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Williams

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Everything posted by Williams

  1. thanks MASTER_YOGI = 32599 MASTER_YOGI_STAFF = 13539 MASTER_YOGI_SCROLL = 13540 13541 13542 only that if you can adapt, thank you
  2. Hello I'm recreating this amazing event to interlude someone would have this NPC to interlude with your items? He exists from the High Five. MASTER_YOGI_SCROLL THE_STAFF
  3. I didn't understand the logic of creating a zone if you define the instance of each fight and also creating a new type of memo if there is already one to store the data of each player. either way you will get my like.
  4. Hello I have an idea to create the Spawn of my project I would like to know your opinion. first i created all my spawn in XML Example: <spawn npcId="20974" x="187500" y="-17094" z="-1288" heading="0" respawn_delay="110" respawn_rand"50" periodOfDay="0" /> <spawn npcId="20974" x="187280" y="-12027" z="-1928" heading="0" respawn_delay="110" respawn_rand"50" periodOfDay="0" /> <spawn npcId="20974" x="188844" y="-15449" z="-1336" heading="0" respawn_delay="110" respawn_rand"50" periodOfDay="0" /> I didn't think it's a good one do you think it's better to create the spawn in priprio Npc would it be more organized? new spawn method </minions> + <spawns> + <spawn x="183836" y="-25649" z="-2520" heading="0" respawn_delay="110" respawn_rand"50" periodOfDay="0" /> + <spawn x="184101" y="-19410" z="-2632" heading="0" respawn_delay="110" respawn_rand"50" periodOfDay="0" /> + <spawn x="185066" y="-20736" z="-2392" heading="0" respawn_delay="110" respawn_rand"50" periodOfDay="0" /> + <spawn x="187500" y="-17094" z="-1288" heading="0" respawn_delay="110" respawn_rand"50" periodOfDay="0" /> + <spawn x="187280" y="-12027" z="-1928" heading="0" respawn_delay="110" respawn_rand"50" periodOfDay="0" /> + </spawns> kept the spawnlist.sql clean for new adms spawn. Do you think it was a good idea ? I use aCis 382 to develop my project.
  5. is there any method that i can count players by ip? For example each IP shows how many players are online using this IP.
  6. It's an excellent idea, but I'll have to redo the entire list in the same way first I want to create the list then I'll update the entire method created I'll create the way you mentioned is very good.
  7. I'm modifying my spawnlist and I would like to know if there is any program that will help me change the spawn without having to change it manually. Spawn Original : Link New Spawn : Link
  8. some time ago I made a slight adaptation of the mobius H5 transformation and it was good but unfortunately it didn't seem like a good way to use it in the interlude. with this modification I will see the bugs that appear and try to fix
  9. recently I'm curious where I correct the class exchange and sex exchange without relogar, like this video I've searched about the classes that updates this package over at the end where we started these fixes ? we have these two packages that connects with our client and we have the class and sex part. Will the fix be just a polymorph? UserInfo.java CharInfo.java where does the magic start? @Rootware
  10. What's wrong with Zaken? that's not a fix it's just a useless code.
  11. That's a fix for acis 399 is just a check when entering the valakas zone probably the TK forgot about it. https://pastebin.com/raw/3EeEsbeN
  12. I just wanted the code because I want to add it to my interface
  13. would anyone have these interface codes for interlude ? Auto Potion : Damage on Screen : Miss/Ressisted/ Critical HEAL/CP EXP Menu
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  15. what a great idea
  16. I tried to adapt this weapon but I was unsuccessful, would anyone have it for interlude? https://i.imgur.com/6Ulx59x.mp4
  17. I am researching this event. Is this event really part of the interlude? Because in the system there is neither the NPC nor the items. I'm using L2OFF Freya to develop my scripts I researched in my system interlude and I didn't find anything about the npcs and items that contain this event in Freya I believe that the difference between Freya items to interlude are just the ID.
  18. I don't know which project you use but this is easy to adapt. Limit Players in Zone - Pastebin.com
  19. would be the source? Here also access denied.
  20. i expected more from aCis but they sweep the house and throw the trash under the carpet kkkk
  21. The only project that fixed this was l2jserver. I will start fixing this for my server. I was looking at aCis and even Mobius they have the same problem.
  22. remove the problems discover the warnings https://pastebin.com/raw/vVZRwwBa
  23. aCis is very good yes but it uses the same procedure in aCis in revision 381 you can see that the TK ignores the java warnings.
  24. Hi, I'm recently using an l2jserver project and I noticed something, why does every L2j project hide warnings instead of modifying the system? I have looked at java updates 1.8 to 11, 12, 14 and 15 whenever there is a java update, it always adds a warn ocut. Wouldn't that directly affect project performance with code leaks?
  25. it doesn't take all that to limit clan and ally in one zone. https://pastebin.com/raw/n8h57sN7
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