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Did I stop working of the project all those years you fkn moron?
Next time you go to buy bread tell the baker you had payed him in the past.
Fkn morons...
Everything is already explained and you play dumb AF.
https://l2jmobius.org/forum/index.php?topic=3230
You only read what you want and you feel offended by what I said.
You called the leaked project a trash, a shit, whatever you wish to, and you call your latest revision the best ever, I want to point out for example, I am a subscriber since 2018 and I stop in 2024 august let's say, and I contnue to work on your 2024 august revision, all this years I payd for your subscription in the end I am left with trash, shitty files and I need to pay again just to get the last revision to own something good? EXPLAIN ME THIS PLEASE
Question
mewice1
This work in epilogue, but dont work in freya... anyone can import to freya for me?
ty
Index: java/com/l2jserver/Config.java
===================================================================
--- java/com/l2jserver/Config.java (revision 4410)
+++ java/com/l2jserver/Config.java (working copy)
@@ -676,6 +676,8 @@
public static String L2JMOD_MULTILANG_DEFAULT;
public static boolean L2JMOD_MULTILANG_VOICED_ALLOW;
public static boolean L2WALKER_PROTECTION;
+ public static int STORE_BUY_CURRENCY;
+ public static int STORE_SELL_CURRENCY;
//--------------------------------------------------
// NPC Settings
@@ -2285,6 +2287,8 @@
L2JMOD_MULTILANG_VOICED_ALLOW = Boolean.parseBoolean(L2JModSettings.getProperty("MultiLangVoiceCommand", "True"));
L2WALKER_PROTECTION = Boolean.parseBoolean(L2JModSettings.getProperty("L2WalkerProtection", "False"));
+ STORE_BUY_CURRENCY = Integer.parseInt(L2JModSettings.getProperty("PrivateStoreBuyMoneda", "57"));
+ STORE_SELL_CURRENCY = Integer.parseInt(L2JModSettings.getProperty("PrivateStoreSellMoneda", "57"));
}
catch (Exception e)
{
Index: java/com/l2jserver/gameserver/model/TradeList.java
===================================================================
--- java/com/l2jserver/gameserver/model/TradeList.java (revision 4410)
+++ java/com/l2jserver/gameserver/model/TradeList.java (working copy)
@@ -802,9 +802,10 @@
slots++;
}
- if (totalPrice > playerInventory.getAdena())
+ if (totalPrice > player.getBuyStoreCurrency())
{
- player.sendPacket(new SystemMessage(SystemMessageId.YOU_NOT_ENOUGH_ADENA));
+ final String name = ItemTable.getInstance().getTemplate(Config.STORE_BUY_CURRENCY).getName();
+ player.sendMessage("You dont have enough "+name);
return 1;
}
@@ -823,12 +824,12 @@
// Prepare inventory update packets
final InventoryUpdate ownerIU = new InventoryUpdate();
final InventoryUpdate playerIU = new InventoryUpdate();
-
- final L2ItemInstance adenaItem = playerInventory.getAdenaInstance();
- playerInventory.reduceAdena("PrivateStore", totalPrice, player, _owner);
+ final int moneda = Config.STORE_BUY_CURRENCY;
+ final L2ItemInstance adenaItem = playerInventory.getItemByItemId(moneda);
+ player.destroyItemByItemId("PrivateStore", moneda, totalPrice, _owner, true);
playerIU.addItem(adenaItem);
- ownerInventory.addAdena("PrivateStore", totalPrice, _owner, player);
- ownerIU.addItem(ownerInventory.getAdenaInstance());
+ ownerInventory.addItem("PrivateStore", moneda, totalPrice, _owner, player);
+ ownerIU.addItem(ownerInventory.getItemByItemId(moneda));
boolean ok = true;
@@ -965,7 +966,7 @@
break;
}
- if (ownerInventory.getAdena() < _totalPrice)
+ if (_owner.getSellStoreCurrency() < _totalPrice)
continue;
// Check if requested item is available for manipulation
@@ -1043,11 +1044,12 @@
if (totalPrice > ownerInventory.getAdena())
// should not happens, just a precaution
return false;
- final L2ItemInstance adenaItem = ownerInventory.getAdenaInstance();
- ownerInventory.reduceAdena("PrivateStore", totalPrice, _owner, player);
+ final int moneda = Config.STORE_SELL_CURRENCY;
+ final L2ItemInstance adenaItem = ownerInventory.getItemByItemId(moneda);
+ ownerInventory.destroyItemByItemId("PrivateStore", moneda, totalPrice, _owner, player);
ownerIU.addItem(adenaItem);
- playerInventory.addAdena("PrivateStore", totalPrice, player, _owner);
- playerIU.addItem(playerInventory.getAdenaInstance());
+ playerInventory.addItem("PrivateStore", moneda, totalPrice, player, _owner);
+ playerIU.addItem(playerInventory.getItemByItemId(moneda));
}
if (ok)
Index: java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java (revision 4410)
+++ java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java (working copy)
@@ -14889,4 +14889,18 @@
addSkill(SkillTable.getInstance().getInfo(id, nextLevel), true);
}
}
+
+ public synchronized long getBuyStoreCurrency()
+ {
+ L2ItemInstance item = this.getInventory().getItemByItemId(Config.STORE_BUY_CURRENCY);
+
+ return item == null? 0 : item.getCount();
+ }
+
+ public synchronized long getSellStoreCurrency()
+ {
+ L2ItemInstance item = this.getInventory().getItemByItemId(Config.STORE_SELL_CURRENCY);
+
+ return item == null? 0 : item.getCount();
+ }
}
Index: java/com/l2jserver/gameserver/model/itemcontainer/PcInventory.java
===================================================================
--- java/com/l2jserver/gameserver/model/itemcontainer/PcInventory.java (revision 4410)
+++ java/com/l2jserver/gameserver/model/itemcontainer/PcInventory.java (working copy)
@@ -85,11 +85,14 @@
FastList<L2ItemInstance> list = FastList.newInstance();
for (L2ItemInstance item : _items)
{
- if ((!allowAdena && item.getItemId() == 57))
+ final int itemId = item.getItemId();
+ if ((!allowAdena && itemId == 57))
continue;
- if ((!allowAncientAdena && item.getItemId() == 5575))
+ if ((!allowAncientAdena && itemId == 5575))
continue;
-
+ if(itemId == Config.STORE_BUY_CURRENCY)
+ continue;
+
boolean isDuplicate = false;
for (L2ItemInstance litem : list)
{
Index: java/com/l2jserver/gameserver/network/clientpackets/SetPrivateStoreListBuy.java
===================================================================
--- java/com/l2jserver/gameserver/network/clientpackets/SetPrivateStoreListBuy.java (revision 4410)
+++ java/com/l2jserver/gameserver/network/clientpackets/SetPrivateStoreListBuy.java (working copy)
@@ -140,7 +140,7 @@
}
// Check for available funds
- if (totalCost > player.getAdena())
+ if (totalCost > player.getBuyStoreCurrency())
{
player.sendPacket(new PrivateStoreManageListBuy(player));
player.sendPacket(new SystemMessage(SystemMessageId.THE_PURCHASE_PRICE_IS_HIGHER_THAN_MONEY));
Index: java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreListBuy.java
===================================================================
--- java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreListBuy.java (revision 4410)
+++ java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreListBuy.java (working copy)
@@ -33,7 +33,7 @@
public PrivateStoreListBuy(L2PcInstance player, L2PcInstance storePlayer)
{
_objId = storePlayer.getObjectId();
- _playerAdena = player.getAdena();
+ _playerAdena = player.getBuyStoreCurrency();
storePlayer.getSellList().updateItems(); // Update SellList for case inventory content has changed
_items = storePlayer.getBuyList().getAvailableItems(player.getInventory());
}
Index: java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreListSell.java
===================================================================
--- java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreListSell.java (revision 4410)
+++ java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreListSell.java (working copy)
@@ -34,7 +34,7 @@
public PrivateStoreListSell(L2PcInstance player, L2PcInstance storePlayer)
{
_objId = storePlayer.getObjectId();
- _playerAdena = player.getAdena();
+ _playerAdena = player.getSellStoreCurrency();
_items = storePlayer.getSellList().getItems();
_packageSale = storePlayer.getSellList().isPackaged();
}
Index: java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreManageListBuy.java
===================================================================
--- java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreManageListBuy.java (revision 4410)
+++ java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreManageListBuy.java (working copy)
@@ -34,7 +34,7 @@
public PrivateStoreManageListBuy(L2PcInstance player)
{
_objId = player.getObjectId();
- _playerAdena = player.getAdena();
+ _playerAdena = player.getBuyStoreCurrency();
_itemList = player.getInventory().getUniqueItems(false, true);
_buyList = player.getBuyList().getItems();
}
Index: java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreManageListSell.java
===================================================================
--- java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreManageListSell.java (revision 4410)
+++ java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreManageListSell.java (working copy)
@@ -42,7 +42,7 @@
public PrivateStoreManageListSell(L2PcInstance player, boolean isPackageSale)
{
_objId = player.getObjectId();
- _playerAdena = player.getAdena();
+ _playerAdena = player.getSellStoreCurrency();
player.getSellList().updateItems();
_packageSale = isPackageSale;
_itemList = player.getInventory().getAvailableItems(player.getSellList());
Index: java/config/l2jmods.properties
===================================================================
--- java/config/l2jmods.properties (revision 4410)
+++ java/config/l2jmods.properties (working copy)
@@ -379,3 +379,14 @@
# Basic protection against L2Walker.
# Default: False
L2WalkerProtection = False
+
+# ---------------------------------------------------------------------------
+# Private Store Buy/Sell - Moneda de cambio
+# ---------------------------------------------------------------------------
+# Elige que moneda quieres que se use como pago en los Private Store Buy (amarillos)
+# Retail: 57, Por Defecto: 57
+PrivateStoreBuyMoneda = 57
+
+# Elige que moneda quieres que se use como pago en los Private Store Sell (morados)
+# Retail: 57, Por Defecto: 57
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