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Everything posted by `Heroin
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You mama is so stupid! She is washing plates with her hairy ass.
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[L2OFF] L2 Seti - Official files Interlude !!! Coming soon !!!
`Heroin replied to Outlaw™'s topic in Private Servers
High five with official files, are best servers. Official mid rates -
e nai re metraei to signature s, plaka m kaneis? :not bad:
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http://maxcheaters.com/forum/index.php?topic=264947.0 http://maxcheaters.com/forum/index.php?topic=53393.0 No tags. http://maxcheaters.com/forum/index.php?topic=270246.msg2519015;boardseen#new his problem solved
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[HELP] dagger foraei heavy
`Heroin replied to SubZeRoO's question in Request Server Development Help [Greek]
Etsi oi daggerades tha exoun 30 p def otan forane heavy, allios thelei se kathe heavy armor na kaneis to eksis -
Your mama is so ungly, that "quasimodos" looks like model in front of her. :troll:
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Wont!! :troll: :troll:
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asta diala re :happyforever:
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re steal..... :rage:
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WANNA BE ELLHNARAS thes na peis... O ellhnaras den tha trakerne...
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:happyforever: :happyforever:
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:happyforever: :happyforever: :happyforever:
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Loipon epidh ekanes polla post kai akoustikan polles vlakioules pano sto thema akou emena. 1-To proto pou prepei na kaneis einai na anikseis ta ports sto router, allios oute o idios o Jesus den mporei na mpei sto server sou. Gia auto sou eksigisa ti prepei na kaneis sto allo topic. 2- Server/Gameserver/Config/ipconfig.XML 3-Disable to firewall sou kai oti anti-virus exeis. 4-Kaneis edit ena l2.ini kai vazeis tin no-ip
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Hi there, i made this code today, because Sundays are kinda boring. It is one NPC again, which i like it a lot. It is not the NPC that i like, but its function. So, with this NPC player is able to teleport with his party in an area where only parties allowed to teleport. Code is easy-configurable for new people in L2J developing. This code cointains, Allow-Checker that checks if player & his party allowed to enter in party area and have fun. NPC shows automatically in its dialog if player is allowed or not. However, it contains parties & players (inside party area) calculator, and sends it to HTML dialog automatically too. To enable this mod you have to do some modifications by your own because i am not able to guess which area you would like to make party area. If party allowed to enter, it removes from all party members the item consume & count, after that it teleports players. How to enable parties & players calculator: • Check "config" variables in code, which are mentioned below. • Choose which area you would like to make your party area & find its name (//zone_check with your GM character inside the zone). • Find its folder-location. (Server/data/zones/(your zone location).xml • Add in this zone an id (whatever you want) like that • Add this id number on "config" variable in code (variable mentioned below) Example: I want make party area Abandoned Camp. I go with my GM character in Abandon Camp and i use //zone_check. It shows me nothing because this zone is nothing (Not effect zone, not water zone, etc...) because result from //zone_check was empty. So, i create a new folder on Server/data/zones/Test.xml and i install inside this code: So, i have to add in my "config" variable this ID (155). Ok, so lets continue to NPC, preview & code installation/modification. Preview (HTM Dialog): Preview Dialog Messages: •Leader •Party Member How to install: 1. Create a new java file on data/scripts/custom/PartyTeleporter/PartyTeleporter.java Paste this code: package custom.PartyTeleporter; import com.l2jserver.gameserver.cache.HtmCache; import com.l2jserver.gameserver.datatables.ItemTable; import com.l2jserver.gameserver.instancemanager.ZoneManager; import com.l2jserver.gameserver.model.L2Party; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.quest.Quest; import com.l2jserver.gameserver.model.zone.L2ZoneType; import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate; import com.l2jserver.gameserver.network.serverpackets.ItemList; import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; import com.l2jserver.gameserver.network.serverpackets.StatusUpdate; /** * @author `Heroin * Made For Maxcheaters.com * PartyTeleporter */ public class PartyTeleporter extends Quest { private static final int npcid = 36650; // npc id //------------------------------------- //Teleport Location Coordinates X,Y,Z. //Use /loc command in game to find them. private static final int locationX = -56742; // npc id private static final int locationY = 140569; // npc id private static final int locationZ = -2625; // npc id //------------------------------------- //------------------------------------- // Select the id of your zone. // If you dont know how to find your zone id is simple. // Go to data/zones/(your zone file).xml and find your zone // E.g: <zone name="dion_monster_pvp" id="6" type="ArenaZone" shape="NPoly" minZ="-3596" maxZ="0"> /**The id of your zone is id="6" */ /**---------------------------------------------------------------------------*/ /**WARNING: If your zone does not have any id or your location is not on any zone in data/zones/ folder, you have to add one by your self*/ // required to calculate parties & players /**---------------------------------------------------------------------------*/ private static final int ZoneId = 155; //Here you have to set your zone Id //------------------------------------- private static final int MinPtMembers = 2; // Minimum Party Members Count For Enter on Zone. private static final int ItemConsumeId = 57; // Item Consume id. private static final int ItemConsumeNum = 100; // Item Consume Am.ount. private static final boolean ShowPlayersInside = true; //If you set it true, NPC will show how many players are inside area. private static final boolean ShowPartiesInside = true; //If you set it true, NPC will show how many parties are inside area. //------------------------------------- private static String htm = "data/scripts/custom/PartyTeleporter/1.htm"; //html location. private static String ItemName = ItemTable.getInstance().createDummyItem(ItemConsumeId).getItemName(); //Item name, Dont Change this public PartyTeleporter(int questId, String name, String descr) { super(questId, name, descr); addFirstTalkId(npcid); addTalkId(npcid); addStartNpc(npcid); } @Override public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { if (event.startsWith("partytp")) { TP(event, npc, player, event); } return ""; } @SuppressWarnings("deprecation") public int getPartiesInside(int zoneId)//Calculating parties inside party area. { int i = 0; for (L2ZoneType zone : ZoneManager.getInstance().getAllZones()) if (zone.getId() == zoneId) { for (L2Character character : zone.getCharactersInside().values()) if (character instanceof L2PcInstance && (!((L2PcInstance) character).getClient().isDetached()) && ((L2PcInstance) character).getParty() != null && ((L2PcInstance) character).getParty().isLeader((L2PcInstance) character)) i++; } return i; } @SuppressWarnings("deprecation") public int getPlayerInside(int zoneId)//Calculating players inside party area. { int i = 0; for (L2ZoneType zone : ZoneManager.getInstance().getAllZones()) if (zone.getId() == zoneId) { for (L2Character character : zone.getCharactersInside().values()) if (character instanceof L2PcInstance && (!((L2PcInstance) character).getClient().isDetached())) i++; } return i; } private boolean PartyItemsOk(L2PcInstance player) //Checks if all party members have the item in their inventory. //If pt member has not enough items, party not allowed to enter. { try { for (L2PcInstance member : player.getParty().getPartyMembers()) { if (member.getInventory().getItemByItemId(ItemConsumeId) == null) { player.sendMessage("Your party member "+member.getName()+" does not have enough items."); return false; } if (member.getInventory().getItemByItemId(ItemConsumeId).getCount() < ItemConsumeNum) { player.sendMessage("Your party member "+member.getName()+" does not have enough items."); return false; } } return true; } catch (Exception e) { player.sendMessage("Something went wrong try again."); return true; } } private void proccessTP(L2PcInstance player) // Teleporting party members to zone { for (L2PcInstance member : player.getParty().getPartyMembers()) { member.teleToLocation(locationX, locationY, locationZ);//Location X, Y ,Z } } private void TP(String event, L2Npc npc, L2PcInstance player, String command) // Teleport player & his party { try { L2Party pt = player.getParty(); if (pt == null) { player.sendMessage("You are not currently on party."); return; } if (!pt.isLeader(player)) { player.sendMessage("You are not party leader."); return; } if (pt.getMemberCount() < MinPtMembers) { player.sendMessage("You are going to need a bigger party " + "in order to enter party area."); return; } if (!PartyItemsOk(player)) { return; } else { proccessTP(player); for (L2PcInstance ppl : pt.getPartyMembers()) { if (ppl.getObjectId() != player.getObjectId())//Dont send this message to pt leader. { ppl.sendMessage("Your party leader asked to teleport on party area!");//Message only to party members } ppl.sendMessage(ItemConsumeNum+" "+ItemName+" have been dissapeared.");//Item delete from inventory message ppl.getInventory().destroyItemByItemId("Party_Teleporter", ItemConsumeId, ItemConsumeNum, ppl, true);//remove item from inventory ppl.sendPacket(new InventoryUpdate());//Update ppl.sendPacket(new ItemList(ppl, false));//Update ppl.sendPacket(new StatusUpdate(ppl));//Update } //Sends message to party leader. player.sendMessage(ItemConsumeNum*player.getParty().getMemberCount()+" "+ItemName+" dissapeard from your party."); } } catch (Exception e) { player.sendMessage("Something went wrong try again."); } } @Override public String onFirstTalk(L2Npc npc, L2PcInstance player) { final int npcId = npc.getNpcId(); if (player.getQuestState(getName()) == null) { newQuestState(player); } if (npcId == npcid) { String html = HtmCache.getInstance().getHtm(player.getHtmlPrefix(), htm); html = html.replaceAll("%player%", player.getName());//Replaces %player% with player name on html html = html.replaceAll("%itemname%", ItemName);//Item name replace on html html = html.replaceAll("%price%", player.getParty()!=null ? ""+ItemConsumeNum*player.getParty().getMemberCount()+"": "0");//Price calculate replace html = html.replaceAll("%minmembers%", ""+MinPtMembers);//Mimum entry party members replace html = html.replaceAll("%allowed%", isAllowedEnter(player) ? "<font color=00FF00>allowed</font>" : "<font color=FF0000>not allowed</font>");//Condition checker replace on html html = html.replaceAll("%parties%", ShowPartiesInside ? "<font color=FFA500>Parties Inside: "+getPartiesInside(ZoneId)+"</font><br>": "");//Parties inside html = html.replaceAll("%players%", ShowPlayersInside ? "<font color=FFA500>Players Inside: "+getPlayerInside(ZoneId)+"</font><br>": "");//Players Inside NpcHtmlMessage npcHtml = new NpcHtmlMessage(0); npcHtml.setHtml(html); player.sendPacket(npcHtml); } return ""; } private boolean isAllowedEnter(L2PcInstance player) //Checks if player & his party is allowed to teleport. { if (player.getParty() != null) { if( player.getParty().getMemberCount() >= MinPtMembers && PartyItemsOk(player))//Party Length & Item Checker { return true; } else { return false; } } else { return false; } } public static void main(final String[] args) { new PartyTeleporter(-1, PartyTeleporter.class.getSimpleName(), "custom"); System.out.println("Party Teleporter by `Heroin has been loaded successfully!"); } } 2.Create a new htm file on data/scripts/custom/PartyTeleporter/1.htm Paste this code ont it: <html> <title>%player%</title> <body><center> <img src="L2UI_CH3.herotower_deco" width=256 height=32></center><br> You have to be a party leader in order to ask from me to teleport you and your party inside party area.<br> Minimum Number Of Party Members: <font color="LEVEL">%minmembers%</font>.<br> You are currently %allowed% to enter party area with your party.<br> Party Teleport will cost you total: <font color="LEVEL">%price% %itemname%</font><br> <center> %parties% %players% <table><tr> <td><button value="Teleport Me & My Party!" action="bypass -h Quest PartyTeleporter partytp" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> </tr></table> <br><br> <center> <img src="L2UI_CH3.herotower_deco" width=256 height=32></center> </body></html> 3. Add script on scripts.cfg file: custom/PartyTeleporter/PartyTeleporter.java 4. Run this query on your database or install the NPC by yourself. INSERT INTO `npc` VALUES ('36650', '13173', 'PartyTeleporter', '1', 'MaxCheaters.com', '1', 'LineageNPC.clear_npc', '8.00', '19.00', '85', 'male', 'L2Npc', null, null, null, null, null, '40', '43', '30', '21', '20', '20', '0', '0', null, null, null, null, '230', '1', '0', '333', '0', '0', '0', '60.00000', '120.00000', '1', '1', '0', '0'); How to Modify: Check Variables on code: private static final int npcid = 36650; // npc id //------------------------------------- //Teleport Location Coordinates X,Y,Z. //Use /loc command in game to find them. private static final int locationX = -56742; // npc id private static final int locationY = 140569; // npc id private static final int locationZ = -2625; // npc id //------------------------------------- //------------------------------------- // Select the id of your zone. // If you dont know how to find your zone id is simple. // Go to data/zones/(your zone file).xml and find your zone // E.g: <zone name="dion_monster_pvp" id="6" type="ArenaZone" shape="NPoly" minZ="-3596" maxZ="0"> /**The id of your zone is id="6" */ /**---------------------------------------------------------------------------*/ /**WARNING: If your zone does not have any id or your location is not on any zone in data/zones/ folder, you have to add one by your self*/ // required to calculate parties & players /**---------------------------------------------------------------------------*/ private static final int ZoneId = 155; //Here you have to set your zone Id //------------------------------------- private static final int MinPtMembers = 2; // Minimum Party Members Count For Enter on Zone. private static final int ItemConsumeId = 57; // Item Consume id. private static final int ItemConsumeNum = 100; // Item Consume Am.ount. private static final boolean ShowPlayersInside = true; //If you set it true, NPC will show how many players are inside area. private static final boolean ShowPartiesInside = true; //If you set it true, NPC will show how many parties are inside area. //------------------------------------- private static String htm = "data/scripts/custom/PartyTeleporter/1.htm"; //html location. Credits & Idea: `Heroin
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me t8ous8ei
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Try pm him again with many $$$$$$$$$$$$$$$$$ as subject. It works, tested. :happyforever:
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anemi8thras* :happyforever:
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Den exw idea