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raF

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Everything posted by raF

  1. So can you give me more information how does the events work ? what does this engine do ?
  2. There are only events that are not working. I am looking for something really really simple and I would be glad if somebody can help me to create it. I want - Manual event by GM - Teleport players to the event - Checks on every 10 seconds how many alive players exists - Reward the lastman standing - Finish the event.
  3. Ok but I want the last alive get the reward.
  4. Hello maxcheaters. I am looking for Last Man Standing event for aCis. If you dont know it, this is an event where the last suriving man wins. It looks like a Death Match but you dont get revived after you die.
  5. U got 2 completely different buffers. L2BufferInstance and L2Buffer1Instance. Here is a preview: I got another one NPC that is L2NpcInstance which I want to make it work like a link to one of the 2 buffers like i am showed in the picture. I use these links in the HTML of the 3rd NPC and it works, but it only show me the main window. Every move after the main window doesnt work. action="bypass -h npc_%objectId%_Link mods/buffer/50008.htm" action="bypass -h npc_%objectId%_Link mods/buffer1/50013.htm" I guess I have to use the 2nd method u mentioned, but I dont know how exactly to write it.
  6. I already got this but im not sure if its safe or not.
  7. Interlude.
  8. Yes, and I am the guys who is looking for help. :P
  9. You didnt get it, but it was my mistake. Topic edited.
  10. Can somebody tell me which files i have to edit ?
  11. Hello guys. I want to make 1 NPC with only 2 buttons. 1st button goes to 1 instance and the 2nd one goes to another. Im talking about l2BufferInstance. This bypass should give access to the buffer from a different NPC with L2Npc type.
  12. I know that there are many shared in the forum, but all of them are really really old or with bad comments. I can pay for a good one. Thanks.
  13. Use fileedit to open systemmsg-e.dat and find this line. After that change it and decrypt with version 313.
  14. and how this should look if I want a 50 members for every level ?
  15. How to change the max count of members in a clan 8 lvl. Im using acis.
  16. So I just get something like this and everythings gonna be fine? Do I need any extra protections or ? https://www.ovh.co.uk/dedicated_servers/enterprise/2014-SP-64.xml
  17. Maybe the praying and registering part are not really important(who care who will overtake it if they all got it?), but my aim is to open castle functions for the whole alliance. I mean teleportation to castle and open/close doors.
  18. - ally leader can register the ally for siege, instead of clan leader register his clan. - only ally leader can take the castle. - only ally leader can use skill for praying. - the whole alliance is able to use the castle function. (Maybe only open/close doors and soe to castle. I will create a c7som NPC for the rest functions.)
  19. What is this engine? Info please.
  20. Hello. Can somebody helps me to make castles/sieges for the whole ally, not only for clans.
  21. I also heard that id u got like 4gbps connection you dont need ddos protection bcs ur internet is pretty enough to handle the atack.
  22. Hello. Ive seen on few host companies that they providing DDos protection with 130, 160ggps or something else. What these numbers means and how to pick the best protection for my server?
  23. 1. Gatekeeper that teleports the whole party when the party leader use it. 2. Castles used by the ally, not the clan. Only the ally leader is able to pray for the castle. 3. Siege reward. Pick something if you like it.
  24. Here is what Ive done: public class ShadowItemTaskManager implements Runnable { private static final int DELAY = 1; // 1 second private final Map<ItemInstance, L2PcInstance> _shadowItems = new ConcurrentHashMap<>(); public static final ShadowItemTaskManager getInstance() { return SingletonHolder._instance; } protected ShadowItemTaskManager() { // Run task each second. ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(this, 1000, 1000); } public final void addItem(int slot, ItemInstance item, L2Playable playable) { // Must be a shadow item. if (!item.isShadowItem()) return; // Must be a player. if (!(playable instanceof L2PcInstance)) return; _shadowItems.put(item, (L2PcInstance) playable); } And the full code:
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