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Litch

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Everything posted by Litch

  1. I'm looking forward to change my review to the current Lucera But when adapting the imports of a npc this occurs Line 641 if event == "confirm": if event == "confirm": if int(eventParam1) >= 88: return Confirmation(st,"1",getparentclass(st,eventParam1),eventParam1) else: return Confirmation(st,"3","deletesub",eventParam1) Line 112 HTML_MESSAGE = "<html><head><title>Subclass Master</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br><br>" HTML_MESSAGE = "<html><head><title>Subclass Master</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br><br>" HTML_MESSAGE += "<img src=\"L2UI.SquareGray\" width=250 height=1><br>" HTML_MESSAGE += "<table width=250 border=0 bgcolor=444444>" HTML_MESSAGE += "<tr><td></td></tr>" HTML_MESSAGE += "<tr><td align=\"left\"><font color=\"0088EE\"> Before taking any action, make sure you</font></td></tr>" HTML_MESSAGE += "<tr><td align=\"left\"><font color=\"0088EE\"> are using the Main Class or the proper</font></td></tr>" HTML_MESSAGE += "<tr><td align=\"left\"><font color=\"0088EE\"> Subclass, which requested the changes.</font></td></tr>" if ReqItems == True: HTML_MESSAGE += "<tr><td align=\"left\"><font color=\"0088EE\"> Besides you need the required items.</font></td></tr>" HTML_MESSAGE += "<tr><td><br></td></tr>" if xsubsamount < SubsNumber and Item2_Num >= 1: HTML_MESSAGE += "<tr><td align=\"left\"><font color=\"0088EE\"> Choose Sub: <font color=\"FFFF00\">"+str(Item2_Num)+" "+str(getitemname(st,Item2_Req))+"</font></font></td></tr>" if Item3_Num >= 1: HTML_MESSAGE += "<tr><td align=\"left\"><font color=\"0088EE\"> Delete Sub: <font color=\"FFFF00\">"+str(Item3_Num)+" "+str(getitemname(st,Item3_Req))+"</font></font></td></tr>" if Item1_Num >= 1: HTML_MESSAGE += "<tr><td align=\"left\"><font color=\"0088EE\"> Switch Sub: <font color=\"FFFF00\">"+str(Item1_Num)+" "+str(getitemname(st,Item1_Req))+"</font></font></td></tr>" HTML_MESSAGE += "<tr><td></td></tr></table><br>" HTML_MESSAGE += "<img src=\"L2UI.SquareGray\" width=250 height=1><br>" HTML_MESSAGE += "<tr><td width=90 align=\"center\"><table width=90 border=0 bgcolor=444444><tr><td width=90 align=\"center\"><table width=85 border=0 bgcolor=444444>" if xsubsamount < SubsNumber : HTML_MESSAGE += "<tr><td><button value=\"Choose Sub\" action=\"bypass -h Quest " +QUEST_INFO + " gethtml 1\" width=80 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr><br1>" HTML_MESSAGE += "<tr><td><button value=\"Delete Sub\" action=\"bypass -h Quest " +QUEST_INFO + " gethtml 3\" width=80 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr><br1>" HTML_MESSAGE += "<tr><td><button value=\"Switch Sub\" action=\"bypass -h Quest " +QUEST_INFO + " gethtml 2\" width=80 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr><br1>" HTML_MESSAGE += "</table></td></tr></table></td></tr>" HTML_MESSAGE += "</center></body></html>" return HTML_MESSAGE Line 423 j+=1 def getsubsammount(st): j=-1 for i in range(maxsubsindb + 1): var = getVar(st,"subclassid"+str(i)) if int(var) >= 0 and int(var) <= 136: j+=1 return j Line 406 val = "-1" def getVar(st,const): conn=DatabaseFactory.getInstance().getConnection() act = conn.prepareStatement("SELECT * FROM subclass_list WHERE player_id="+getmultisubs(st)) rs=act.executeQuery() val = "-1" Import import ru.catssoftware.sql.DatabaseFactory; NPC http://www.l2jbrasil.com/index.php?/topic/93842-npc-substack-subclasse-acumulada-frozen-dream-v1v2/ If anyone can help, I would be extremely grateful :dat:
  2. I hope that the server be fun for you!
  3. Congratulations.
  4. I understand, the two types are interesting, I'll check which fits best. Thank you so much!
  5. Thank you partner, I believe that's it Just need to find out the "name, var, value, class_index"
  6. Currently I use L2JDream, but if I need to use aCis. I understood what you meant. But just this? Change something from the code? Or just send the information to which part of the quest?
  7. How to do this in L2J?
  8. Unfortunately I can not make this work in the multiclient pack
  9. Is that type, me and a friend passed an interlude with the packets of the Gracia Final to be able to work a patch But the GF Pack works normal But the interlude with the packets in the login and server does not work in the interlude It was taken all packets from GF and placed in IL But it's not over this screen. The patch is multiclient
  10. KKKKKKKKKKKKKKKKKKKKKJ It was supposed to be in another post, but it was wrong and I had to edit :happyforever: :happyforever: :happyforever: :happyforever: :poker face:
  11. Thanks for the Tryskell reply. I had already looked at the packets with PHX, but only the packets appear after this screen: /
  12. yeah /\ Try adding more stuff
  13. Oh really?
  14. Is there any tutorial for creating npcs (npc buffer / npc sub etc)?
  15. Very beautiful! But change the font from "Read more"
  16. remove password on config server (:
  17. Add password on config server (:
  18. No, I need the code to do one thing, but I do not know where this code
  19. search on Google l2server_l2off_gracia_final_83 "How to compile it You should get Visual Studio 2005. Maybe it would be possible to compile it on some newer Visual Studio, but you'll have to define your own templates for std::vector and std::map (and possibly more containers) to match memory layout of their VS2005 versions."
  20. Hello everyone, I need a little help, is there somewhere in the source of the l2jserver that is the code of this box?
  21. You have already downloaded the arcticmodal files? And changed the address for the files? And it still does not work?
  22. L2JBRASIL and MXC use the same code, in different ways, which is the same one you shared, but they modified the codes try https://nulled.in/threads/255477/
  23. L2JDream V3 [interlude]
  24. At the moment I do not have an exact date, only it will be in December, most probably between 23 ~ 25
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