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Ellone

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  1. Up ! Could anyone just point out in which .utx file these icons are located ?
  2. Thanks. And what was the actual fix? What classes did you edit and what changes did you make? Any specific reason why the file size is twice bigger? Also, do you have the file without the sys.debug spamming "Target Update" and some numbers?
  3. Many thanks, any chance to update screenshots link ? I the rghost link still working ? Seems to fail for me
  4. Hello, I'm looking for a few things to improve my interface (High Five version) : First, is it possible to have more than 10 bars (actually 12 with the 2 Gracia bars) ? I'm not talking about the number of visible bars but the number of total bars. For example, in the last chronicles there is 20 bars. This way, it will be possible to use comand like "/useshortcut 16 7" in macros. Second, is there a way to move a chat channel to another position ? I want to move the ally chat somewhere else and keep all the other chats like they already are but playing with the allyChat child did nothing good :D. Also, I'm looking for the classic radarMapWnd, I've seen it in some High Five patch but I couldn't export it. Any interface with that radarMapWnd not encrypted around here ? Or any tips to get it ? I've heard of a patch where we would see the HP above the target (I think it replaces the title). Is it available somewhere ? Finally have you heard of a patch where the skills icons above the head works fine ? (Especially Shield Deflect Magic and Enlightment that often stays forever) I'm not even sure the problem is coming from LineageEffectsTextures.utx or Skillgrp.dat And any other could stuff you may have and willing to share :). I'm aware of the work people have done to achieve all of this, but sorry, I'm not willing to pay for it, so I'm only looking for kind free shares in order to work on my own new interface. Have a great day/evening/night. Regards.
  5. Thanks, so indeed, it works, the window is not shown by default, but the problem is it never is, the button doesn't have any effect if I remove the script. I only wanted the window to be hidden by default, not completly removed. BUt anyway, that's no big deal..
  6. Hmm, weird, for me, this window doesn't have any unk property. It just has unk24 in DefaultProperty. Anyway it's ok, that's not really important. I got everything I wanted except : - The StatusWnd and TargetStatusWnd position (maybe later) - The hidden PC Bang Points by default - The Alliance chat at another position as the other chats (I don't think that's possible so...) Thank you again, you were very helpful, I will focus on some other client edit now :)
  7. Oh, nevermind then :/ I did that once, I remember the hexadecimal edit etc. But I failed at recompiling it afterwise, so, I won't try it for now :c. But it's weird, because I managed to change the StatusWnd y position, but the x sticks to 0. I guess, the hardcoded part is "it has to stay on the left". Anyway, thanks a lot for the informations :). Also, since I don't wanna create a topic just for that, do you know how to hide a window by default ? I tried to set the hidden property of the PCCafeEventWnd, but no effect.
  8. Yes, thank you for the kind (french o/) words. I think I need to try with another H5 client revision, but it's not that easy to find, I usually always get the same with the few client links still out there.
  9. Ok, so I did a bit more tests and it looks like you were right, sorry about that : Indeed, it doesn't occur on every windows. I guess I was unlucky and tried these ones first... For example : StatusWnd and TargetStatusWnd are coming to my positions for a short moment when I press Alt+L, but then, they instantly go back to their default ones.
  10. Alt+L seems to reset all the windows positions to the original ones, including those I've changed. :(
  11. Alright, thanks, now I'm sure it requres GM access. I guess I'll keep try to make this local server work...
  12. I know that, and it works, the position are set when you start the game. But my concern is that Alt+L will not reset the positions to these ones. But to the default one (I'm guessing it's stored server side.) And since there is often some quick UI glitch that require us to press Alt+L ...
  13. Hello MxC, I have one question regarding the UI : If I edit my interface.xdat in order to set the windows positions to my conveniance, I have the new positions I've set when I start the game. However, the Alt+L command (ShowWindow Name=FN_UILocReset) will reset the UI to the default one. Is there a way to change this behavior in order to make it reset the positions to the ones I've set in my interface.xdat ? Regards. EDIT : StatusWnd and TargetStatusWnd are actually the only windows that I can't reset properly via alt+L, they get there for a second but they instantly move back to their default positions.
  14. So, it's all in the title. I'm looking for a High Five server where I can use the ///reloadui command. I tried a few servers from topzone/hopzone and it seems to have no effect. Commands I tried : ///reloadui ///reload ui ///reload_ui I've also tried to set up my own L2J local server, but I couldn't start the game. I managed to get both login and game servers running, but starting the game ended up with a gameguard error. So I tried again with a patched system (and DSETUP.dll) but the game didn't start at all. (Yes my H5 client was clean) Thanks
  15. Hi MxC; I started playing around with interface.xdat So, I have a few questions regarding interface.xdat file edition. First, I wanna change the default position of some window, I managed to do it by modyfing the WinDefPos, but when I press Alt+L, it reinitialize to the basic one. How can I make the position I set to the default one that would be initialized when Alt+L is pressed ? Also, is there a way to move a chat channel to a specific position ? (One channel and one only) Finally, I'm trying to find : - HP/MP/CP Bars - Target - Buffs Are they windows ? Are they even in interface.xdat ? Any idea how to change their default position/size ? Thanks.
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