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Hello!
Im looking for help, don know its even possible, I made some alterations in chat window sizes for NPC-s.
My problem is the QuestHTMLWnd is working, but cant find a way to resize the rewards icons back grounds.
Some one have any idea for change it?
DISCORD :
utchiha_market
telegram :
https://t.me/utchiha_market
SELLIX STORE :
https://utchihamkt.mysellix.io/
Join our server for more products :
https://discord.gg/hoodservices
https://campsite.bio/utchihaamkt
DISCORD :
utchiha_market
telegram :
https://t.me/utchiha_market
SELLIX STORE :
https://utchihamkt.mysellix.io/
Join our server for more products :
https://discord.gg/hoodservices
https://campsite.bio/utchihaamkt
Question
Natsu
package net.sf.l2j.gameserver.instancemanager;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.net.URL;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import net.sf.l2j.Config;
import net.sf.l2j.L2DatabaseFactory;
import net.sf.l2j.gameserver.Announcements;
import net.sf.l2j.gameserver.ThreadPoolManager;
import net.sf.l2j.gameserver.model.L2ItemInstance;
import net.sf.l2j.gameserver.model.L2World;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
public class AutoVoteRewardHandler
{
private final String HOPZONE = "Config.HopZone_ID";
// 60 * 1000(1000milliseconds = 1 second) = 60seconds
private final int initialCheck = 60 * 1000;
// 1800 * 1000(1000milliseconds = 1 second) = 1800seconds = 30minutes
private final int delayForCheck = Config.Delay_for_check * 1000;
private final int[] itemId = {Config.Item_ID};
private final int[] itemCount = {Config.Item_Count};
private final int[] maxStack = {Config.Max_Stack};
private final int votesRequiredForReward = Config.Votes_Required;
// do not change
private int lastVoteCount = 0;
private AutoVoteRewardHandler()
{
System.out.println("Vote Reward System Initiated.");
ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new AutoReward(), initialCheck, delayForCheck);
}
private class AutoReward implements Runnable
{
public void run()
{
int votes = getVotes();
System.out.println("Server Votes: " + votes);
if (votes != 0 && getLastVoteCount() != 0 && votes >= getLastVoteCount() + votesRequiredForReward)
{
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("" +
"SELECT" +
" c.charId," +
" c.char_name" +
"FROM" +
" characters AS c" +
"LEFT JOIN" +
" accounts AS a" +
"ON" +
" c.account_name = a.login" +
"WHERE" +
" c.online > 0" +
"GROUP BY" +
" a.lastIP" +
"ORDER BY" +
" c.level" +
"DESC");
ResultSet rset = statement.executeQuery();
L2PcInstance player = null;
L2ItemInstance item = null;
while (rset.next())
{
player = L2World.getInstance().getPlayer("charId");
if (player != null && !player.getClient().isDetached())
{
for (int i = 0; i < itemId.length; i++)
{
item = player.getInventory().getItemByItemId(itemId);
if (item == null || item.getCount() < maxStack)
player.addItem("reward", itemId, itemCount, player, true);
}
}
}
statement.close();
}
catch (SQLException e)
{
e.printStackTrace();
}
finally
{
try { if (con != null) con.close(); } catch (SQLException e) { e.printStackTrace(); }
}
setLastVoteCount(getLastVoteCount() + votesRequiredForReward);
}
Announcements.getInstance().announceToAll("Server Votes: " + votes + " | Next Reward on " + (getLastVoteCount() + votesRequiredForReward) + " Votes.");
if (getLastVoteCount() == 0)
setLastVoteCount(votes);
}
}
private int getVotes()
{
URL url = null;
InputStreamReader isr = null;
BufferedReader in = null;
try
{
url = new URL(HOPZONE);
isr = new InputStreamReader(url.openStream());
in = new BufferedReader(isr);
String inputLine;
while ((inputLine = in.readLine()) != null)
{
if (inputLine.contains("moreinfo_total_rank_text"))
return Integer.valueOf(inputLine.split(">")[2].replace("</div", ""));
}
}
catch (IOException e)
{
e.printStackTrace();
}
finally
{
try
{
in.close();
}
catch (IOException e)
{}
try
{
isr.close();
}
catch (IOException e)
{}
}
return 0;
}
private void setLastVoteCount(int voteCount)
{
lastVoteCount = voteCount;
}
private int getLastVoteCount()
{
return lastVoteCount;
}
public static AutoVoteRewardHandler getInstance()
{
return SingletonHolder._instance;
}
@SuppressWarnings("synthetic-access")
private static class SingletonHolder
{
protected static final AutoVoteRewardHandler _instance = new AutoVoteRewardHandler();
}
}
to code beni ok exw vali kai ta ipolipa gameserver+config alla m vgeni ena error sto parapano code
if (player != null && !player.getClient().isDetached())
bori kapios na m pi pos to fix afto??
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