1,about auto soulshot,i dont know wether it's problem,coz maybe its my server lag,but its rly a big problom,if your attack speed it too fasty,like 1500+ with bow or other weapons.you will found you cant use soulshot,i means your accusations was not use soushot,its just a general attack and dont use soulshot...
2,if your attack speed is too fasty or just acctack a NPC/Moster 30sec,you will be find its will cause the client no responding.then client will be disconnect...
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You indeed have to save player position over Enterworld to properly clean it up later (if you don't, even trying to delete packet content would eventually keep it up), that's what we do with debug packet (which is a reusable Map of ExServerPrimitive packets) on aCis.
It doesn't solve the FPS stuttering - more you draw/delete lines, more your client becomes laggy. It's like if client wasn't deleting drawn points/lines properly, but instead simply hide them and redrawn content above.
If you got a solution, I would happy to integrate it.
You should check aCis#Player _debug packet integration, it allows very big amount of lines/points to be drawn, it is also reusable.
https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/Player.java?ref_type=heads
https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java?ref_type=heads
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Question
sandeagle
1,about auto soulshot,i dont know wether it's problem,coz maybe its my server lag,but its rly a big problom,if your attack speed it too fasty,like 1500+ with bow or other weapons.you will found you cant use soulshot,i means your accusations was not use soushot,its just a general attack and dont use soulshot...
2,if your attack speed is too fasty or just acctack a NPC/Moster 30sec,you will be find its will cause the client no responding.then client will be disconnect...
hope some could give some hints o solutions...
rly thx..
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