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tha me help kapios me team for java code


LioNtaraki

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pare

 

Index: /trunk/lin2srv/java/config/pvp.properties
===================================================================
--- /trunk/lin2srv/java/config/pvp.properties (revision 757)
+++ /trunk/lin2srv/java/config/pvp.properties (revision 776)
@@ -59,2 +59,32 @@
# Default: 60000
PvPVsPvPTime = 60000
+
+# ---------------------------------------
+# Section: PvP Nick Color System
+# ---------------------------------------
+# Each Amount will set The proper Color
+# Ex:  PvpAmmount1 = 10, when character reaches 10 pvps, will get Name Color correspondent to ColorForAmmount1 and Title Color correspondent to TitleForAmmount1
+# WARN: Colors Must Use BGR format
+# Default : False
+PvPColorSystem = False
+
+# Pvp Ammounts
+PvpAmmount1 = 50
+PvpAmmount2 = 100
+PvpAmmount3 = 150
+PvpAmmount4 = 250
+PvpAmmount5 = 500
+
+# Name Colors
+ColorForAmmount1 = 00FF00
+ColorForAmmount2 = 00FF00
+ColorForAmmount3 = 00FF00
+ColorForAmmount4 = 00FF00
+ColorForAmmount5 = 00FF00
+
+# Title Colors
+TitleForAmmount1 = 00FF00
+TitleForAmmount2 = 00FF00
+TitleForAmmount3 = 00FF00
+TitleForAmmount4 = 00FF00
+TitleForAmmount5 = 00FF00
Index: /trunk/lin2srv/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java
===================================================================
--- /trunk/lin2srv/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java (revision 626)
+++ /trunk/lin2srv/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java (revision 776)
@@ -46,4 +46,5 @@
import net.sf.l2j.gameserver.model.L2World;
import net.sf.l2j.gameserver.model.actor.L2Character;
+import net.sf.l2j.gameserver.model.actor.appearance.PcAppearance;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.entity.ClanHall;
@@ -188,4 +189,37 @@
				GmListTable.getInstance().addGm(activeChar, true);
		}
+		
+		if (Config.PVP_COLOR_SYSTEM && !activeChar.isGM())
+		{
+			int pvpAmmount = activeChar.getPvpKills();
+			PcAppearance charAppearance = activeChar.getAppearance();
+			
+			if (pvpAmmount >= Config.PVP_AMMOUNT1 && pvpAmmount < Config.PVP_AMMOUNT2)
+			{
+				charAppearance.setNameColor(Config.COLOR_FOR_AMMOUNT1);
+				charAppearance.setTitleColor(Config.TITLE_COLOR_FOR_AMMOUNT1);
+			}
+			else if (pvpAmmount >= Config.PVP_AMMOUNT2 && pvpAmmount < Config.PVP_AMMOUNT3)
+			{
+				charAppearance.setNameColor(Config.COLOR_FOR_AMMOUNT2);
+				charAppearance.setTitleColor(Config.TITLE_COLOR_FOR_AMMOUNT2);
+			}
+			else if (pvpAmmount >= Config.PVP_AMMOUNT3 && pvpAmmount < Config.PVP_AMMOUNT4)
+			{
+				charAppearance.setNameColor(Config.COLOR_FOR_AMMOUNT3);
+				charAppearance.setTitleColor(Config.TITLE_COLOR_FOR_AMMOUNT3);
+			}
+			
+			else if (pvpAmmount >= Config.PVP_AMMOUNT4 && pvpAmmount < Config.PVP_AMMOUNT5)
+			{
+				charAppearance.setNameColor(Config.COLOR_FOR_AMMOUNT4);
+				charAppearance.setTitleColor(Config.TITLE_COLOR_FOR_AMMOUNT4);
+			}
+			else if (pvpAmmount >= Config.PVP_AMMOUNT5)
+			{
+				charAppearance.setNameColor(Config.COLOR_FOR_AMMOUNT5);
+				charAppearance.setTitleColor(Config.TITLE_COLOR_FOR_AMMOUNT5);
+			}			
+		}

		// Set dead status if applies
Index: /trunk/lin2srv/java/net/sf/l2j/Config.java
===================================================================
--- /trunk/lin2srv/java/net/sf/l2j/Config.java (revision 771)
+++ /trunk/lin2srv/java/net/sf/l2j/Config.java (revision 776)
@@ -647,4 +647,20 @@
	public static int[] KARMA_LIST_NONDROPPABLE_PET_ITEMS;
	public static int[] KARMA_LIST_NONDROPPABLE_ITEMS;
+	public static int COLOR_FOR_AMMOUNT1;
+	public static int COLOR_FOR_AMMOUNT2;
+	public static int COLOR_FOR_AMMOUNT3;
+	public static int COLOR_FOR_AMMOUNT4;
+	public static int COLOR_FOR_AMMOUNT5;
+	public static int PVP_AMMOUNT1;
+	public static int PVP_AMMOUNT2;
+	public static int PVP_AMMOUNT3;
+	public static int PVP_AMMOUNT4;
+	public static int PVP_AMMOUNT5;
+	public static boolean PVP_COLOR_SYSTEM;
+	public static int TITLE_COLOR_FOR_AMMOUNT1;
+	public static int TITLE_COLOR_FOR_AMMOUNT2;
+	public static int TITLE_COLOR_FOR_AMMOUNT3;
+	public static int TITLE_COLOR_FOR_AMMOUNT4;
+	public static int TITLE_COLOR_FOR_AMMOUNT5;


@@ -2006,4 +2022,22 @@
					PVP_NORMAL_TIME = Integer.parseInt(pvpSettings.getProperty("PvPVsNormalTime", "120000"));
					PVP_PVP_TIME = Integer.parseInt(pvpSettings.getProperty("PvPVsPvPTime", "60000"));
+					
+					// ------ PVP Color System By Level ----------------
+					PVP_COLOR_SYSTEM = Boolean.parseBoolean(pvpSettings.getProperty("PvPColorSystem", "False"));
+					COLOR_FOR_AMMOUNT1 = Integer.decode("0x" + pvpSettings.getProperty("ColorForAmmount1", "00FF00"));
+					COLOR_FOR_AMMOUNT2 = Integer.decode("0x" + pvpSettings.getProperty("ColorForAmmount2", "00FF00"));
+					COLOR_FOR_AMMOUNT3 = Integer.decode("0x" + pvpSettings.getProperty("ColorForAmmount3", "00FF00"));
+					COLOR_FOR_AMMOUNT4 = Integer.decode("0x" + pvpSettings.getProperty("ColorForAmmount4", "00FF00"));
+					COLOR_FOR_AMMOUNT5 = Integer.decode("0x" + pvpSettings.getProperty("ColorForAmmount5", "00FF00"));
+					TITLE_COLOR_FOR_AMMOUNT1 = Integer.decode("0x" + pvpSettings.getProperty("TitleForAmmount1", "00FF00"));
+					TITLE_COLOR_FOR_AMMOUNT2 = Integer.decode("0x" + pvpSettings.getProperty("TitleForAmmount2", "00FF00"));
+					TITLE_COLOR_FOR_AMMOUNT3 = Integer.decode("0x" + pvpSettings.getProperty("TitleForAmmount3", "00FF00"));
+					TITLE_COLOR_FOR_AMMOUNT4 = Integer.decode("0x" + pvpSettings.getProperty("TitleForAmmount4", "00FF00"));
+					TITLE_COLOR_FOR_AMMOUNT5 = Integer.decode("0x" + pvpSettings.getProperty("TitleForAmmount5", "00FF00"));
+					PVP_AMMOUNT1 = Integer.parseInt(pvpSettings.getProperty("PvpAmmount1", "50"));
+					PVP_AMMOUNT2 = Integer.parseInt(pvpSettings.getProperty("PvpAmmount2", "100"));
+					PVP_AMMOUNT3 = Integer.parseInt(pvpSettings.getProperty("PvpAmmount3", "150"));
+					PVP_AMMOUNT4 = Integer.parseInt(pvpSettings.getProperty("PvpAmmount4", "250"));
+					PVP_AMMOUNT5 = Integer.parseInt(pvpSettings.getProperty("PvpAmmount5", "500"));
				}
				catch (Exception e)

 

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Η L2JFree όπως είναι τώρα, είναι για πιο έμπειρους χρήστες, ενώ η L2JServer έχει γίνει αρκετά newbie friendly, οπότε σου προτείνω, αφού δεν ξέρεις καν πως να περάσεις ένα απλό patch να αλλάξεις σε L2JServer.

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Η L2JFree όπως είναι τώρα, είναι για πιο έμπειρους χρήστες, ενώ η L2JServer έχει γίνει αρκετά newbie friendly, οπότε σου προτείνω, αφού δεν ξέρεις καν πως να περάσεις ένα απλό patch να αλλάξεις σε L2JServer.

 

exei dikio o versus einai duskolh h l2jfree kai mena me eixe pedepsi arketa

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ebala enan code kai den doulepse

Index: /java/config/custom.properties
===================================================================
+# ---------------------------------------
+# Section: PvP Title Color Change System by Level
+# ---------------------------------------
+# Each Amount will change the name color to the values defined here.
+# Example: PvpAmmount1 = 500, when a character's PvP counter reaches 500, their name color will change
+# according to the ColorForAmount value.
+# Note: Colors Must Use RBG format
+EnablePvPColorSystem = false
+
+# Pvp Amount & Name color level 1.
+PvpAmount1 = 500
+ColorForAmount1 = CCFF00
+
+# Pvp Amount & Name color level 2.
+PvpAmount2 = 1000
+ColorForAmount2 = 00FF00
+
+# Pvp Amount & Name color level 3.
+PvpAmount3 = 1500
+ColorForAmount3 = 00FF00
+
+# Pvp Amount & Name color level 4.
+PvpAmount4 = 2500
+ColorForAmount4 = 00FF00
+
+# Pvp Amount & Name color level 5.
+PvpAmount5 = 5000
+ColorForAmount5 = 00FF00
+
+# ---------------------------------------
+# Section: PK Title Color System by Level
+# ---------------------------------------
+# Same as above, with the difference that the PK counter changes the title color.
+# Example:  PkAmmount1 = 500, when a character's PK counter reaches 500, their title color will change
+# according to the Title For Amount
+# WAN: Colors Must Use RBG format
+EnablePkColorSystem = false
+
+# Pk Amount & Title color level 1.
+PkAmount1 = 500
+TitleForAmount1 = 00FF00
+
+# Pk Amount & Title color level 2.
+PkAmount2 = 1000
+TitleForAmount2 = 00FF00
+
+# Pk Amount & Title color level 3.
+PkAmount3 = 1500
+TitleForAmount3 = 00FF00
+
+# Pk Amount & Title color level 4.
+PkAmount4 = 2500
+TitleForAmount4 = 00FF00
+
+# Pk Amount & Title color level 5.
+PkAmount5 = 5000
+TitleForAmount5 = 00FF00

	// *******************************************************************************************
public static final String	CUSTOM_FILE	= "./config/custom.properties";
// *******************************************************************************************
// FOR YOUR PRIVATE CONFIGS
+     public static boolean      PVP_COLOR_SYSTEM_ENABLED;

// *******************************************************************************************
private static final class CustomConfig extends ConfigPropertiesLoader
{
	@Override
	protected String getName()
	{
		return "custom";
	}

	@Override
	protected void loadImpl(L2Properties customSettings)
	{
+                PVP_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(customSettings.getProperty("EnablePvPColorSystem", "false"));

	}
}

sto config kai den work

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ebala enan code kai den doulepse

Index: /java/config/custom.properties
===================================================================
+# ---------------------------------------
+# Section: PvP Title Color Change System by Level
+# ---------------------------------------
+# Each Amount will change the name color to the values defined here.
+# Example: PvpAmmount1 = 500, when a character's PvP counter reaches 500, their name color will change
+# according to the ColorForAmount value.
+# Note: Colors Must Use RBG format
+EnablePvPColorSystem = false
+
+# Pvp Amount & Name color level 1.
+PvpAmount1 = 500
+ColorForAmount1 = CCFF00
+
+# Pvp Amount & Name color level 2.
+PvpAmount2 = 1000
+ColorForAmount2 = 00FF00
+
+# Pvp Amount & Name color level 3.
+PvpAmount3 = 1500
+ColorForAmount3 = 00FF00
+
+# Pvp Amount & Name color level 4.
+PvpAmount4 = 2500
+ColorForAmount4 = 00FF00
+
+# Pvp Amount & Name color level 5.
+PvpAmount5 = 5000
+ColorForAmount5 = 00FF00
+
+# ---------------------------------------
+# Section: PK Title Color System by Level
+# ---------------------------------------
+# Same as above, with the difference that the PK counter changes the title color.
+# Example:  PkAmmount1 = 500, when a character's PK counter reaches 500, their title color will change
+# according to the Title For Amount
+# WAN: Colors Must Use RBG format
+EnablePkColorSystem = false
+
+# Pk Amount & Title color level 1.
+PkAmount1 = 500
+TitleForAmount1 = 00FF00
+
+# Pk Amount & Title color level 2.
+PkAmount2 = 1000
+TitleForAmount2 = 00FF00
+
+# Pk Amount & Title color level 3.
+PkAmount3 = 1500
+TitleForAmount3 = 00FF00
+
+# Pk Amount & Title color level 4.
+PkAmount4 = 2500
+TitleForAmount4 = 00FF00
+
+# Pk Amount & Title color level 5.
+PkAmount5 = 5000
+TitleForAmount5 = 00FF00

	// *******************************************************************************************
public static final String	CUSTOM_FILE	= "./config/custom.properties";
// *******************************************************************************************
// FOR YOUR PRIVATE CONFIGS
+     public static boolean      PVP_COLOR_SYSTEM_ENABLED;

// *******************************************************************************************
private static final class CustomConfig extends ConfigPropertiesLoader
{
	@Override
	protected String getName()
	{
		return "custom";
	}

	@Override
	protected void loadImpl(L2Properties customSettings)
	{
+                PVP_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(customSettings.getProperty("EnablePvPColorSystem", "false"));

	}
}

sto config kai den work

 

 

file sou edwsa ena java code pou einai gia gracia final peraseto kai pes mou..

 

 

exei dikio o versus einai duskolh h l2jfree kai mena me eixe pedepsi arketa

 

 

i l2jfree  den exei build  logiko einai na sas pedepsi giati einai me maven alla einai klauteri genika:P

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file mou egw sou edwsa ena  java code  pou to eixa perasei se gracia final pack  kai einai  full fix kai to exei paratimeno aplos sou edosa  ayto pou i8eles

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