Im having problem like the title say server stuck and this it the error code:
Exception in thread "SelectorThread-49" java.lang.NullPointerException
at com.l2dot.gameserver.network.L2GameClient.onForcedDisconnection(L2Gam
eClient.java:489)
at com.l2jserver.mmocore.network.SelectorThread.readPacket(SelectorThrea
d.java:310)
at com.l2jserver.mmocore.network.SelectorThread.run(SelectorThread.java:
169)
im not a big game programmer but i can see 2 kind of codes
at com.l2dot and at com.l2jserver i think l2jdot use the mmocore of l2jserver i have the sourse to compile if someone cant tellme what to change to fix my problem, i gone be greatfull ^^.
thanks for all ones that take time to read mi post. and try to help.
mobius has serious problems with the movement code and synchronization of npc and players. aCis did it better
There are big problems with multithreading
Question
leoadrian
Im having problem like the title say server stuck and this it the error code:
Exception in thread "SelectorThread-49" java.lang.NullPointerException
at com.l2dot.gameserver.network.L2GameClient.onForcedDisconnection(L2Gam
eClient.java:489)
at com.l2jserver.mmocore.network.SelectorThread.readPacket(SelectorThrea
d.java:310)
at com.l2jserver.mmocore.network.SelectorThread.run(SelectorThread.java:
169)
im not a big game programmer but i can see 2 kind of codes
at com.l2dot and at com.l2jserver i think l2jdot use the mmocore of l2jserver i have the sourse to compile if someone cant tellme what to change to fix my problem, i gone be greatfull ^^.
thanks for all ones that take time to read mi post. and try to help.
4 answers to this question
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