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Posted

nvm... i didn`t have adena :| me noob

 

Anyway it doesnt mean that it should show error at GS..

 

It means that still there is something wrong.

  • 2 weeks later...
Posted

When i try to use the buffer with normal player i get this error:

 

/home/serverfreya01/gameserver/data/scripts/custom/999_Buffer/__init__.py
Traceback (innermost last):
  File "__init__.py", line 1042, in onFirstTalk
AttributeError: isRegisteredInComp

at org.python.core.Py.AttributeError(Unknown Source)
at org.python.core.PyInstance.invoke(Unknown Source)
at org.python.pycode.serializable._pyx1296061080154.onFirstTalk$29(__init__.py:1042)
at org.python.pycode.serializable._pyx1296061080154.call_function(__init__.py)
at org.python.core.PyTableCode.call(Unknown Source)
at org.python.core.PyTableCode.call(Unknown Source)
at org.python.core.PyTableCode.call(Unknown Source)
at org.python.core.PyFunction.__call__(Unknown Source)
at org.python.core.PyMethod.__call__(Unknown Source)
at org.python.core.PyObject.__call__(Unknown Source)
at org.python.core.PyObject._jcallexc(Unknown Source)
at org.python.core.PyObject._jcall(Unknown Source)
at org.python.proxies.main$Quest$25.onFirstTalk(Unknown Source)
at com.l2jserver.gameserver.model.quest.Quest.notifyFirstTalk(Quest.java:506)
at handlers.actionhandlers.L2NpcAction.action(L2NpcAction.java:139)
at com.l2jserver.gameserver.model.L2Object.onAction(L2Object.java:275)
at com.l2jserver.gameserver.model.L2Object.onAction(L2Object.java:268)
at com.l2jserver.gameserver.network.clientpackets.Action.runImpl(Action.java:122)
at com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:62)
at com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:1001)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1110)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:603)
at java.lang.Thread.run(Thread.java:636)

Traceback (innermost last):
  File "__init__.py", line 1042, in onFirstTalk
AttributeError: isRegisteredInComp

 

With GM char everything works fine.

 

P.S: I use latest l2jserver.com version.

Posted

I have troubles with this buffer, after I edit file __init__.py at the end of script.cfg file and save it after this I copy the folder 555_NPCBUFFER and put it into scripts/custom/ after this I open Navicat 8 double click on l2jdb after this Execute Sql File from 555_NPCBUFFER and I got this error:

[Err] 1136 - Column count doesn't match value count at row 1
[Err] INSERT INTO `npc` VALUES (555, 36562, 'Buffer', 1, 'Buffer', 1, 'LineageNPC2.garrison_of_insurgents', '10.00', '23.75', 86, 'male', 'L2Npc', 40, '32490', '1712', '56.86', '3.09', 40, 43, 30, 21, 20, 20, 145669, 15182, 10203, 1024, 7022, 1022, 230, 0, 253, 0, 0, 0, 73, 191, 0, 1);
[Msg] Finished - Unsuccessfully
--------------------------------------------------

 

Can someone explain good for newbs how to import sql files by hands.

 

Thanks!

Posted

I have troubles with this buffer, after I edit file __init__.py at the end of script.cfg file and save it after this I copy the folder 555_NPCBUFFER and put it into scripts/custom/ after this I open Navicat 8 double click on l2jdb after this Execute Sql File from 555_NPCBUFFER and I got this error:

[Err] 1136 - Column count doesn't match value count at row 1
[Err] INSERT INTO `npc` VALUES (555, 36562, 'Buffer', 1, 'Buffer', 1, 'LineageNPC2.garrison_of_insurgents', '10.00', '23.75', 86, 'male', 'L2Npc', 40, '32490', '1712', '56.86', '3.09', 40, 43, 30, 21, 20, 20, 145669, 15182, 10203, 1024, 7022, 1022, 230, 0, 253, 0, 0, 0, 73, 191, 0, 1);
[Msg] Finished - Unsuccessfully
--------------------------------------------------

 

Can someone explain good for newbs how to import sql files by hands.

 

Thanks!

 

Easy copy paste another NPC from your npc.sql and copy from this one only: ID,template id, name, type, title and size.

  • 3 weeks later...
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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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