geia sas exw to eksis provlhma ka8os exw di diafora post me to ipconfig.xml kai vazw tis ip me diaforous tropous pou exw di vazw tin ip m sto host trexw to l2 alla panda opos kai na valw to ipconfig pote den mporo na mpo ston server ta port einai anixta 100% gt dokimasa kai me interlude kai mporo na sinde8w kanonikotata kati allo pou mpori na fteei ???
Hello everyone,
I'm currently working on a project and experimenting with different elements inside the game.
Right now, I'm using UnrealEd 2.0 on Windows 11, along with other tools to work with .utx, .unr, and .t3d files. However, I’m facing some serious compatibility issues.
I’m well aware that Windows 11 isn’t ideal for running such old software, and UnrealEd 2.0 is struggling to function properly. For example:
The editor crashes whenever I try to add a new object to the level.
Converting .UNR to .T3D often results in a crash or disconnection.
I assume that running UnrealEd 2.0 on Windows 11 is part of the problem, but I’d really appreciate any advice on improving compatibility or making the editor more stable.
Would switching to a different Windows version help? Are there any tweaks, patches, or emulators that could make UnrealEd 2.0 run better? Any guidance would be greatly appreciated!
Thanks in advance!
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xaxass
geia sas exw to eksis provlhma ka8os exw di diafora post me to ipconfig.xml kai vazw tis ip me diaforous tropous pou exw di vazw tin ip m sto host trexw to l2 alla panda opos kai na valw to ipconfig pote den mporo na mpo ston server ta port einai anixta 100% gt dokimasa kai me interlude kai mporo na sinde8w kanonikotata kati allo pou mpori na fteei ???
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