Alright, I have fiddled with this for two full days now, and I am now out of ideas. So here's the scoop:
I created a PHP status script to indicate whether or not the login/game server is on/offline. Script was working fine, then, out of the blue, completely stopped functioning. Here is what I've done so far, and the script I'm using:
Now, I know for a fact that this is a working script, because if I modify the server IP to my webserver, and change the ports to 80, it works without issue. HOWEVER, just to test this, I've copy + pasted several similar scripts I've found here and on Ragezone, same issue.
Then, I reset my router to the defaults, re-forwarded ports 2106, 7777, and 3306 to a new static IP on the network, and edited the L2J Configs to match the new internal IP. I've also quadruple checked all of the settings in the router, L2J configs, and the PHP script.
I then checked the open ports using a port scanner available online. The port scanner sees 7777 and 2106 as open, however 3306 (for SQL) is closed for some reason. The SQL port I'm not concerned as much about right now, but if the port scanner can see 7777 and 2106, shouldn't the PHP Script also?
Finally, I went so far as to change the ports from 2106 and 7777 on L2J to random port numbers that are not in use, and then match all of the settings on the script and router, however same issue.
I'm completely out of ideas, is there anything anyone can think of that I can further test?
I created a system of FAKES to improve my GeoEngine, but I'm having problems with blocks. I've tried everything to fix it, but a block going from the inside out bugs the player's movement and freezes them. However, the reverse doesn't cause this bug. If I'm outside and click inside, the path is traced normally, but if it's reversed, it bugs at the fence. I've created several debugs and read all kinds of GeoEngine versions, but I haven't had any success. Can someone give me some insight into graphical data?
When fakes spawn, they are given possible routes, but they don't follow them. If there's a target, instead of following the correctly drawn path, it simply uses a straight line.
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Question
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Alright, I have fiddled with this for two full days now, and I am now out of ideas. So here's the scoop:
I created a PHP status script to indicate whether or not the login/game server is on/offline. Script was working fine, then, out of the blue, completely stopped functioning. Here is what I've done so far, and the script I'm using:
(I've removed the $server IP)
Now, I know for a fact that this is a working script, because if I modify the server IP to my webserver, and change the ports to 80, it works without issue. HOWEVER, just to test this, I've copy + pasted several similar scripts I've found here and on Ragezone, same issue.
Then, I reset my router to the defaults, re-forwarded ports 2106, 7777, and 3306 to a new static IP on the network, and edited the L2J Configs to match the new internal IP. I've also quadruple checked all of the settings in the router, L2J configs, and the PHP script.
I then checked the open ports using a port scanner available online. The port scanner sees 7777 and 2106 as open, however 3306 (for SQL) is closed for some reason. The SQL port I'm not concerned as much about right now, but if the port scanner can see 7777 and 2106, shouldn't the PHP Script also?
Finally, I went so far as to change the ports from 2106 and 7777 on L2J to random port numbers that are not in use, and then match all of the settings on the script and router, however same issue.
I'm completely out of ideas, is there anything anyone can think of that I can further test?
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