Prota Prota na euxaristisw 8erma ton Vago gia ton ekliktiko tou Java Code me to PVp-pk Colour System...!
Thelo para poli na ton prerasw ston server m kai gia auto sas zitaw an kapoios mporei na me Help...!(EImai ligo New Sto adikeimeno akoma ;) )
Index: /java/config/l2jmods.properties
===================================================================
--- /java/config/l2jmods.properties (revision 174)
+++ /java/config/l2jmods.properties (working copy)
@@ -161,4 +161,62 @@
#----------------------------------
EnableWarehouseSortingClan = False
EnableWarehouseSortingPrivate = False
-EnableWarehouseSortingFreight = False
\ No newline at end of file
+EnableWarehouseSortingFreight = False
+
+# ---------------------------------------
+# Section: PvP Title Color Change System by Level
+# ---------------------------------------
+# Each Amount will change the name color to the values defined here.
+# Example: PvpAmmount1 = 500, when a character's PvP counter reaches 500, their name color will change
+# according to the ColorForAmount value.
+# Note: Colors Must Use RBG format
+EnablePvPColorSystem = false
+
+# Pvp Amount & Name color level 1.
+PvpAmount1 = 500
+ColorForAmount1 = CCFF00
+
+# Pvp Amount & Name color level 2.
+PvpAmount2 = 1000
+ColorForAmount2 = 00FF00
+
+# Pvp Amount & Name color level 3.
+PvpAmount3 = 1500
+ColorForAmount3 = 00FF00
+
+# Pvp Amount & Name color level 4.
+PvpAmount4 = 2500
+ColorForAmount4 = 00FF00
+
+# Pvp Amount & Name color level 5.
+PvpAmount5 = 5000
+ColorForAmount5 = 00FF00
+
+# ---------------------------------------
+# Section: PvP Nick Color System by Level
+# ---------------------------------------
+# Same as above, with the difference that the PK counter changes the title color.
+# Example: PkAmmount1 = 500, when a character's PK counter reaches 500, their title color will change
+# according to the Title For Amount
+# WAN: Colors Must Use RBG format
+EnablePkColorSystem = false
+
+# Pk Amount & Title color level 1.
+PkAmount1 = 500
+TitleForAmount1 = 00FF00
+
+# Pk Amount & Title color level 2.
+PkAmount2 = 1000
+TitleForAmount2 = 00FF00
+
+# Pk Amount & Title color level 3.
+PkAmount3 = 1500
+TitleForAmount3 = 00FF00
+
+# Pk Amount & Title color level 4.
+PkAmount4 = 2500
+TitleForAmount4 = 00FF00
+
+# Pk Amount & Title color level 5.
+PkAmount5 = 5000
+TitleForAmount5 = 00FF00
\ No newline at end of file
Index: /java/net/sf/l2j/Config.java
===================================================================
--- /java/net/sf/l2j/Config.java (revision 174)
+++ /java/net/sf/l2j/Config.java (working copy)
@@ -544,6 +546,28 @@
public static boolean L2JMOD_ENABLE_WAREHOUSESORTING_CLAN;
public static boolean L2JMOD_ENABLE_WAREHOUSESORTING_PRIVATE;
public static boolean L2JMOD_ENABLE_WAREHOUSESORTING_FREIGHT;
+ public static boolean PVP_COLOR_SYSTEM_ENABLED;
+ public static int PVP_AMOUNT1;
+ public static int PVP_AMOUNT2;
+ public static int PVP_AMOUNT3;
+ public static int PVP_AMOUNT4;
+ public static int PVP_AMOUNT5;
+ public static int NAME_COLOR_FOR_PVP_AMOUNT1;
+ public static int NAME_COLOR_FOR_PVP_AMOUNT2;
+ public static int NAME_COLOR_FOR_PVP_AMOUNT3;
+ public static int NAME_COLOR_FOR_PVP_AMOUNT4;
+ public static int NAME_COLOR_FOR_PVP_AMOUNT5;
+ public static boolean PK_COLOR_SYSTEM_ENABLED;
+ public static int PK_AMOUNT1;
+ public static int PK_AMOUNT2;
+ public static int PK_AMOUNT3;
+ public static int PK_AMOUNT4;
+ public static int PK_AMOUNT5;
+ public static int TITLE_COLOR_FOR_PK_AMOUNT1;
+ public static int TITLE_COLOR_FOR_PK_AMOUNT2;
+ public static int TITLE_COLOR_FOR_PK_AMOUNT3;
+ public static int TITLE_COLOR_FOR_PK_AMOUNT4;
+ public static int TITLE_COLOR_FOR_PK_AMOUNT5;
/** ************************************************** **/
/** L2JMods Settings -End **/
@@ -1654,6 +1678,34 @@
L2JMOD_ENABLE_WAREHOUSESORTING_CLAN = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingClan", "False"));
L2JMOD_ENABLE_WAREHOUSESORTING_PRIVATE = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingPrivate", "False"));
L2JMOD_ENABLE_WAREHOUSESORTING_FREIGHT = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingFreight", "False"));
+
+ // PVP Name Color System configs - Start
+ PVP_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(L2JModSettings.getProperty("EnablePvPColorSystem", "false"));
+ PVP_AMOUNT1 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount1", "500"));
+ PVP_AMOUNT2 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount2", "1000"));
+ PVP_AMOUNT3 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount3", "1500"));
+ PVP_AMOUNT4 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount4", "2500"));
+ PVP_AMOUNT5 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount5", "5000"));
+ NAME_COLOR_FOR_PVP_AMOUNT1 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount1", "00FF00"));
+ NAME_COLOR_FOR_PVP_AMOUNT2 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount2", "00FF00"));
+ NAME_COLOR_FOR_PVP_AMOUNT3 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount3", "00FF00"));
+ NAME_COLOR_FOR_PVP_AMOUNT4 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount4", "00FF00"));
+ NAME_COLOR_FOR_PVP_AMOUNT5 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount4", "00FF00"));
+ // PvP Name Color System configs - End
+
+ // PK Title Color System configs - Start
+ PK_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(L2JModSettings.getProperty("EnablePkColorSystem", "false"));
+ PK_AMOUNT1 = Integer.parseInt(L2JModSettings.getProperty("PkAmount1", "500"));
+ PK_AMOUNT2 = Integer.parseInt(L2JModSettings.getProperty("PkAmount2", "1000"));
+ PK_AMOUNT3 = Integer.parseInt(L2JModSettings.getProperty("PkAmount3", "1500"));
+ PK_AMOUNT4 = Integer.parseInt(L2JModSettings.getProperty("PkAmount4", "2500"));
+ PK_AMOUNT5 = Integer.parseInt(L2JModSettings.getProperty("PkAmount5", "5000"));
+ TITLE_COLOR_FOR_PK_AMOUNT1 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount1", "00FF00"));
+ TITLE_COLOR_FOR_PK_AMOUNT2 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount2", "00FF00"));
+ TITLE_COLOR_FOR_PK_AMOUNT3 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount3", "00FF00"));
+ TITLE_COLOR_FOR_PK_AMOUNT4 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount4", "00FF00"));
+ TITLE_COLOR_FOR_PK_AMOUNT5 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount5", "00FF00"));
+ //PK Title Color System configs - End
if (TVT_EVENT_PARTICIPATION_NPC_ID == 0)
{
Index: /java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java
===================================================================
--- /java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java (revision 174)
+++ /java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java (working copy)
@@ -177,6 +177,16 @@
Quest.playerEnter(activeChar);
activeChar.sendPacket(new QuestList());
loadTutorial(activeChar);
+
+ // =================================================================================
+ // Color System checks - Start =====================================================
+ // Check if the custom PvP and PK color systems are enabled and if so ==============
+ // check the character's counters and apply any color changes that must be done. ===
+ if (activeChar.getPvpKills()>=(Config.PVP_AMOUNT1) && (Config.PVP_COLOR_SYSTEM_ENABLED)) activeChar.updatePvPColor(activeChar.getPvpKills());
+ if (activeChar.getPkKills()>=(Config.PK_AMOUNT1) && (Config.PK_COLOR_SYSTEM_ENABLED)) activeChar.updatePkColor(activeChar.getPkKills());
+ // Color System checks - End =======================================================
+ // =================================================================================
+
if (Config.PLAYER_SPAWN_PROTECTION > 0)
activeChar.setProtection(true);
@@ -3660,7 +3661,75 @@
DuelManager.getInstance().broadcastToOppositTeam(this, update);
}
}
-
+
+ // Custom PVP Color System - Start
+ public void updatePvPColor(int pvpKillAmount)
+ {
+ if (Config.PVP_COLOR_SYSTEM_ENABLED)
+ {
+ //Check if the character has GM access and if so, let them be.
+ if (isGM())
+ return;
+ {
+ if ((pvpKillAmount >= (Config.PVP_AMOUNT1)) && (pvpKillAmount <= (Config.PVP_AMOUNT2)))
+ {
+ getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT1);
+ }
+ else if ((pvpKillAmount >= (Config.PVP_AMOUNT2)) && (pvpKillAmount <= (Config.PVP_AMOUNT3)))
+ {
+ getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT2);
+ }
+ else if ((pvpKillAmount >= (Config.PVP_AMOUNT3)) && (pvpKillAmount <= (Config.PVP_AMOUNT4)))
+ {
+ getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT3);
+ }
+ else if ((pvpKillAmount >= (Config.PVP_AMOUNT4)) && (pvpKillAmount <= (Config.PVP_AMOUNT5)))
+ {
+ getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT4);
+ }
+ else if (pvpKillAmount >= (Config.PVP_AMOUNT5))
+ {
+ getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT5);
+ }
+ }
+ }
+ }
+ //Custom PVP Color System - End
+
+ // Custom Pk Color System - Start
+ public void updatePkColor(int pkKillAmount)
+ {
+ if (Config.PK_COLOR_SYSTEM_ENABLED)
+ {
+ //Check if the character has GM access and if so, let them be, like above.
+ if (isGM())
+ return;
+ {
+ if ((pkKillAmount >= (Config.PK_AMOUNT1)) && (pkKillAmount <= (Config.PVP_AMOUNT2)))
+ {
+ getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT1);
+ }
+ else if ((pkKillAmount >= (Config.PK_AMOUNT2)) && (pkKillAmount <= (Config.PVP_AMOUNT3)))
+ {
+ getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT2);
+ }
+ else if ((pkKillAmount >= (Config.PK_AMOUNT3)) && (pkKillAmount <= (Config.PVP_AMOUNT4)))
+ {
+ getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT3);
+ }
+ else if ((pkKillAmount >= (Config.PK_AMOUNT4)) && (pkKillAmount <= (Config.PVP_AMOUNT5)))
+ {
+ getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT4);
+ }
+ else if (pkKillAmount >= (Config.PK_AMOUNT5))
+ {
+ getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT5);
+ }
+ }
+ }
+ }
+ //Custom Pk Color System - End
+
@Override
public final void updateEffectIcons(boolean partyOnly)
{
@@ -4996,6 +5065,10 @@
// Add karma to attacker and increase its PK counter
setPvpKills(getPvpKills() + 1);
+ //Update the character's name color if they reached any of the 5 PvP levels.
+ updatePvPColor(getPvpKills());
+ broadcastUserInfo();
+
// Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter
sendPacket(new UserInfo(this));
}
@@ -5047,6 +5120,10 @@
setPkKills(getPkKills() + 1);
setKarma(getKarma() + newKarma);
+ //Update the character's title color if they reached any of the 5 PK levels.
+ updatePkColor(getPkKills());
+ broadcastUserInfo();
+
// Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter
sendPacket(new UserInfo(this));
}
Loipon ola ta perasa mia xara mexri to simeio auto:
Good afternoon, I need to create a very simple website for my server, I would like the WhatsApp/discord or Instagram contact of a website developer for l2 off
you are right. thats because i was so confused by some servers, in which u could either download an old client like c6 or the classic client and you could play on that server on both. So when i took the decision to start my own server i wanted it to be on the classic client and while i was searching i couldnt find any information about it. Sorry for the confusion i caused.
You are contradicting yourself!
In your first message you clearly state "I want to create a GF server on the latest client". What this means is you want a GF server that is working/running on the latest client. You didn't say "not exactly like GF". You explicitly stated that the server would be GF and the client will be whichever new client you could find. You never asked for servers either, as evident from the following excerpt: "to link Gracia Final Pack to that client". You asked how to do it, and more specifically: "Do I just get a clean install and edit ini in the client", which brought me to the conclusion that you were completely oblivious and/or delusional, hense my EXTENSIVE and ON-POINT response, if I say so myself.
Question
`NeverMore
Prota Prota na euxaristisw 8erma ton Vago gia ton ekliktiko tou Java Code me to PVp-pk Colour System...!
Thelo para poli na ton prerasw ston server m kai gia auto sas zitaw an kapoios mporei na me Help...!(EImai ligo New Sto adikeimeno akoma ;) )
Loipon ola ta perasa mia xara mexri to simeio auto:
Pou8ena oso kai an epsa3a den iparxei auto to simeio opos episis kai auto:
Parakalw poli kapoios na m pei ti kanw la8os i an telika den mpainei se auto revivion..
Xrisimopoiw
version=${l2j.revision}
builddate=20101113_1439
detailed info:
https://svn.l2jserver.com/trunk/L2_GameServer'>https://svn.l2jserver.com/trunk/L2_GameServer
https://svn.l2jserver.com
2010-10-16T16:41:51.356079Z
4422
JIV
<<<<<<THANKS PROKATAVOLIKA>>>>
:D ;D ;) ::)
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