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^Wyatt

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Everything posted by ^Wyatt

  1. Lolz plix plux no sarcasm allowed nowadays, no brain ready to decrypt elfo's sarcam srsly :happyforever:
  2. If you can edit a .txt/html file and upload it to the server with the phone, you can edit a .properties file and upload it to the server too, don't you? :x
  3. Which is the point of making a connection to a website and get the info from there? Instead of doing it via configs? Imo is the worst way. You wouldn't need to restart the server via config neither if you load the info from the .properties every time. And this... + @Override + public void run() + { + Announcements.getInstance().announceToAll(text); + getInstance(); + } way more logical to getInstance() before the announcements, to update the info if it's changed.
  4. Then go to the Comunitybbs and copy/use the method SeparateAndSend (I think it was called like that), to use it when clicking your button.
  5. As @Universe said... pretty bad imo. The starting idea of that effect is good but you overextended a lot using it and the light/contrast of the signature is awful at some points.
  6. Rly this crap pack requires to have a modified system and textures or whatever? LOL :y u no?: :y u no?: :y u no?:
  7. You can't log because it's full of custom craps? wut? Explain yourself better please.
  8. Trolluocked. :happyforever:
  9. You didn't download it via Repositories so your eclipse can't detect any change. So simple... You're not connected to any svn so you just have 1 pack. 1 pack can't have changes compared to itself.
  10. No SVN, no party. :happyforever: :happyforever: :happyforever:
  11. I guess if you can't see create patch is coz u didn't modify anything :? Strange if not.
  12. right click -> team -> create patch :?
  13. This frozen and its custom things what the fuck... locked.
  14. Then, inside your "public void handleCommand()" make some debug lines to see what's going on. For example, "System.out.println(command+";"+tryLuck+";"+activeChar.getName());" at the start.
  15. Send your CB packet when clicking the button like ShowBoard sb = new ShowBoard("<html><body><br><br><center>Oh god plx plux, spam spum spem</center><br><br></body></html>", "101"); activeChar.sendPacket(sb); not sure :D
  16. You must create and "if" here : http://svn.l2jserver.com/trunk/L2J_Server/java/com/l2jserver/gameserver/network/clientpackets/RequestBypassToServer.java (check how others are made) and send the info like "Luck.handleCommand(_command, activeChar);" or whatever note: better move your java file to core-side to be able to import it, or create a new file inside the core-side and move the handleCommand() thingy there, or put it inside the RequestBypassToServer.java but it would be dirty.
  17. You must get the command value from RequestBypassToServer and send the info to your method...
  18. No clue, dunno what you did. You can always debug something above your Gameserver.java line to see if you added it fine or you placed it somewhere wrong and it's not loading. PD: Maybe the filename "Log" is the same as another file and your import is wrong :s
  19. It's not about any system, if the msg doesn't appear is just a java file that isn't being loaded...
  20. That has not much sense, if you're calling it like that, the "System.out.println("log : Enabled 1st stage");" should appear in GS.
  21. So are you calling it from Gameserver or..? I mean... if u added the line there... should work.
  22. Community board html size and normal npc html size is not the same so I doubt you can do it unless you just take the info from the html and then you create a new one with it... If you mean click a button and show community board... is as easy as create an onAdvent() event that goes to your CB showpage method, whatever is called.
  23. :? DELETE d1 FROM spawnlist d1 JOIN npc d2 ON d1.id = d2.id AND d2.level <= 70
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