Jump to content

Recommended Posts

Posted

i've 1st started this program to help a newbie from "[General] Lineage II Develop [L2J] English" but now is a real program that can be put at shares...and now it have a tutorial too

So Here It Is!

 

Download LinK For Skill Time Changer V2

 

Credits to: Me (HardStyle)

 

And say thanks to Maxchaters forum! its a GREAT COMMUNITY


 

here is how the program looks :

 

skilltimev2.png

 

 

and now i try to explain how to use it, i will use img.(number) to refer to a object from the image above :

 

 

1st you need to know that you have 2 options :

 

 

A) with database connection(Easier) (check  img.(5) radio button )

 

B) without data base connection (check  img.(6) radio button )

 


So here is the tutorial :

 

A.1) first you need to feel up data for database connection

img.(1) = server (default is localhost... the pc u use needs to have a l2jdb installed)

img.(2) = gamserver database name (default is l2jdb)

img.(3) = your username (default is root)

img.(4) = username password

 

 

A.2) Click img.(7) button to "Generate Table" and it will generate the table like you can see at img.(13)

(in this screenshot  img.(7) button caption is "Clear Table" cuz i've allready generated the table)

This will put in the table the result of this sql command on your database :

select DISTINCT skill_trees.skill_id , skill_trees.NAME, char_templates.ClassName from skill_trees , char_templates where char_templates.ClassId = skill_trees.class_id  ;

 

and Wait until the caption of img.(7) button changes to "Clear table"  if you press click while  "stop Generator" it will stop adding skills and you will not have all the skill you want

 

Note:You need to make this step (A.2)only if you want to use img.(8) or img.(10), if you want to use img.(9) u can skip this step

 

A.3) set the value of img.(11) to wanted buff time

Note: time is in miliseconds  1 second  = 1000 miliseconds

 

 

A.4)Now you need to chose witch buffs you want to add and where from:

 

A.4.1)If you want your buffs generated from the table loaded:

go to img.(13) and check the  checkbox img.(14) from the rows with your wanted skills and after click img.(8) button

 

A.4.2) If you want to change the time only fror the buffs that are enabled in Rin4a's buffer :

1st  configure the buffer from the game...

2nd  Click img.(9) button

 

A.4.3 If you want to change the time for all the buffs from Rin4a buffer but you want to add more (ex if you dont want to add to buffer Gift of queen but you want to change the time ...)

go to img.(13) and check the  checkbox img.(14) from the rows with your wanted skills and after click img.(10) button

 

A.5)the result is allready copied to yor clipboard but you can copy it yourself if you lose it and after  go to Gamserverfolder->config->Character.properties seach for "SkillDurationList =" and  the paste after the "="

and make shore that enableskillduration = true

 


 

OK so now i will teach you how to use it without database connection:

 

The different steps are:

B.1)You SKip A.1) step

 

B.2)click "generate table " button but will generate the skill tree from my table (freya)

 

B.3) same like A.3)

 

B.4.1) same like A.4.1)

B.4.2) you need to do all this steps from V1 version:

2) 1st configure the Rin4a buffer  and enable only the buffs you want ...

 

3) go to navicat-><your connectuion>-><Your GS DB>->Query ->new Query

queryi.png

 

4) write this

 

 

SELECT buffid from buffer_buff_list where canUse =1;

 

 

this will give you a list of buffid's from buffer_buff_list that players can take from the buffer only the buffs you have enabled ...

 

 

5) copy the result -> ctrl+A  and ctrl+C...

and after go and click Click img.(9) button

 

B.4.3) you need to do the same licke B.4.2 but don't click the img.(9) button and after u select skills from table you click img.(10) button

 

B.5) same like A.5)

 

 

I hope this helps you :)

 

 

 


 

Download Link For Skill Time Changer V2

 


Posted

you make this Tool?? or not Give the Right credits

 

u can read the name of the tool...:D

and the "Credits to: Me (HardStyle)"

 

 

read the 1st lines of the post....

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Posts

    • This package is based of aCis 408/409 and has been prefilled with server & client modifications for your convenience. A detailed list of the features (including images/videos) in this package can be found in the L2DEV Discord. You can download the entire package here.   What this Package DOES include: Prerequisite Install Files (MySQL, JDK21) Server (Compiled) + Patch Files Popular server-side Java Mods What mods are currently installed: Custom Community Board Character Preferences Menu Daily & Weekly Quests Balance System Events Engine Visual System (aka DressMe) Achievements System Retail Interface with Teleport Menu Player Startup Guide Agathion Support Autofarm System Castle / Hall Siege Manager Daily Login Rewards NPC & Item Search Dungeon System Class & Subclass Master Preset & Scheme Buffer Market Board System Ranking / Leaderboard System PCBangPoints System 4 Custom Maps (Hellbound, Fantasy Isle, Kamael Island & Crystal Island) Updated WorldMap/Minimap to support custom zones What this Package DOES NOT include: EmuDevs Armor Files EmuDevs Weapon Files EmuDevs Skin Files EmuDevs Cloak Files EmuDevs Skill Files EmuDevs Enemies/Raid Bosses EmuDevs Essence Interface Source Code To properly setup this package you will need to: Install the prerequisite files Import the database backup Register a gameserver/hexid using the tools provided in the GameServer folder Notes: The default database scheme name is "emudevs" Agathion support has been added but you will need to add your own Agathion NPC's to your patch. Bugs should be reported in L2DEV or EmuDevs discord. Most mods can be configured via the XML files Most HTML's can be edited via the HTML files  
    • Hello, I am working with the IL Classic files, and I would like to make it so that when someone grabs the zariche or akamanah, they transform into the monster.... I remember many years ago in an IL Java that I had, I had done it but the truth is that from those times (+15 years) I no longer have anything... And I started with L2 OFF again... Could someone tell me how to do this? I have managed to add a thousand custom things in terms of functionality, but this one is getting complicated, I have achieved the maximum that the mob appears lying on the pj even, but I do not achieve 100% of what I want!
    • No such file was present in the share you mentioned, nor has such a file ever been publically shared, as far as I know. As a matter of fact, the whole system in l2aepvp was different. It was allegedly an earlier version and it used something called Player Passport or something like that. Anyway, the only way is to reverse-engineer (reconstruct) it by looking at the calls and imagining what it is used for and what it should consist of.  
    • i know bro... i need the file or class to finish implement this share..   I can't find the l2aepvp source code anywhere, I don't know if it has been released for free or not to search code to patch errors
    • it indicates that this class doesn't exist
  • Topics

×
×
  • Create New...