Jump to content

Recommended Posts

Posted

Ston thegame apoti thimame prin ena mhna pou eixa bei, den eixan allaksei kan tis entoles tou html,ta bypass-multisell,ask-reply douleban sxedon ola, ektos bebaia apo ta basika xp-sp-adena, pou afta diorthonontai polu efkola me ena fixed ai.obj .Apo thn alli den exw dokimasei gia sql injection, alla apoti fenetai to registration panel tou einai tripio.(afto simenei prosbasi sti basi dedomenwn tou srver). An thumame kala to bbs einai disabled ston game.

Posted

Maxtor mipws einai eykolo na kaneis ena post me ta ask-reply giati den exw idea pio einai to ask kai pio to reply kai ti item dinei?

 

an den exeis xrono apla dwse mas ena link :P

Posted
Maxtor mipws einai eykolo na kaneis ena post me ta ask-reply giati den exw idea pio einai to ask kai pio to reply kai ti item dinei?

 

an den exeis xrono apla dwse mas ena link :P

 

 

 

kapou exw postarei to questdata, apo ekei boreis na ta breis ola (ta perisotera bebaia einai diorthomena) . psakste sto search gia "questdata"

Posted
Baggelakis wrote:Maxtor mipws einai eykolo na kaneis ena post me ta ask-reply giati den exw idea pio einai to ask kai pio to reply kai ti item dinei?

 

an den exeis xrono apla dwse mas ena link

 

 

 

 

 

kapou exw postarei to questdata, apo ekei boreis na ta breis ola (ta perisotera bebaia einai diorthomena) . psakste sto search gia "questdata"

 

 

 

ty ty ty ty ty ty ^^

Posted

Hello , i'm playing on Ael2 private server and tried your old "help.htm" bu the only thing i win is this: critical error:

 

 

 

OS: Windows XP 5.1 (Build: 2600)

 

CPU: AuthenticAMD PentiumPro-class processor @ 1915 MHz with 255MB RAM

 

Video: No Video

 

 

 

Assertion failed: sizeof(*this)==GetClass()->GetPropertiesSize() [File:UnGame.cpp] [Line: 447]

 

 

 

History: UGameEngine::Init <- InitEngine

 

 

 

:S i'm so borec cuz i dont know how to fix it , but im bored too cuz i dont find how to set "help.htm" to make it work on ael2...so please could you help me , it has been 4 hours im looking for something but with not any success ...Help

Posted

Hello!Maxtor tin proigoumeni fora pou to xrisimopoiisa ston BNB server den douleye tipota apo ola isws giati ta eixa diorthwsei ektos twn allwn me bannaran kai mallon giati otan patisa kati apo ta help mou ebgale kapia simatakia(nvidia)to inventory ton quest!Anyway katafera kai pira pali ton char mou alla den exw balei mialo kai ithela na mathw an exeis allaksei kati kai doyleyoun ta panta kai an iparxoun pithanotites na pathw kati analogo!Thanks! :twisted:

Posted
Maxtor mipws einai eykolo na kaneis ena post me ta ask-reply giati den exw idea pio einai to ask kai pio to reply kai ti item dinei?

 

an den exeis xrono apla dwse mas ena link :P

 

 

 

kapou exw postarei to questdata' date=' apo ekei boreis na ta breis ola (ta perisotera bebaia einai diorthomena) . psakste sto search gia "questdata"[/quote']

 

 

 

ekana search alla den mou ebgale kati gia na mporeseo na katalabo pos 8a xrhsimopoihso ta ask-reply mpoeris na me "diafothseis" plzz

Posted

paidia kapios na kanei ena post gia to pws akrivws litouergei to help.htm ston thegame. pia version douleuei kai pws...

 

mi mou lete oti to leei se alo post pite mou se pio post plz

 

just give a link an varieste na grafete

 

euxaristw...

Guest
This topic is now closed to further replies.



  • Posts

    • hello, i want to wtt my charracter in l2elmorelab 1x harbor for 1.5kkk adena in l2reborn 10x new. Or if you interested tell me your offer. :)) Clean Mail 30 lvl Cleric Naked   Updated.
    • package ai.npc.NFWalker; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.Map; import java.util.Random; import l2r.gameserver.enums.CtrlIntention; import l2r.gameserver.model.Location; import l2r.gameserver.model.actor.L2Npc; import l2r.gameserver.model.quest.Quest; import l2r.gameserver.network.clientpackets.Say2; import l2r.gameserver.network.serverpackets.NpcSay; public class NFWalkerAI extends Quest { private static final int WALKER_NPC_ID = 20116; private final Map<String, Route> routes = new HashMap<>(); private final Map<Integer, Integer> npcIndexes = new HashMap<>(); private final Map<Integer, Boolean> npcReverse = new HashMap<>(); private final Map<Integer, String> npcCurrentRoute = new HashMap<>(); public NFWalkerAI() { super(-1, NFWalkerAI.class.getSimpleName(), "ai/npc/NFWalker"); loadRoutes(); addSpawnId(WALKER_NPC_ID); } private void loadRoutes() { // Route 1 Data Route route1 = new Route("route1"); route1.addPoint(new RoutePoint(0, 149363, 172341, -941, 0, false, "")); route1.addPoint(new RoutePoint(1, 148568, 172328, -980, 5, true, "Puff")); route1.addPoint(new RoutePoint(2, 148536, 172792, -980, 0, false, "")); // Route 2 Data Route route2 = new Route("route2"); route2.addPoint(new RoutePoint(0, 149363, 172341, -941, 0, false, "")); route2.addPoint(new RoutePoint(1, 150248, 172328, -980, 5, true, "Rise my children! Bring me the servants of the god! Let them be offered to our god Bifrons!")); route2.addPoint(new RoutePoint(2, 150248, 172776, -980, 0, false, "")); // Add routes to the map routes.put("route1", route1); routes.put("route2", route2); } @Override public String onSpawn(L2Npc npc) { if (npc.getId() == WALKER_NPC_ID) { selectInitialRouteForNpc(npc); } return super.onSpawn(npc); } @Override public String onAdvEvent(String event, L2Npc npc, l2r.gameserver.model.actor.instance.L2PcInstance player) { if (event.equalsIgnoreCase("move")) { moveNpc(npc); } else if (event.equalsIgnoreCase("check_reached")) { checkIfReached(npc); } return null; } private void moveNpc(L2Npc npc) { String routeName = npcCurrentRoute.get(npc.getObjectId()); Route route = routes.get(routeName); Integer pointIndex = npcIndexes.get(npc.getObjectId()); if (route != null && pointIndex != null) { RoutePoint point = route.getPoints().get(pointIndex); if (point.isRun()) { npc.setRunning(); } else { npc.setWalking(); } if (!point.getChat().isEmpty()) { npc.broadcastPacket(new NpcSay(npc.getObjectId(), Say2.NPC_ALL, npc.getId(), point.getChat())); } npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(point.getX(), point.getY(), point.getZ())); // Log movement intention System.out.println("NPC " + npc.getObjectId() + " moving to " + point.getX() + ", " + point.getY() + ", " + point.getZ()); // Schedule a check to see if the NPC has reached its destination startQuestTimer("check_reached", 1000, npc, null); } } private void checkIfReached(L2Npc npc) { String routeName = npcCurrentRoute.get(npc.getObjectId()); Route route = routes.get(routeName); Integer pointIndex = npcIndexes.get(npc.getObjectId()); if (route != null && pointIndex != null) { RoutePoint point = route.getPoints().get(pointIndex); Location currentLocation = npc.getLocation(); Location targetLocation = new Location(point.getX(), point.getY(), point.getZ()); // Check if the NPC has reached the target location if (currentLocation.equals(targetLocation)) { // Log that the NPC has reached the target System.out.println("NPC " + npc.getObjectId() + " reached target " + targetLocation); // Schedule the next movement startQuestTimer("move", point.getDelay() * 1000, npc, null); if (!npcReverse.get(npc.getObjectId())) { pointIndex++; if (pointIndex >= route.getPoints().size()) { npcReverse.put(npc.getObjectId(), true); pointIndex = route.getPoints().size() - 1; } } else { pointIndex--; if (pointIndex < 0) { npcReverse.put(npc.getObjectId(), false); pointIndex = 0; // Choose a new route after completing the current one in both directions switchRouteForNpc(npc); return; } } npcIndexes.put(npc.getObjectId(), pointIndex); } else { // Check again after 1 second startQuestTimer("check_reached", 1000, npc, null); } } } private void selectInitialRouteForNpc(L2Npc npc) { // Randomly select either route1 or route2 String selectedRouteName = "route" + (new Random().nextInt(2) + 1); npcCurrentRoute.put(npc.getObjectId(), selectedRouteName); npcIndexes.put(npc.getObjectId(), 0); npcReverse.put(npc.getObjectId(), false); startQuestTimer("move", 5000, npc, null); // Log initial route selection System.out.println("NPC " + npc.getObjectId() + " selected initial route " + selectedRouteName); } private void switchRouteForNpc(L2Npc npc) { String currentRoute = npcCurrentRoute.get(npc.getObjectId()); String newRoute = currentRoute.equals("route1") ? "route2" : "route1"; npcCurrentRoute.put(npc.getObjectId(), newRoute); npcIndexes.put(npc.getObjectId(), 0); npcReverse.put(npc.getObjectId(), false); startQuestTimer("move", 5000, npc, null); // Log route switching System.out.println("NPC " + npc.getObjectId() + " switched to route " + newRoute); } private static class Route { private List<RoutePoint> points = new ArrayList<>(); public Route(String name) { } public void addPoint(RoutePoint point) { points.add(point); } public List<RoutePoint> getPoints() { return points; } } private static class RoutePoint { private int id; private int x, y, z, delay; private boolean run; private String chat; public RoutePoint(int id, int x, int y, int z, int delay, boolean run, String chat) { this.id = id; this.x = x; this.y = y; this.z = z; this.delay = delay; this.run = run; this.chat = chat; } public int getId() { return id; } public int getX() { return x; } public int getY() { return y; } public int getZ() { return z; } public int getDelay() { return delay; } public boolean isRun() { return run; } public String getChat() { return chat; } } } I looking for help, with this, the npc not start to move. Im trying to create, an NPC wich have multiple walk routes basic logic is  random pick a route complite the route  like Route 1 start form zero (0 -> 1 -> 2(or more) -> 1 -> 0) When the npc return to 0, the script should pic the other route and start again.  And if there is a message like point 1 here     "route1.addPoint(new RoutePoint(1, 148568, 172328, -980, 5, true, "Puff"));" The npc should display the chat message. Currently my problem is the npc not moving, but if I manage it to start moving its randomly move between the route 1 and 2 set of coordinates. Currently for me its  a nightmare. I hope anyone can help somhow.
    • We are certainly not an ambulance, but we will definitely cure you of blacklists and empty pockets. Live freely with SX! Each of you will receive a trial version of SX to familiarize yourself with the product, all you have to do is post in this thread
    • qual e o valor pra atualizar o java da soucer ?
  • Topics

×
×
  • Create New...