Jump to content

B1ggBoss

Legendary Member
  • Posts

    494
  • Credits

  • Joined

  • Last visited

  • Days Won

    1
  • Feedback

    0%

Everything posted by B1ggBoss

  1. outdated version, check L2J forum -> User Contributions
  2. you can do it by yourself lol btw, you dont need to restart to take it, be sure you modified the broadcastUserInfo()
  3. good nights ::)
  4. good morning ladies
  5. you said type global task is the one used for the db table. howeve, all task types can be used in database
  6. if you downloaded the sources from there, its Interlude, but the revisions you mentioned in the first post are gracia epilogue
  7. before post non-sense topics (eg, your task type description), get some info, your explanation is wrong
  8. that revisions you are using are Gracia Epilogue If you wanna add a interlude buffer you will have to change somethings: 1) The buffer folder (which should contain the .py script and maybe some htm files) must be placed in scripts/custom 2) Go to scripts.cfg and add, at the botton: custom/yourbufferfoldername/__init__.py (if the script is called __init__.py, otherwise, put the script name ended in .py) 3) Be sure you open the scripts and change the imports from net.sf.l2j to com.l2jserver Important From interlude to epilogue there has been a lot of changes in the core, that means the imports may change (due class move from any package to other), and some methods from core may not exist. On start up, the methods which doesnt exist (if theres any) will prompt as an error, so you can know by that error what doesnt exist and will can look for other to replace them
  9. 1) Install a new gameserver in your machine. In server.properties, change his port to, for example, 7778 2) Register it and add the gameserver to the gameserver table in the database WHERE THE LOGINSERVER CONNECTS 3) If the loginserver is in another machine, be sure you put the login server machine ip in the property where you must specify what ip must this gameserver connects to the login server
  10. PcInventory inv = activeChar.getInventory(); if(inv.getItemByItemId(Config.CR_ITEM_REPS_ITEM_ID) != null) inv.destroyItemByItemId("Clan Rep Item", Config.CR_ITEM_REPS_ITEM_ID, 1, activeChar, activeChar);
  11. hahahaha lmao, awesome the zombies photo
  12. use SDP to make it able on admin pc, on server machine will result in +1 thread trying to get a core
  13. whos ZERO? never saw around
  14. theres a guy which holds the change your own title item at shop can i steal it or something?
  15. Once you parse the config at start up, Config.Message is alredy an string, you dont have to create a new string ("+..+") and introduce it, just player.sendMessage(Config.Message);
  16. sendMessage("+Config.MESSAGE+"); whats this abstractionismn?
  17. i like smooth criminal more ::)
×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock