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hopzone java code
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Posts
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By Lineage II Arvaz · Posted
Same glitch or "technique" was working on Interlude L2Pride aswell.. only few knew about it! -
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By L2Warfront · Posted
7 DAYS TO CLOSED BETA! WARFRONT Closed Beta begins in just 7 days! If you're planning to participate and haven't registered yet, please make sure you [b]register now[/b]. If you're coming with friends or your clan, please make sure they register too — registration only takes a few seconds. https://l2warfront.com/ Over the next couple of days I will begin sending emails to registered players containing: Account registration/access link WARFRONT Game Client WARFRONT Launcher Final Closed Beta instructions Important: Special Closed Beta participant rewards will also be distributed using the email address you registered with, so please make sure you've registered with a valid email you can access. Closed Beta: 3 October 2026 — 19:00 GMT+0 We're almost there. 7 days. Angels vs Demons. See you on the battlefield. -
By Darafamboos · Posted
No problem — it will decrypt AA (any chronicles). Text telegram -
As the title says, we are an International group of players that currently play on Exiliumworld for arround 5 years now and we plan to keep on playing here long term now on. Exiliumworld its a server created on Fafurion client, with new skills added for each class and a completely different gameplay. All classes are good and do great damage, there are new exciting features and party compositions that are incredibly great to be played. While most of us are Romanians, we also have people from different countrys so English is the main language we use on PvP/TW/Sieges or whenever objective pops on. Our community runs on Discord, we try to keep it very simple in terms of rules : We dont flame each other, we try to respect each member of this group and overall we mentain a good atmosphere inside the group by always laughing, being positive in any situation and helping each other out with whatever it's needed. If you also wish to be a part of our community and play on a server that is opened for over a decade and continues running smooth, always gets updates and fixes, contact me in private on Discord because i won't be active in here. About what classes you can play, we will discuss more details like that when we get in contact. Have a great day, guys and remember : Having a good, stable server and a group of players that respect you and help you whenever you are in need might be the perfect environment for you to grow as a player and also as human being! CONTACT DISCORD : pqtestpq_97112 (Me) ash3s8354 (Leader) xmariusx (Subleader) Whoever you choose to talk to, you will meet a friendly person ready to answer your all questions about our group, server features or explain you all the insights of the server. P.S. : Don't hesitate to contact us. We also recruit CPs or group of players, not only single players. Have a nice day! #SABOTAGEclan
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Topics

Question
Natsu
package net.sf.l2j.gameserver.instancemanager;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.net.URL;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import net.sf.l2j.Config;
import net.sf.l2j.L2DatabaseFactory;
import net.sf.l2j.gameserver.Announcements;
import net.sf.l2j.gameserver.ThreadPoolManager;
import net.sf.l2j.gameserver.model.L2ItemInstance;
import net.sf.l2j.gameserver.model.L2World;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
public class AutoVoteRewardHandler
{
private final String HOPZONE = "Config.HopZone_ID";
// 60 * 1000(1000milliseconds = 1 second) = 60seconds
private final int initialCheck = 60 * 1000;
// 1800 * 1000(1000milliseconds = 1 second) = 1800seconds = 30minutes
private final int delayForCheck = Config.Delay_for_check * 1000;
private final int[] itemId = {Config.Item_ID};
private final int[] itemCount = {Config.Item_Count};
private final int[] maxStack = {Config.Max_Stack};
private final int votesRequiredForReward = Config.Votes_Required;
// do not change
private int lastVoteCount = 0;
private AutoVoteRewardHandler()
{
System.out.println("Vote Reward System Initiated.");
ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new AutoReward(), initialCheck, delayForCheck);
}
private class AutoReward implements Runnable
{
public void run()
{
int votes = getVotes();
System.out.println("Server Votes: " + votes);
if (votes != 0 && getLastVoteCount() != 0 && votes >= getLastVoteCount() + votesRequiredForReward)
{
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("" +
"SELECT" +
" c.charId," +
" c.char_name" +
"FROM" +
" characters AS c" +
"LEFT JOIN" +
" accounts AS a" +
"ON" +
" c.account_name = a.login" +
"WHERE" +
" c.online > 0" +
"GROUP BY" +
" a.lastIP" +
"ORDER BY" +
" c.level" +
"DESC");
ResultSet rset = statement.executeQuery();
L2PcInstance player = null;
L2ItemInstance item = null;
while (rset.next())
{
player = L2World.getInstance().getPlayer("charId");
if (player != null && !player.getClient().isDetached())
{
for (int i = 0; i < itemId.length; i++)
{
item = player.getInventory().getItemByItemId(itemId);
if (item == null || item.getCount() < maxStack)
player.addItem("reward", itemId, itemCount, player, true);
}
}
}
statement.close();
}
catch (SQLException e)
{
e.printStackTrace();
}
finally
{
try { if (con != null) con.close(); } catch (SQLException e) { e.printStackTrace(); }
}
setLastVoteCount(getLastVoteCount() + votesRequiredForReward);
}
Announcements.getInstance().announceToAll("Server Votes: " + votes + " | Next Reward on " + (getLastVoteCount() + votesRequiredForReward) + " Votes.");
if (getLastVoteCount() == 0)
setLastVoteCount(votes);
}
}
private int getVotes()
{
URL url = null;
InputStreamReader isr = null;
BufferedReader in = null;
try
{
url = new URL(HOPZONE);
isr = new InputStreamReader(url.openStream());
in = new BufferedReader(isr);
String inputLine;
while ((inputLine = in.readLine()) != null)
{
if (inputLine.contains("moreinfo_total_rank_text"))
return Integer.valueOf(inputLine.split(">")[2].replace("</div", ""));
}
}
catch (IOException e)
{
e.printStackTrace();
}
finally
{
try
{
in.close();
}
catch (IOException e)
{}
try
{
isr.close();
}
catch (IOException e)
{}
}
return 0;
}
private void setLastVoteCount(int voteCount)
{
lastVoteCount = voteCount;
}
private int getLastVoteCount()
{
return lastVoteCount;
}
public static AutoVoteRewardHandler getInstance()
{
return SingletonHolder._instance;
}
@SuppressWarnings("synthetic-access")
private static class SingletonHolder
{
protected static final AutoVoteRewardHandler _instance = new AutoVoteRewardHandler();
}
}
to code beni ok exw vali kai ta ipolipa gameserver+config alla m vgeni ena error sto parapano code
if (player != null && !player.getClient().isDetached())
bori kapios na m pi pos to fix afto??
10 answers to this question
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