Jump to content
  • 0

{Help}For Pc Bang Points


Question

9 answers to this question

Recommended Posts

  • 0
Posted

Open Navicat. Go to Characters table.Find pcBangPoints column and press "Sort Ascending"Then players with the most pcbangpoints will come up.Choose 1-2-3-4-5 winners .

 

Then make a npc type merchant and put whatever id,template,class,stats you want.

 

Go to your server's pack.Data -> HTML -> Merchant -> and make one new file called the id of your npc (e.x 199520)Open it with notepad and edit it as well.

 

For example

 

<html><body>
<title>Line][Age FallenHeroes</title>
<center><img src="L2UI.SquareWhite" width=290 height=1> <img src="L2UI.SquareBlank" width=1 height=2></center>
<table>
<tr>
<td><img src="icon.etc_alphabet_h_i00" width=32 height=32></td>
<td><img src="icon.etc_alphabet_e_i00" width=32 height=32></td>
<td><img src="icon.etc_alphabet_l_i00" width=32 height=32></td>
<td><img src="icon.etc_alphabet_l_i00" width=32 height=32></td>
<td><img src="icon.etc_alphabet_o_i00" width=32 height=32></td>
</tr>
</table></center><br>
<center><br>
Welcome to PC Bang Points List.<br>
Here you can see when each period finish <br>
and who are the winners of each period.<br><br>
--------------------------------------------------
<br><br>
Next period finish at : 31/3/2011 
<br><br>
Winners :
<br><br>
1) DemoniK<br>
2) DemoniK<br>
3) DemoniK<br>
<br><br>
--------------------------------------------------
<br><br>
Next period finish at : 31/4/2011 
<br><br>
Winners :
<br><br>
1) ...<br>
2) ...<br>
3) ...<br>
<br><br>
--------------------------------------------------
<br><br>
Next period finish at : 31/5/2011 
<br><br>
Winners :
<br><br>
1) ...<br>
2) ...<br>
3) ...<br>
<br><br>
--------------------------------------------------
<br><br>
Next period finish at : 31/6/2011 
<br><br>
Winners :
<br><br>
1) ...<br>
2) ...<br>
3) ...<br>
<br><br>
</center>
<center><img src="L2UI.SquareWhite" width=290 height=1> <img src="L2UI.SquareBlank" width=1 height=2></center>
</body></html>

 

Let me know if you need this.

DemoniK®

  • 0
Posted

o_o I thought the time of static content was ended, but you just show me I was wrong.

 

He can use variables in order server retreive itself those infos...

 

Just check "zone_check" command, it gives dynamic result based on a static htm according to where you are.

 

Such examples are numerous, I just give this one because I added it not so long time ago lol.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • LIVE VERIFICATION? SUMSUB? “IMPOSSIBLE”? ▪ Spoiler: it is possible — if you know who to work with. A client came in with a task to pass **live verification** on **WantToPay**, a Telegram virtual card service. On the platform side — **Sumsub**: liveness check, SMS, manual review. “Fast” and “by eye” simply don’t work here. › What was done: → analyzed the verification scenario and Sumsub requirements → built the correct flow: phone number, email, timing → **completed live verification remotely, without account handover** → handled SMS and confirmation codes → brought the process to final approval ▪ Result: → verification passed → access granted → no flags or repeat requests ▪ Live verification is not luck. It’s scenario-based preparation — not hope. › TG: @mustang_service ( https:// t.me/ mustang_service ) › Channel: Mustang Service ( https:// t.me/ +6RAKokIn5ItmYjEx ) *All data is published with the client’s consent.* #verification #sumsub #livecheck #kyc #case
    • IMPORTANT INFO: In a few days, I will switch to completely new code, written from scratch with a new download system, patch building and management system. The Updater will become true 2026 code with "foolproof systems". I'm going to create a Discord server for customers to request new ideas and features. FIRST CUSTOMERS ARE ALREADY USING THE NEW UPDATER ON LIVE SERVERS! Watch this topic for upcoming info because the new updater is around the corner! Yes, you can still use self-update on the previous updater! No, the new updater won't be compatible with the old patch system! A new build is required, but players who already have game files won't have to download the entire patch again! New templates and updates to existing templates are coming soon! Sneak peek:  
    • i used guytis IL project and source. i found in his project there are 3 Client version source... 1,CliExt_H5   --->this one cant be compiled in VS2005,i did know why..is it for H5 client? 2,CliExtNew  --->this one is IL version ,but when i compiled it and use it.player cant login game,MD5Checksum wrong.i check the source code,but not found any hints. 3,L2Server    --->this one for HB client?im not sure...   so my question is what are the differences between these three versions of cliext.dll?how can i fix the issue of the MD5Checksum not matching problem?   01/29/2026 21:04:11.366, [CCliExt::HandleCheckSum] Invalid Checksum[1130415144] vs [-721420287] packet[dd] len[29] sum[2698] key[30] HWID[] Account[]! 01/29/2026 21:04:11.366, SocketLimiter::UserSocketBadunknownprotocol 11111111111 01/29/2026 21:04:11.366, [usersocket]unknown protocol from ip[113.137.149.115]!      
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..