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Posted

Alloz Guys,

 

auto einai to prwto guide pou kanw alla euxomai na sas aresei ;) :D

 

Loipon as 3ekinisoume loipon,

 

-Ta 3 class transfers tou Daggera:

1o Class Transfer Rogue (level 20)

2o Class Transfer Treasure Hunter (level 40)

3o Class Transfer Adventurer (level 76)

-Skills (mono ta basika kai pou ta bazw sthn mpara mou)

-Deadly Blow skill0263_0.png=> Xtipaei ton antipalo me kalo damage (F2 sthn mpara mou)

-Lethal Blow 14w3q1j.jpg=> Mia apo tis pio basikes epi8eseis tou daggera pou prokalei mexri kai Half Kill!!! (F3 sthn mpara mou)

-Backstab 2q0nerc.jpg=> H pio Kaly attaka tou daggera. Xtipas ton antipalo apo piso kai prokalei mexri kai 1 hit kill. (F4 sthn mpara mou)

-Bluff nvcjli.jpg=> Anaggazei ton antipalo na girisei thn plath, xanei to target kai den mporei na kouni8ei gia oshn wra krataei to skill. (F5 sthn mpara mou)(sini8os to bazw otan den petyxei to backstab me thn mia kai me baraei idei o antipalos)

- Critical Blow 2u766oh.jpg=> Skaei ston antipalo ena Hit kai sou bgenei sta buffs sou to skill to opoio sou anebazei to critical rate kai exeis perisoteres pi8anothtes na petyxeis half kill me ta ypolipa skills sou ;) (F6 sthn mpara mou)

- Trick 10q04ns.jpg=> Xanei o antipalos to target sou kai exeis merikes pi8anothtes na pas apo piso tou pali kai na tou skaseis backstab (F7 sthn mpara mou)

- Dash ehy07.jpg=> Sou anebazei to Speed gia 15 seconds (to exw sthn pano mpara sto 1)

- Ultimate Evasion 2a4o37d.jpg=> Anebazei to Evasion sou dld einai pio diskola na se petyxoun oi antipaloi sou kai kanei kai resist sta buff cancel (sthn pano mpara sth 2)

-Sand Bomb 29fbbll.jpg=> Katebazei tou antipalou to accurasy dld thn eustoxia tou (sthn pano mpara sto 3)

- Vicious Stance nz3fq.jpg=> Anebazei Critical Damage (to exw sthn pano mpara sto 12)

- Fake Death 1zmfg5h.jpg=> Einai pseutikos 8anatos dld peftei sto patoma kai ta mobs den se barane. ALLA PROSOXH SE PVP!!! YPARXEI PERIPTOSH O ANTIPALOS NA SINEXISEI NA SE BARAEI DLD DEN STAMATAEI. (pano mpara sto 11)

-Focus Chance 30kblhh.jpg=> Anebazei tis pi8anotites gia ta Blows + Critical rate apo ta plagia k apo piso apo ton target. (sthn pano mpara sto 4)

-Mirrage skill0445.jpg=> Anebenoun oi pi8anothtes na xasei o antipalos to target tou (dld esena :P). (sthn pano mpara sto 5)

-Shadow Step: No PIc :( => xanei o antipalos sou to target tou kai se bgazei kateu8eian apo piso apo ton antipalo sou otan einai ligo makria kai den mporeis na ton ftaseis. (F8 sthn mpara mou)

-Hide: No Pic :( => Se kanei inisible gia 30 sec h ws pou na kaneis to prwto hit kai osin wra eisai invisible mporeis na kini8eis eleu8era eite gia na 3efugeis h kai gia na pas apo piso tou gia mia kaly epi8esh ;) (F9 sthn mpara mou)

 

 

-Items (O daggeras foraei panta LIGHT ARMOR KAI DAGGER)

 

-Armors:

Level 1-20 (no grade)

No grade Armor

Level 20-40 (d-grade)

Manticore Skin Shirt - Manticore Skin Gaiters - Manticore Skin Boots

Level 40-52 (c-grade)

Theca Leather Armor - Theca Leather Gaiters - Theca Leather Boots - Theca Leather Gloves

Level 52-62 (b-grade)

Paramenw me ta c- grade dld Theca armor

Level 61-76 (a-grade)

Majestic Leather Armor - Majestic Gauntlets - Light Armor - Majestic Boots - Light Armor - Majestic Circlet

Level 76-80 (s-grade)

Draconic Leather Armor - Draconic Leather Helmet - Dragonic Leather Gloves - Dragonic Leather Boots

Level 80-84(s80-grade)

Dynastie Leather Armor Dagger Mastery - Dynastie leather helmet - Dynastie Leather Gloves - Dynastie Leather Boots - Dynastie Leather Gaitars

Level 84-85 (s84-grade)

Elegia Leather Armor - Elegia Leather Gaitars - Elegia Leather Helmet - Elegia Leather Gloves - Elegia Leather Boots

 

-Weapons

Level 1-20 (no grade)

No grade Dagger

Level 20-40 (d-grade)

Cursed Maingauche

Level 40-52 (c grade)

Crystal Dagger - Mortal strike

Level 52-61 (b grade)

Demon Dagger - Mortal Strike

Level 61-76 (a-grade)

Νaga storm-crtitical dmg h paramenw me to Demon Dagger - Mortal Strike

Level 76-80 (s-grade)

Αngel Slayer-Critical dmg H Haste

Level 80-84 (s80-grade)

Icarus Disperer - critical Damage

Level 84-85 (s84-grade)

Skull Edge - Critical Damage

 

-Jewels

D- Grade shot00178m.jpg

C- Grade shot00179.jpg

B- Grade shot00180.jpg

A- Grade shot00181fz.jpg

S- Grade accessory_tateossian_earring_i00.pngaccessory_tateossian_necklace_i00.pngaccessory_tateossian_ring_i00.png

S-84 Elegia Jewels (no pics)

 

Ektos an mporeite na parete kai ta RB jewels tote eistai akoma pio IMBA :D ;)

Ring of Ant Queen

Ring of Baium

Antharas Earring h Vesper Earring

Zaken Earring

Valakas Necklace h Frentezza`s Necklace

 

-Enchants:

O daggeras pezei mono me Defence kai Skill Power opote prepei na kanete poly ++ thn armor, ta jewels kai ta Skills sas. To weapon den pezei kai poly rolo oso enchanted kai na einai. Mono me normal hits skas perisotero meta.  

 

-Dyes: (katebazoume to P atk epidi den pezei sxesh ston daggera to P atk alla to Atk speed kai ta Criticals tou apo ta SKills. Episeis pezei poly rolo h defence tou kai to life tou gi auto bazoume auta ta dyes) ;) :D

 

Dex+4 Str-4

Con+4 Str-4

Wit+4 Int-4

 

-Buffs

Improve Combat - skill1499.png

Improve Movement - skill1504.png

Mental shield - skill1035.jpg

Improve Critical - skill1502.png

Improve Condition - skill1501.png

Chant of Blood Awakening - skill1519.png

Haste - skill1086.jpg

Magic barrier - skill1036.jpg

Greater shield - skill1389.jpg

Chant of victory - skill1363_0.png

Dance of fire - skill0274.jpg

Dance of fury - skill0275.jpg

Dance of vampire - skill0310_0.png

Song of warding - skill0267.jpg

Song of wind - skill0268.jpg

Song of earth - skill0264.jpg

Song of water - skill0266.jpg

Song of vitality - skill0304.jpg

Song of renewal - skill0349_0.png

Song of champion - skill0364_0.png

Bless of queen - skill1331_0.png

Gift of seraphim - skill1332.jpg

 

8a sas proteimousa na bazate kai resistances an exete akoma xoro :)

 

-Exp zones: (gia low rate me mid rate server pou exoume kai merika buffs)

 

-lvl 1-8 Gremlins

-lvl 8-20 Elven Ruins

-lvl 20-45 Dragon Valley Entrace

-lvl 45-64 Antharas Lair

-lvl 64-71 Hot Springs

-lvl 71-76 Catacombs Dark Omen or Forge of the Gods

-lvl 76 mexri 85 Hellbound desserts

 

 

Twra giname IMBA :D alla pali mas lipei kati!!!

-Certification Skills

-Counter Haste 3% chance to increase Atk.Spd. when attacking and gives +30% Atk.Spd for 15 seconds

-Counter Barrier 3% chance to become Celestial shield type of buff when under attack for 5-7 seconds

-Counter Defense 3% chance to increase P.Def and M.Def when under attack and gives +20% P.Def and M.Def for 15 seconds

 

Attribute:

Weapon: Bazete Earth h Holy Attribute sto weapon sas :)

Armor: einai analogos ton server sas alla ta pio basika apo ola ta attributes pou prepei na balete einai: Holy, Earth, Wind, Water, Fire.

 

Pvp Taktiks:

Den mporw na sas po kai tipota dioti oti kai na sas po den boi8aei poly parakatw...

 

- Enantion tanks den exete polles pi8anotites aplos skate ta skills sas kai otan blepete pws den exete allo poly life bazete dash, trexete kai gemizete to cp sas kai pali piso gia 1-2 magies kai pali run... etc etc ws pou na pesete h na pesei ;)

 

-Enantion archers, to mono sigouro einai pws kanoun hit and run opote skate polla backstab kai na exete to dash panta etoimo giati 8a xreiastei sigoura ;)

 

- Enantion magous kanete ta skills sas alla prose3te mhn fate kanena canceletion h kanena anchor h silence alla einai eukoloi an petyxoun ta skills ;)

 

Auta einai ta basika... dld me alla logia o daggeras 8elei Hit and Run aplos thn wra pou trexete 8a trexete kai 8a gemizete to cp sas kai to life sas an mporeite... kai meta pali piso gia hits...

 

Posted

ρε φιλε αυτο δεν ειναι freya guide!

δεν αναφερεις τιποτα για 80+ level!!!

...καλητερα διεγραψε το!ειπαρχουν και αλλα για interlude!

Posted

ρε φιλε αυτο δεν ειναι freya guide!

δεν αναφερεις τιποτα για 80+ level!!!

...καλητερα διεγραψε το!ειπαρχουν και αλλα για interlude!

Posted

Auto einai kalo mono gia newbies.Osoi 8eloun na peksoun kalo daggera den 8a to xriastoun ...

Episis anti gia Valakas protimw Frintezza kai anti gia anthy ena vesper earring ;)

Episis kane k mia bara ... panw katw na kseroun osoi ksekinan daggera pos 8a bazoun ta skills ...(tin exeis alla ta grafeis dipla sta skills k einai polu mperdemena...)

 

Posted

Εξυπνος

εχεις παρει τα jewel set που ειχα στο guide μου,τα buff του BloodyWarrior στο guide του,εχεις skills του Interlude

 

Pro τακτικες

Λειπει πανω απο 50% του guide

+ποσα skills

 

 

Γενικα ΠΑΡΑ ΠΑΡΑ πολυ χαλια guide

Posted

Oh my god

ΚΑΛΑ ΡΕ ΟΛΟ ΤΟ GUIDE ΜΟΥ C/P?

τις ιδιες βλακειες που εγραφα γραφεις....ακομα και τα armor και τα typo μου σε αυτα!

Εισαι ΠΑΡΑ πολυ εξυπνος

Posted

- Vicious Stance => Anebazei to critical Rate mou (to exw sthn pano mpara sto 12) --->Lathos eksigisi

 

-Focus Chance => Anebazei tis pi8anotites gia ta Blows. Yparxei kai to Focus power alla epidi den boi8aei poly to Focus power protimo to FOCUS CHANCE. (sthn pano mpara sto 4) ---> Lathos eksigisi

 

- Ultimate Evasion => Anebazei to Evasion sou dld einai pio diskola na se petyxoun oi antipaloi sou (sthn pano mpara sth 2) ---> kanei kati akoma :D ( Resist buff cancel ......)

 

Tou deadly blow to icon einai alliws ...

 

Auta me mia matia pou eriksa sta skills :S

Posted

Εξυπνος

εχεις παρει τα jewel set που ειχα στο guide μου,τα buff του BloodyWarrior στο guide του,εχεις skills του Interlude

 

Pro τακτικες

Λειπει πανω απο 50% του guide

+ποσα skills

 

 

Γενικα ΠΑΡΑ ΠΑΡΑ πολυ χαλια guide

 

Tia fotografies peira mono apo esena epidi tis brika etoimes. Kai nai kai ta buffs tou bloodywarrior. Alla den ekana olokliro to guide sou copy paste. Ta dyes mporei na einai idia me auta tou dikou sou guide alla ti na kanw etsi pezete o daggeras pff

 

kai nai pro taktikes... ti na kanoume dn eimaste oloi san esena...

- Vicious Stance => Anebazei to critical Rate mou (to exw sthn pano mpara sto 12) --->Lathos eksigisi

 

-Focus Chance => Anebazei tis pi8anotites gia ta Blows. Yparxei kai to Focus power alla epidi den boi8aei poly to Focus power protimo to FOCUS CHANCE. (sthn pano mpara sto 4) ---> Lathos eksigisi

 

- Ultimate Evasion => Anebazei to Evasion sou dld einai pio diskola na se petyxoun oi antipaloi sou (sthn pano mpara sth 2) ---> kanei kati akoma :D ( Resist buff cancel ......)

 

Tou deadly blow to icon einai alliws ...

 

Auta me mia matia pou eriksa sta skills :S

Euxaristo xaris 100 alla mporeis na mou peis ligo tote thn sosth simasia twn skills auton? gia na ta alla3w? :)

Φίλε μοιράζω εμπειρία με τον οδηγό σου θες λίγη?

Euxaristos an 8eleis boi8ise me ligo :D

Posted

yparxoun kai alla kamposa guides gia adve. an 8es na kaneis c/p kane oso pio plhres guide ginetai. alla ayto pou egrapses einai mia trixa apo ton adve. gia exp den velpw tipota. diaforetika dyes gia pvp/exp den vlepw. kai re sy kaneis guide gia to pio pvp class olou tou l2 (dld ta daggeria) kai gia pvp les: kane bluff k exei o 8eos?

an einai etc kalytera pes tous na mpoun se enan low rate me adve na ton ma8oun apo thn arxh

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return; } try { switch (st.nextToken()) { case "shutdown": + SoloZoneTaskManager exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), false); break; case "restart": + exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), true); break; case "abort": Shutdown.getInstance().abort(player); break; diff --git a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java b/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java +package net.sf.l2j.gameserver.handler.voicecommandhandlers; + +import net.sf.l2j.commons.pool.ThreadPool; + +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.IVoiceCommandHandler; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; + +/** + * Handles the voice command for exiting the Solo Zone with delay and effects. + * + * @author MarGaZeaS + */ +public class VoiceExitSoloZone implements IVoiceCommandHandler +{ + private static final String[] VOICE_COMMANDS = + { + "exit" + }; + + // Default location to teleport players when exiting the Solo Zone + private static final Location EXIT_LOCATION = new Location(81318, 148064, -3464); // Replace with your desired coordinates + + // Προσθήκη της μεθόδου για να πάρουμε την τοποθεσία εξόδου + public static Location getExitLocation() { + return EXIT_LOCATION; + } + + @Override + public void useVoiceCommand(Player player, String command) + { + if (command.equalsIgnoreCase("exit")) + { + if (!player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You are not inside the Solo Zone."); + return; + } + + // Notify the player about the delay + player.sendMessage("You will be teleported out of the Solo Zone in 2 seconds."); + + // Cast skill effect (Skill ID: 2100, Level: 1) + player.broadcastPacket(new MagicSkillUse(player, player, 2100, 1, 2000, 0)); + + // Schedule the teleportation after a 2-second delay + ThreadPool.schedule(() -> { + // Teleport the player to the designated exit location + player.teleportTo(EXIT_LOCATION.getX(), EXIT_LOCATION.getY(), EXIT_LOCATION.getZ(), 0); + + // Inform the player + player.sendMessage("You have exited the Solo Zone."); + }, 2000); // Delay in milliseconds (2000ms = 2 seconds) + } + } + + @Override + public String[] getVoiceCommandList() + { + return VOICE_COMMANDS; + } +} diff --git a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java b/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java public class VoiceCommandHandler { private final Map<String, IVoiceCommandHandler> _entries = new HashMap<>(); protected VoiceCommandHandler() { ............ ............ + registerHandler(new VoiceExitSoloZone()); } public void registerHandler(IVoiceCommandHandler handler) { for (String command : handler.getVoiceCommandList()) _entries.put(command, handler); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Npc.java b/java/net/sf/l2j/gameserver/model/actor/Npc.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Npc.java else if (command.startsWith("Chat")) { int val = 0; try { val = Integer.parseInt(command.substring(5)); } catch (final IndexOutOfBoundsException ioobe) { } catch (final NumberFormatException nfe) { } showChatWindow(player, val); + ) + else if (command.startsWith("solopvp")) + { + SoloZoneTaskManager.getInstance(); + player.teleportTo(SoloZoneTaskManager.getCurrentZone().getLoc(), 25); + } else if (command.startsWith("Link")) { final String path = command.substring(5).trim(); if (path.indexOf("..") != -1) return; final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile("data/html/" + path); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java // Fixed. - else if (_requestType == 4) - { - if (!player.isGM() && !player.isFestivalParticipant()) - return; - - loc = player.getPosition(); - } + if (_requestType == 4) + { + // Έλεγχος αν ο παίκτης δεν είναι GM, δεν είναι μέρος του φεστιβάλ και δεν είναι στην Solo Zone + if (!player.isGM() && !player.isFestivalParticipant() && !player.isInsideZone(ZoneId.SOLO)) + { + return; + } + + SoloZoneTaskManager.getInstance(); + SoloZone currentZone = SoloZoneTaskManager.getCurrentZone(); + if (currentZone != null && currentZone.getLoc() != null) + { + // Αν υπάρχει ζώνη και οι τοποθεσίες δεν είναι κενές, χρησιμοποιούμε τυχαία τοποθεσία από την ζώνη + loc = currentZone.getLoc(); + } else + { + // Διαφορετικά, κάνουμε respawn στην τρέχουσα θέση του παίκτη + loc = player.getPosition(); + } + } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java if (player.isFestivalParticipant() && FestivalOfDarknessManager.getInstance().isFestivalInitialized()) { player.sendPacket(SystemMessageId.NO_RESTART_HERE); sendPacket(RestartResponse.valueOf(false)); return; } + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + sendPacket(RestartResponse.valueOf(false)); + return; + } player.removeFromBossZone(); diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java b/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java player.removeFromBossZone(); player.logout(true); } } + + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot logout or restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + player.sendPacket(ActionFailed.STATIC_PACKET); + return; + } + player.removeFromBossZone(); player.logout(true); } } diff --git a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java b/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java +package net.sf.l2j.gameserver.model.zone.type; + +import java.util.ArrayList; +import java.util.List; +import java.util.Random; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.MessageType; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Creature; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.subtype.ZoneType; +import net.sf.l2j.gameserver.network.SystemMessageId; +import net.sf.l2j.gameserver.network.serverpackets.EtcStatusUpdate; +import net.sf.l2j.gameserver.taskmanager.PvpFlagTaskManager; +import net.sf.l2j.gameserver.taskmanager.SoloZoneTaskManager; + +/** + * @author MarGaZeaS + * + */ +public class SoloZone extends ZoneType +{ + private String _name; + private List<Location> _locations = new ArrayList<>(); + + public SoloZone(int id) + { + super(id); + } + + @Override + public void setParameter(String name, String value) + { + if (name.equals("name")) + _name = value; + else if (name.equals("locs")) + { + for (String locs : value.split(";")) + { + String[] coordinates = locs.split(","); + if (coordinates.length == 3) + { + int x = Integer.parseInt(coordinates[0]); + int y = Integer.parseInt(coordinates[1]); + int z = Integer.parseInt(coordinates[2]); + _locations.add(new Location(x, y, z)); + } + else + { + LOGGER.warn("Invalid location format: " + locs); + } + } + } + } + + + @Override + protected void onEnter(Creature character) + { + if (character instanceof Player) + { + final Player player = (Player) character; + + if ((player.getClassId().getId() == 15 || player.getClassId().getId() == 16 || player.getClassId().getId() == 97)) + { + Location respawnLocation = VoiceExitSoloZone.getExitLocation(); + player.instantTeleportTo(respawnLocation, 20); + player.sendMessage("Your class is not allowed in this zone."); + return; + } + + String randomName = SoloZoneTaskManager.getInstance().getAName(); + if (randomName == null || randomName.isEmpty() || !isValidName(randomName)) + { + randomName = generateRandomName(); + } + if (isNameAlreadyTaken(randomName)) + { + randomName = generateRandomName(); + } + player.setFakeName(randomName); + player.sendMessage("Welcome to the Solo Zone, your random name is: " + randomName); + player.sendPacket(SystemMessageId.ENTERED_COMBAT_ZONE); + character.setInsideZone(ZoneId.SOLO, true); + character.setInsideZone(ZoneId.NO_STORE, true); + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true); + + if (player.getParty() != null) + { + player.getParty().removePartyMember(player, MessageType.DISCONNECTED); + } + + if (player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().remove(player, true); + + player.updatePvPStatus(); + player.broadcastUserInfo(); + } + } + + private static boolean isValidName(String name) { + return name.matches("[a-zA-Z0-9_]+"); + } + + private static String generateRandomName() { + Random rand = new Random(); + int nameLength = rand.nextInt(12) + 4; + StringBuilder nameBuilder = new StringBuilder(); + + for (int i = 0; i < nameLength; i++) { + char randomChar = (char) (rand.nextInt(26) + 'a'); + nameBuilder.append(randomChar); + } + + return nameBuilder.toString(); + } + + private static boolean isNameAlreadyTaken(String name) { + return World.getInstance().getPlayers().stream().anyMatch(player -> player.getFakeName().equals(name)); + } + + @Override + protected void onExit(Creature character) + { + character.setInsideZone(ZoneId.SOLO, false); // Solo zone + character.setInsideZone(ZoneId.NO_STORE, false); // Allow making a store + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false); // Allow summon + + if (character instanceof Player) + { + final Player player = (Player) character; + + if (player.getFakeName() != null) + { + player.setFakeName(null); + } + + player.sendPacket(SystemMessageId.LEFT_COMBAT_ZONE); + { + if(!player.isInObserverMode() && player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().add(player, Config.PVP_NORMAL_TIME); + + player.sendPacket(new EtcStatusUpdate(player)); + player.broadcastUserInfo(); + } + } + } + + public String getName() + { + return _name; + } + + public Location getLoc() + { + if (_locations.isEmpty()) + { + return null; // Αν η λίστα είναι κενή, επιστρέφουμε null + } + return _locations.get(Rnd.get(0, _locations.size() - 1)); // Επιλέγουμε τυχαία τοποθεσία + } +} diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/GameServer.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/GameServer.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + StringUtil.printSection("Custom Features"); + SoloZoneTaskManager.getInstance(); StringUtil.printSection("Handlers"); LOGGER.info("Loaded {} admin command handlers.", AdminCommandHandler.getInstance().size()); diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/Shutdown.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/Shutdown.java // disconnect players try { disconnectAllPlayers(); LOGGER.info("All players have been disconnected."); } catch (Exception e) { // Silent catch. } + // Restore real names for players in SoloZone + restoreRealNamesInSoloZone(); // stop all threadpolls ThreadPool.shutdown(); try { LoginServerThread.getInstance().interrupt(); } catch (Exception e) { // Silent catch. } // avoids new players from logging in if (_secondsShut <= 60 && LoginServerThread.getInstance().getServerType() != ServerType.DOWN) LoginServerThread.getInstance().setServerType(ServerType.DOWN); _secondsShut--; Thread.sleep(1000); } } catch (InterruptedException e) { } } + // This method restores the real names of players in SoloZone + private static void restoreRealNamesInSoloZone() + { + for (Player player : World.getInstance().getPlayers()) + { + // Check if player is inside the SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Restore the real name by removing the fake name + if (player.getFakeName() != null) + { + player.setFakeName(null); // Restore the real name + LOGGER.info("Player {}'s fake name has been removed and real name restored.", player.getName()); + } + } + } + } private static void sendServerQuit(int seconds) { World.toAllOnlinePlayers(SystemMessage.getSystemMessage(SystemMessageId.THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS).addNumber(seconds)); } diff --git a/java/net/sf/l2j/gameserver/enums/ZoneId.java b/java/net/sf/l2j/gameserver/enums/ZoneId.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/enums/ZoneId.java public enum ZoneId { PVP(0), PEACE(1), SIEGE(2), MOTHER_TREE(3), CLAN_HALL(4), NO_LANDING(5), WATER(6), JAIL(7), MONSTER_TRACK(8), CASTLE(9), SWAMP(10), NO_SUMMON_FRIEND(11), NO_STORE(12), TOWN(13), HQ(14), DANGER_AREA(15), CAST_ON_ARTIFACT(16), NO_RESTART(17), SCRIPT(18), - BOSS(19), + BOSS(19), + SOLO(20); private final int _id; private ZoneId(int id) { _id = id; } diff --git a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java b/java/net/sf/l2j/gameserver/network/serverpackets/Die.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java if (creature instanceof Player) { Player player = (Player) creature; - _allowFixedRes = player.getAccessLevel().allowFixedRes(); + _allowFixedRes = player.getAccessLevel().allowFixedRes() || player.isInsideZone(ZoneId.SOLO); _clan = player.getClan(); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver//model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java // Attacker or spectator logging into a siege zone will be ported at town. if (player.isInsideZone(ZoneId.SIEGE) && player.getSiegeState() < 2) player.teleportTo(TeleportType.TOWN); + if (player.isInsideZone(ZoneId.SOLO)) + { + ThreadPool.schedule(() -> { + Location exitLocation = VoiceExitSoloZone.getExitLocation(); + + if (exitLocation != null) + { + player.teleportTo(exitLocation.getX(), exitLocation.getY(), exitLocation.getZ(), 0); + player.sendMessage("You have been moved to the exit of the SoloZone."); + } + }, 5000); // 5000 milliseconds (5sec) + } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver/model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Player.java @Override public void doRevive() { super.doRevive(); stopEffects(EffectType.CHARM_OF_COURAGE); sendPacket(new EtcStatusUpdate(this)); getStatus().setCpHpMp(getStatus().getMaxCp(), getStatus().getMaxHp(), getStatus().getMaxMp()); _reviveRequested = 0; _revivePower = 0; if (isMounted()) startFeed(_mountNpcId); + if (isInsideZone(ZoneId.SOLO)) + { + // Give Nobless (1323 ID) + L2Skill no = SkillTable.getInstance().getInfo(1323, 1); + no.getEffects(this, this); + sendMessage("You have received the Nobless status in the Solo Zone."); + } + }   If anyone thinks the code is wrong, please make an update and upload it here so I can update the post. A part was edited with chatgpt
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