceGGauth= true <<--- to maek it faulse but again nothing .... What else to do??plz i need help and dont know what to do really...how i can update or avoid these criticals??? *And one more question if i compile my pack i will loose everything???accounts npcs mobs...everything?
  23. Cobra i have mysql 5.0 How i will upgrade it???? i have l2jarchid pack......**thx for help cobra but still nothing. lol guys start saying delete your pack make new and all this :)...lol plz respect me everywhere exist a solution so to our topic and try to help me. General protection fault! History: TestReach <- UObject::GetFullName <- UStruct::SerializeBin <- (Class Engine.ShadowBitmapMaterial ShadowActor[0]) <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial25) <- TestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial25) <- UStruct::SerializeBin <- (Class Engine.ShadowProjector ShadowTexture[0]) <- UObject::Serialize <- (ShadowProjector 22_22.ShadowProjector206) <- AActor::Serialize <- TestReach <- (ShadowProjector 22_22.ShadowProjector206) <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- (Level 22_22.myLevel) <- UStruct::SerializeBin <- (Class Engine.GameEngine GLevel[0]) <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- TestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UGameEngine::DetachLevel <- UGameEngine::CheckPurgeLevel <- Level_was_loaded <- UGameEngine::L2_Teleport <- UGameEngine::Tick <- UpdateWorld <- MainLoop the same crit error at teleports.....after 3 teleports...have error...Plz need help ???
  24. you will check it ingame :)....already a guy make a +16 weapon and an other one broke it....
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