Hey @Frank, I already added my new textures, it was quite easy.
My problem is now referencing them in the skillgrp.dat in order to appear. I was following the convention for the textures like it was before, a new v_21 and v_22, but then if I reference them in the skillgrp.dat doesn´t work.
As in the previous textures, as you can see, their have this naming `br_event_015_02` but where is coming this `br_event_015` ? I don't see this name anywhere from the texture package, see image here. (I added prahnah and symbol of noise)
Do I am missing something?¿