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Posted

Hi guys, i created a .blessedsoe command, that will teleport the user to the nearest town. Can't be used:

- During olympiad.

- While having karma.

- While is flagged.

- While is dead.

- While is in jail.

- While is in duel.

- While is casting.

- During festival.

- While observing.

NOTE!: All restrictions are dissabled for gm players!

 

Here:

Index: java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/blessedsoe.java
===================================================================
--- java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/blessedsoe.java	(revision 0)
+++ java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/blessedsoe.java	(revision 0)
@@ -0,0 +1,89 @@
+/* This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+ * 02111-1307, USA.
+ *
+ * http://www.gnu.org/copyleft/gpl.html
+ */
+package net.sf.l2j.gameserver.handler.voicedcommandhandlers;
+
+import net.sf.l2j.gameserver.datatables.MapRegionTable;
+import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;
+import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
+
+/**
+ *
+ * @author  ~OlyMpuS~
+ */
+public class blessedsoe implements IVoicedCommandHandler
+{
+    private static final String[] VOICED_COMMANDS = { "blessedsoe" };
+    public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
+    {
+    if (command.startsWith("blessedsoe"))
+    {
+    	if (activeChar.isAlikeDead() && !activeChar.isGM())
+    	{
+    		activeChar.sendMessage("You can't escape while you are dead!");
+    		return false;
+     	}
+    	else if (activeChar.isInJail() && !activeChar.isGM())
+    	{
+    		activeChar.sendMessage("You can't escape while you are in jail!");
+    		return false;
+    	}
+    	else if (activeChar.getPvpFlag() > 0 && !activeChar.isGM())
+    	{
+    		activeChar.sendMessage("You can't escape while you are flagged!");
+    		return false;
+    	}
+    	else if (activeChar.isInOlympiadMode() && !activeChar.isGM())
+    	{
+    		activeChar.sendMessage("You can't escape while you are in Olympiad Mode!");
+    		return false;
+    	}
+    	else if (activeChar.isInDuel() && !activeChar.isGM())
+    	{
+    		activeChar.sendMessage("You can't escape while you are in duel!");
+    		return false;
+    	}
+    	else if (activeChar.inObserverMode() && !activeChar.isGM())
+    	{
+    		activeChar.sendMessage("You can't escape while you are observing!");
+    		return false;
+    	}
+    	else if (activeChar.getKarma() > 0 && !activeChar.isGM())
+    	{
+    		activeChar.sendMessage("You can't escape while you have karma!");
+    		return false;
+    	}
+    	else if (activeChar.isCastingNow() && !activeChar.isGM())
+    	{
+    		activeChar.sendMessage("You can't escape while you are casting!");
+    		return false;
+    	}
+        else if (activeChar.isFestivalParticipant() && !activeChar.isGM())
+        {
+            activeChar.sendMessage("You can't escape while you are in festival!");
+            return false;
+        }	
+	     activeChar.teleToLocation(MapRegionTable.TeleportWhereType.Town);
+	     activeChar.sendMessage("You have been teleported to the nearest village!");
+		}
+    return true;
+    }
+    public String[] getVoicedCommandList()
+    {
+        return VOICED_COMMANDS;
+    }
+}
Index: java/net/sf/l2j/gameserver/handler/VoicedCommandHandler.java
===================================================================
--- java/net/sf/l2j/gameserver/handler/VoicedCommandHandler.java	(revision 39)
+++ java/net/sf/l2j/gameserver/handler/VoicedCommandHandler.java	(working copy)
@@ -46,6 +45,9 @@

		if(Config.ALLOW_WEDDING)
			registerVoicedCommandHandler(new Wedding());
+		
+		registerVoicedCommandHandler(new blessedsoe());
	}

	public void registerVoicedCommandHandler(IVoicedCommandHandler handler)

 

Credits: Me(it wasn't something really difficult to do, but i hope it will be useful for someone).

Coded on: l2jaCis(rev 39).

Tested: Yes.

 

PS: Everything is without configs, i will add configs later today.

Posted

Oh com'on i told you a method and u use it to create something lame?

man read the section rules and stop making lol shares try to make something more advanced.

Posted

Sorry,but could you tell me whats the point of this?

I really cant get it.

Αlso you dont have set any time limit ><

For be stable,you need for sure floodprotector for it ><

 

Posted

- During olympiad.

- While having karma.

- While is flagged.

- While is dead.

- While is in jail.

- While is in duel.

- While is casting.

- During festival.

- While observing.

Everyone can copy paste these to their code. -.-

 

Useless code..

Posted

Oh com'on i told you a method and u use it to create something lame?

man read the section rules and stop making lol shares try to make something more advanced.

1st of all you didn't told me anything and second, the help topic i made has nothing to do with this share.

Sorry,but could you tell me whats the point of this?

I really cant get it.

Αlso you dont have set any time limit ><

For be stable,you need for sure floodprotector for it ><

 

i already said i will make configs + flood protectors for it later, i don't have time now

Everyone can copy paste these to their code. -.-

 

Useless code..

didn't c/p anything

Posted

if you dont like his share why you talk men??::SSS...it is not very useful i know but...that is ok...dont need to rush at him

hey smarty

If his code is useless,we will tell it.

If his code is awesome,we will tell it.

 

It would be better to tell us "don't tell all the time the truth".

ffs

  • 1 year later...

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