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Serapis

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  1. Very fast and reliable, I highly recommend.
  2. [tt]History: FFileManagerWindows::CreateFileReader <- appLoadFileToString <- FConfigFile::Read <- FConfigCacheIni::Find <- FConfigCacheIni::GetString <- UObject::LoadConfig <- (PlayerController None) <- UClass::Serialize <- (Class Engine.PlayerController) <- LoadObject <- (Class Engine.PlayerController 150314==150314/2769987 143214 7100) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class Engine.operty Engine.PlayerController.VeryShortClientAdjustPosition.TimeStamp NULL) <- UObject::StaticLoadClass <- InitEngine[/tt] Can someone help? I really need this system to work... thanks.
  3. 1 server only atm.
  4. You can't rely on lethals in olympiad imo, TH is better than PW cause it can survive more and deal more damage overall.
  5. 0 in 3 years of playing L2.
  6. TH for 1v1 1v2 1v3, AW for mass (hit and run :P)
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