8a fanei poli xazo alla dn mporw na brw sto navicat se kanena table px tn custom buffer me id 18000 gia na tis allaksw to title! k sta html pou epsaksa dn mporw na allaksw to title. oute mesa apo to game me shift + klik... plz help! k genikws ola ta custom pou ebala dn mporw na ta brw se kapoio table sto navicat gia na allaksw to title. k enan code pou xrisimopoihsa pou brika edw gia na kanei opou serversidetitle 0 se 1 gia na allaksei dn m douleuei!
Hello everyone,
I'm currently working on a project and experimenting with different elements inside the game.
Right now, I'm using UnrealEd 2.0 on Windows 11, along with other tools to work with .utx, .unr, and .t3d files. However, I’m facing some serious compatibility issues.
I’m well aware that Windows 11 isn’t ideal for running such old software, and UnrealEd 2.0 is struggling to function properly. For example:
The editor crashes whenever I try to add a new object to the level.
Converting .UNR to .T3D often results in a crash or disconnection.
I assume that running UnrealEd 2.0 on Windows 11 is part of the problem, but I’d really appreciate any advice on improving compatibility or making the editor more stable.
Would switching to a different Windows version help? Are there any tweaks, patches, or emulators that could make UnrealEd 2.0 run better? Any guidance would be greatly appreciated!
Thanks in advance!
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panathinaikara
8a fanei poli xazo alla dn mporw na brw sto navicat se kanena table px tn custom buffer me id 18000 gia na tis allaksw to title! k sta html pou epsaksa dn mporw na allaksw to title. oute mesa apo to game me shift + klik... plz help! k genikws ola ta custom pou ebala dn mporw na ta brw se kapoio table sto navicat gia na allaksw to title. k enan code pou xrisimopoihsa pou brika edw gia na kanei opou serversidetitle 0 se 1 gia na allaksei dn m douleuei!
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