Βρήκα το l2j_Katara Pack το οποίο χρησιμοποιεί και ο L2Liberators..
Λοιπόν βρήκα ένα αρχείο .properties αρχείο,στο path εδώ L2J Katara\L2JKatara_gameserver\config\custom to το οποίο λέγετε class balance το αρχείο ειναι αυτό
# -------------------------------------------------------------- #
# Balance Classes L2j Katara #
# -------------------------------------------------------------- #
# Attention! Users.
# If uses values <= 0.9 Damage --".
# If uses values >= 1.1 Damage ++".
#
# Ex: value = 0.5, -50 % of damage.
# Ex: value = 1.0, damage normally.
# Ex: value = 1.5, +50% of damage.
#
# Enable Balance Classes?
# Default = False
EnableBalanceClasses = True
# Damage Fights Initial
PDamageFightInitial = 1.0
MDamageFightInitial = 1.0
# Damage Knight and Warrior
PDamageKnight = 1.0
MDamageKnight = 1.0
# Damage Rogue, Scout, Assassin
PDamageRogue = 1.0
MDamageRogue = 1.0
# Damage Mage Initial
PDamageMageInitial = 1.0
MDamageMageInitial = 1.0
# Damage Wizard and Shaman
PDamageWizard = 1.0
MDamageWizard = 1.0
# Damage Dagger
PDamageDagger = 1.0
MDamageDagger = 1.0
# Damage Archer
PDamageArcher = 1.0
MDamageArcher = 1.0
# Damage Tanker
PDamageTanker = 1.0
MDamageTanker = 1.0
# Damage Gladiator and Blade Dancer
PDamageDual = 1.0
MDamageDual = 1.0
# Damage Warlord
PDamagePole = 1.0
MDamagePole = 1.0
# Damage Mages
PDamageMage = 1.0
MDamageMage = 1.0
# Damage Orc Monk
PDamageOrcMonk = 1.0
MDamageOrcMonk = 1.0
# Damage Orc Raider
PDamageOrcRaider = 1.0
MDamageOrcRaider = 1.0
# Damage Dwarf
PDamageDwarf = 1.0
MDamageDwarf = 1.0
# -------------------------------------------------------------- #
# Multiples Damages for Pets and Mobs #
# -------------------------------------------------------------- #
# Damage Multipliers for pets and summons.
AltPDamagePets = 1.0
AltMDamagePets = 1.0
# Damage Multipliers for NPCs (mobs).
AltPDamageNpc = 1.0
AltMDamageNpc = 1.0
# -------------------------------------------------------------- #
# Characters Limits #
# -------------------------------------------------------------- #
# Maximum character running speed.
# Retail: 500
MaxRunSpeed = 500
# Maximum Evasion
MaxEvasion = 200
# Maximum character Magic Critical Rate. (10 = 1%)
# Config more next to the Retail 'MaxMCritRate = 150'
MaxMCritRate = 150
# Modify the Maximum Critical Cap.
# (Official Critical Cap is 500)
# (Every 100 Critical = 10% Critical, so 500 Critical Cap = 50% Critical)
MaxCritical = 500
# By defining a value below other than zero (0),
# you are putting a cap on the Maximum P.Attack Speed AND/OR M.Attack Speed.
# (official = 1800 and 2500) Not Use ( = 0 )
MaxPAtkSpeed= 1800
MaxMAtkSpeed= 2500
# -------------------------------------------------------------- #
# Dagger Skills Options #
# -------------------------------------------------------------- #
# Alternative damage for dagger skills.
# If uses values = 1.00, damage normally.
# If uses values = 1.50, damage -50%.
# If uses values = 2.00, damage -100%.
DaggerReduceDmgVSRobe = 1.00
DaggerRecudeDmgVSLight = 1.00
DaggerRecuceDmgVSHeavy = 1.00
# This gives the Administrator/Owner the option to modify the blow success in percent by a dagger.
# THIS CAN CAUSE HUGE DISBALANCE IN THE GAME PLAY, USE AT YOUR OWN RISK!
# Based on L2JKatara Blow Engine
FrontBlow = 25
BackBlow = 30
SideBlow = 35
# -------------------------------------------------------------- #
# Mage Options #
# -------------------------------------------------------------- #
#Retail for Crit. Magic Hits Damage * 4.0.
MultipleMCrit = 4.0
# -------------------------------------------------------------- #
# Extra Options #
# -------------------------------------------------------------- #
#Increase or decrease running speed of characters.
#10 adds 10 running speed, -10 removes 10.
CustomRunSpeed = 0
Αναρωτιέμαι λοιπόν πώς μπορώ να βάλω αυτο στον server μου.Άμα το κάνω copy και paste στον ίδιο φάκελο θα δουλεύει;
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Hello.
This code works well. It removes buff with double click, but If you preffer remove buff with ALT + mouse click, place this code in AbnormalStatusWnd.uc
function OnLButtonDown(WindowHandle a_WindowHandle, int X, int Y)
{
local Rect windowBounds;
local int targetRow;
local int targetCol;
local StatusIconInfo info;
local SkillInfo skillInfo;
if (IsKeyDown(IK_alt) == false)
return;
// Find window position
windowBounds = Me.GetRect();
// Process clicks outside of window frame only
if (X > (windowBounds.nX + NSTATUSICON_FRAMESIZE))
{
// Calc row and col of targeted icon
targetRow = (Y - windowBounds.nY) / NSTATUSICON_SIZE;
targetCol = (X - windowBounds.nX - NSTATUSICON_FRAMESIZE) / NSTATUSICON_SIZE;
// Store status info of targeted icon
StatusIcon.GetItem(targetRow, targetCol, info);
// Store actual skill info and make sure it is exists
if (GetSkillInfo(info.ClassID, info.Level, skillInfo))
{
// Request server to stop skill effect
// Usage: _dispel:<int:skill_id>,<int :skill_level>
// Example: _dispel:313,8
RequestBypassToServer ( "_dispel:" $ string ( skillInfo. SkillID ) $ "," $ string ( skillInfo. SkillLevel ) ) ) ;
}
}
}
Question
Sick
Γεια σας παιδιά.
Βρήκα το l2j_Katara Pack το οποίο χρησιμοποιεί και ο L2Liberators..
Λοιπόν βρήκα ένα αρχείο .properties αρχείο,στο path εδώ L2J Katara\L2JKatara_gameserver\config\custom to το οποίο λέγετε class balance το αρχείο ειναι αυτό
Αναρωτιέμαι λοιπόν πώς μπορώ να βάλω αυτο στον server μου.Άμα το κάνω copy και paste στον ίδιο φάκελο θα δουλεύει;
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