Prota Prota na euxaristisw 8erma ton Vago gia ton ekliktiko tou Java Code me to PVp-pk Colour System...!
Thelo para poli na ton prerasw ston server m kai gia auto sas zitaw an kapoios mporei na me Help...!(EImai ligo New Sto adikeimeno akoma ;) )
Index: /java/config/l2jmods.properties
===================================================================
--- /java/config/l2jmods.properties (revision 174)
+++ /java/config/l2jmods.properties (working copy)
@@ -161,4 +161,62 @@
#----------------------------------
EnableWarehouseSortingClan = False
EnableWarehouseSortingPrivate = False
-EnableWarehouseSortingFreight = False
\ No newline at end of file
+EnableWarehouseSortingFreight = False
+
+# ---------------------------------------
+# Section: PvP Title Color Change System by Level
+# ---------------------------------------
+# Each Amount will change the name color to the values defined here.
+# Example: PvpAmmount1 = 500, when a character's PvP counter reaches 500, their name color will change
+# according to the ColorForAmount value.
+# Note: Colors Must Use RBG format
+EnablePvPColorSystem = false
+
+# Pvp Amount & Name color level 1.
+PvpAmount1 = 500
+ColorForAmount1 = CCFF00
+
+# Pvp Amount & Name color level 2.
+PvpAmount2 = 1000
+ColorForAmount2 = 00FF00
+
+# Pvp Amount & Name color level 3.
+PvpAmount3 = 1500
+ColorForAmount3 = 00FF00
+
+# Pvp Amount & Name color level 4.
+PvpAmount4 = 2500
+ColorForAmount4 = 00FF00
+
+# Pvp Amount & Name color level 5.
+PvpAmount5 = 5000
+ColorForAmount5 = 00FF00
+
+# ---------------------------------------
+# Section: PvP Nick Color System by Level
+# ---------------------------------------
+# Same as above, with the difference that the PK counter changes the title color.
+# Example: PkAmmount1 = 500, when a character's PK counter reaches 500, their title color will change
+# according to the Title For Amount
+# WAN: Colors Must Use RBG format
+EnablePkColorSystem = false
+
+# Pk Amount & Title color level 1.
+PkAmount1 = 500
+TitleForAmount1 = 00FF00
+
+# Pk Amount & Title color level 2.
+PkAmount2 = 1000
+TitleForAmount2 = 00FF00
+
+# Pk Amount & Title color level 3.
+PkAmount3 = 1500
+TitleForAmount3 = 00FF00
+
+# Pk Amount & Title color level 4.
+PkAmount4 = 2500
+TitleForAmount4 = 00FF00
+
+# Pk Amount & Title color level 5.
+PkAmount5 = 5000
+TitleForAmount5 = 00FF00
\ No newline at end of file
Index: /java/net/sf/l2j/Config.java
===================================================================
--- /java/net/sf/l2j/Config.java (revision 174)
+++ /java/net/sf/l2j/Config.java (working copy)
@@ -544,6 +546,28 @@
public static boolean L2JMOD_ENABLE_WAREHOUSESORTING_CLAN;
public static boolean L2JMOD_ENABLE_WAREHOUSESORTING_PRIVATE;
public static boolean L2JMOD_ENABLE_WAREHOUSESORTING_FREIGHT;
+ public static boolean PVP_COLOR_SYSTEM_ENABLED;
+ public static int PVP_AMOUNT1;
+ public static int PVP_AMOUNT2;
+ public static int PVP_AMOUNT3;
+ public static int PVP_AMOUNT4;
+ public static int PVP_AMOUNT5;
+ public static int NAME_COLOR_FOR_PVP_AMOUNT1;
+ public static int NAME_COLOR_FOR_PVP_AMOUNT2;
+ public static int NAME_COLOR_FOR_PVP_AMOUNT3;
+ public static int NAME_COLOR_FOR_PVP_AMOUNT4;
+ public static int NAME_COLOR_FOR_PVP_AMOUNT5;
+ public static boolean PK_COLOR_SYSTEM_ENABLED;
+ public static int PK_AMOUNT1;
+ public static int PK_AMOUNT2;
+ public static int PK_AMOUNT3;
+ public static int PK_AMOUNT4;
+ public static int PK_AMOUNT5;
+ public static int TITLE_COLOR_FOR_PK_AMOUNT1;
+ public static int TITLE_COLOR_FOR_PK_AMOUNT2;
+ public static int TITLE_COLOR_FOR_PK_AMOUNT3;
+ public static int TITLE_COLOR_FOR_PK_AMOUNT4;
+ public static int TITLE_COLOR_FOR_PK_AMOUNT5;
/** ************************************************** **/
/** L2JMods Settings -End **/
@@ -1654,6 +1678,34 @@
L2JMOD_ENABLE_WAREHOUSESORTING_CLAN = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingClan", "False"));
L2JMOD_ENABLE_WAREHOUSESORTING_PRIVATE = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingPrivate", "False"));
L2JMOD_ENABLE_WAREHOUSESORTING_FREIGHT = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingFreight", "False"));
+
+ // PVP Name Color System configs - Start
+ PVP_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(L2JModSettings.getProperty("EnablePvPColorSystem", "false"));
+ PVP_AMOUNT1 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount1", "500"));
+ PVP_AMOUNT2 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount2", "1000"));
+ PVP_AMOUNT3 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount3", "1500"));
+ PVP_AMOUNT4 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount4", "2500"));
+ PVP_AMOUNT5 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount5", "5000"));
+ NAME_COLOR_FOR_PVP_AMOUNT1 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount1", "00FF00"));
+ NAME_COLOR_FOR_PVP_AMOUNT2 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount2", "00FF00"));
+ NAME_COLOR_FOR_PVP_AMOUNT3 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount3", "00FF00"));
+ NAME_COLOR_FOR_PVP_AMOUNT4 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount4", "00FF00"));
+ NAME_COLOR_FOR_PVP_AMOUNT5 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount4", "00FF00"));
+ // PvP Name Color System configs - End
+
+ // PK Title Color System configs - Start
+ PK_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(L2JModSettings.getProperty("EnablePkColorSystem", "false"));
+ PK_AMOUNT1 = Integer.parseInt(L2JModSettings.getProperty("PkAmount1", "500"));
+ PK_AMOUNT2 = Integer.parseInt(L2JModSettings.getProperty("PkAmount2", "1000"));
+ PK_AMOUNT3 = Integer.parseInt(L2JModSettings.getProperty("PkAmount3", "1500"));
+ PK_AMOUNT4 = Integer.parseInt(L2JModSettings.getProperty("PkAmount4", "2500"));
+ PK_AMOUNT5 = Integer.parseInt(L2JModSettings.getProperty("PkAmount5", "5000"));
+ TITLE_COLOR_FOR_PK_AMOUNT1 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount1", "00FF00"));
+ TITLE_COLOR_FOR_PK_AMOUNT2 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount2", "00FF00"));
+ TITLE_COLOR_FOR_PK_AMOUNT3 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount3", "00FF00"));
+ TITLE_COLOR_FOR_PK_AMOUNT4 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount4", "00FF00"));
+ TITLE_COLOR_FOR_PK_AMOUNT5 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount5", "00FF00"));
+ //PK Title Color System configs - End
if (TVT_EVENT_PARTICIPATION_NPC_ID == 0)
{
Index: /java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java
===================================================================
--- /java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java (revision 174)
+++ /java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java (working copy)
@@ -177,6 +177,16 @@
Quest.playerEnter(activeChar);
activeChar.sendPacket(new QuestList());
loadTutorial(activeChar);
+
+ // =================================================================================
+ // Color System checks - Start =====================================================
+ // Check if the custom PvP and PK color systems are enabled and if so ==============
+ // check the character's counters and apply any color changes that must be done. ===
+ if (activeChar.getPvpKills()>=(Config.PVP_AMOUNT1) && (Config.PVP_COLOR_SYSTEM_ENABLED)) activeChar.updatePvPColor(activeChar.getPvpKills());
+ if (activeChar.getPkKills()>=(Config.PK_AMOUNT1) && (Config.PK_COLOR_SYSTEM_ENABLED)) activeChar.updatePkColor(activeChar.getPkKills());
+ // Color System checks - End =======================================================
+ // =================================================================================
+
if (Config.PLAYER_SPAWN_PROTECTION > 0)
activeChar.setProtection(true);
@@ -3660,7 +3661,75 @@
DuelManager.getInstance().broadcastToOppositTeam(this, update);
}
}
-
+
+ // Custom PVP Color System - Start
+ public void updatePvPColor(int pvpKillAmount)
+ {
+ if (Config.PVP_COLOR_SYSTEM_ENABLED)
+ {
+ //Check if the character has GM access and if so, let them be.
+ if (isGM())
+ return;
+ {
+ if ((pvpKillAmount >= (Config.PVP_AMOUNT1)) && (pvpKillAmount <= (Config.PVP_AMOUNT2)))
+ {
+ getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT1);
+ }
+ else if ((pvpKillAmount >= (Config.PVP_AMOUNT2)) && (pvpKillAmount <= (Config.PVP_AMOUNT3)))
+ {
+ getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT2);
+ }
+ else if ((pvpKillAmount >= (Config.PVP_AMOUNT3)) && (pvpKillAmount <= (Config.PVP_AMOUNT4)))
+ {
+ getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT3);
+ }
+ else if ((pvpKillAmount >= (Config.PVP_AMOUNT4)) && (pvpKillAmount <= (Config.PVP_AMOUNT5)))
+ {
+ getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT4);
+ }
+ else if (pvpKillAmount >= (Config.PVP_AMOUNT5))
+ {
+ getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT5);
+ }
+ }
+ }
+ }
+ //Custom PVP Color System - End
+
+ // Custom Pk Color System - Start
+ public void updatePkColor(int pkKillAmount)
+ {
+ if (Config.PK_COLOR_SYSTEM_ENABLED)
+ {
+ //Check if the character has GM access and if so, let them be, like above.
+ if (isGM())
+ return;
+ {
+ if ((pkKillAmount >= (Config.PK_AMOUNT1)) && (pkKillAmount <= (Config.PVP_AMOUNT2)))
+ {
+ getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT1);
+ }
+ else if ((pkKillAmount >= (Config.PK_AMOUNT2)) && (pkKillAmount <= (Config.PVP_AMOUNT3)))
+ {
+ getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT2);
+ }
+ else if ((pkKillAmount >= (Config.PK_AMOUNT3)) && (pkKillAmount <= (Config.PVP_AMOUNT4)))
+ {
+ getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT3);
+ }
+ else if ((pkKillAmount >= (Config.PK_AMOUNT4)) && (pkKillAmount <= (Config.PVP_AMOUNT5)))
+ {
+ getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT4);
+ }
+ else if (pkKillAmount >= (Config.PK_AMOUNT5))
+ {
+ getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT5);
+ }
+ }
+ }
+ }
+ //Custom Pk Color System - End
+
@Override
public final void updateEffectIcons(boolean partyOnly)
{
@@ -4996,6 +5065,10 @@
// Add karma to attacker and increase its PK counter
setPvpKills(getPvpKills() + 1);
+ //Update the character's name color if they reached any of the 5 PvP levels.
+ updatePvPColor(getPvpKills());
+ broadcastUserInfo();
+
// Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter
sendPacket(new UserInfo(this));
}
@@ -5047,6 +5120,10 @@
setPkKills(getPkKills() + 1);
setKarma(getKarma() + newKarma);
+ //Update the character's title color if they reached any of the 5 PK levels.
+ updatePkColor(getPkKills());
+ broadcastUserInfo();
+
// Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter
sendPacket(new UserInfo(this));
}
Loipon ola ta perasa mia xara mexri to simeio auto:
Hello.
This code works well. It removes buff with double click, but If you preffer remove buff with ALT + mouse click, place this code in AbnormalStatusWnd.uc
function OnLButtonDown(WindowHandle a_WindowHandle, int X, int Y)
{
local Rect windowBounds;
local int targetRow;
local int targetCol;
local StatusIconInfo info;
local SkillInfo skillInfo;
if (IsKeyDown(IK_alt) == false)
return;
// Find window position
windowBounds = Me.GetRect();
// Process clicks outside of window frame only
if (X > (windowBounds.nX + NSTATUSICON_FRAMESIZE))
{
// Calc row and col of targeted icon
targetRow = (Y - windowBounds.nY) / NSTATUSICON_SIZE;
targetCol = (X - windowBounds.nX - NSTATUSICON_FRAMESIZE) / NSTATUSICON_SIZE;
// Store status info of targeted icon
StatusIcon.GetItem(targetRow, targetCol, info);
// Store actual skill info and make sure it is exists
if (GetSkillInfo(info.ClassID, info.Level, skillInfo))
{
// Request server to stop skill effect
// Usage: _dispel:<int:skill_id>,<int :skill_level>
// Example: _dispel:313,8
RequestBypassToServer ( "_dispel:" $ string ( skillInfo. SkillID ) $ "," $ string ( skillInfo. SkillLevel ) ) ) ;
}
}
}
Question
`NeverMore
Prota Prota na euxaristisw 8erma ton Vago gia ton ekliktiko tou Java Code me to PVp-pk Colour System...!
Thelo para poli na ton prerasw ston server m kai gia auto sas zitaw an kapoios mporei na me Help...!(EImai ligo New Sto adikeimeno akoma ;) )
Loipon ola ta perasa mia xara mexri to simeio auto:
Pou8ena oso kai an epsa3a den iparxei auto to simeio opos episis kai auto:
Parakalw poli kapoios na m pei ti kanw la8os i an telika den mpainei se auto revivion..
Xrisimopoiw
version=${l2j.revision}
builddate=20101113_1439
detailed info:
https://svn.l2jserver.com/trunk/L2_GameServer'>https://svn.l2jserver.com/trunk/L2_GameServer
https://svn.l2jserver.com
2010-10-16T16:41:51.356079Z
4422
JIV
<<<<<<THANKS PROKATAVOLIKA>>>>
:D ;D ;) ::)
3 answers to this question
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