Red-Hair-Shanks Posted November 18, 2010 Share Posted November 18, 2010 pedia otan paei kapoios na ftei3i clan to bgazi script error kai afto problima sto game server http://img151.imageshack.us/img151/5489/probleam.jpg to idio me to ally ama patisis sto ally to idio problima pliz help kai fast ama ginete! pack interlude l2j Quote Link to comment Share on other sites More sharing options...
0 Flash™ Posted November 18, 2010 Share Posted November 18, 2010 pedia otan paei kapoios na ftei3i clan to bgazi script error kai afto problima sto game server http://img151.imageshack.us/img151/5489/probleam.jpg to idio me to ally ama patisis sto ally to idio problima pliz help kai fast ama ginete! pack interlude l2j pira3es tpt apo to script ? to ekanes download apo tin l2j? Quote Link to comment Share on other sites More sharing options...
0 Red-Hair-Shanks Posted November 18, 2010 Author Share Posted November 18, 2010 pira3es tpt apo to script ? to ekanes download apo tin l2j? dn ekana tpt sto script...to apck to exw agwrasi apo ton krash ! Quote Link to comment Share on other sites More sharing options...
0 Flash™ Posted November 18, 2010 Share Posted November 18, 2010 dn ekana tpt sto script...to apck to exw agwrasi apo ton krash ! tote giati den tou stelneis ena pm na sou dosei to fix ma fou apo ayton to agorases? Quote Link to comment Share on other sites More sharing options...
0 dleogr Posted November 18, 2010 Share Posted November 18, 2010 Kane paste edw thn gramh 35 h 36 (den blepw pia einai akribos) apo to /gameserver/jscript/village_master/9000_clan/__init__.py file. Exw basika thn entyposh oti exeis problhma se kapio html poy paei na fortosei to script Quote Link to comment Share on other sites More sharing options...
0 Red-Hair-Shanks Posted November 18, 2010 Author Share Posted November 18, 2010 line 35-36 st.setState(State.STARTED) return "9000-01.htm" ====================================================== olokliro to script ================================================= # # Created by DraX on 2005.08.12 # minor fixes by DrLecter 2005.09.10 import sys from net.sf.l2j.gameserver.model.quest import State from net.sf.l2j.gameserver.model.quest import QuestState from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest qn = "9000_clan" NPC=[30026,30031,30037,30066,30070,30109,30115,30120,30154,30174,30175,30176,30187, \ 30191,30195,30288,30289,30290,30297,30358,30373,30462,30474,30498,30499,30500, \ 30503,30504,30505,30508,30511,30512,30513,30520,30525,30565,30594,30595,30676, \ 30677,30681,30685,30687,30689,30694,30699,30704,30845,30847,30849,30854,30857, \ 30862,30865,30894,30897,30900,30905,30910,30913,31269,31272,31276,31279,31285, \ 31288,31314,31317,31321,31324,31326,31328,31331,31334,31755,31958,31961,31965, \ 31968,31974,31977,31996,32092,32093,32094,32095,32096,32097,32098,32145,32146, \ 32147,32150,32153,32154,32157,32158,32160,32171,32193,32199,32202,32213,32214, \ 32221,32222,32233,32234] class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent (self,event,st): htmltext = event return htmltext def onTalk (Self,npc,player): st = player.getQuestState(qn) npcId = npc.getNpcId() if npcId in NPC: st.set("cond","0") st.setState(State.STARTED) return "9000-01.htm" QUEST = Quest(9000,qn,"village_master") for item in NPC: ### Quest NPC starter initialization QUEST.addStartNpc(item) ### Quest NPC initialization QUEST.addTalkId(item) Quote Link to comment Share on other sites More sharing options...
0 dleogr Posted November 18, 2010 Share Posted November 18, 2010 Sorry alla den to blepw sosto to py :P # # Created by DraX on 2005.08.12 # minor fixes by DrLecter 2005.09.10 import sys from com.l2jserver.gameserver.model.quest import State from com.l2jserver.gameserver.model.quest import QuestState from com.l2jserver.gameserver.model.quest.jython import QuestJython as JQuest qn = "9000_clan" NPC=[30026,30031,30037,30066,30070,30109,30115,30120,30154,30174,30175,30176,30187, \ 30191,30195,30288,30289,30290,30297,30358,30373,30462,30474,30498,30499,30500, \ 30503,30504,30505,30508,30511,30512,30513,30520,30525,30565,30594,30595,30676, \ 30677,30681,30685,30687,30689,30694,30699,30704,30845,30847,30849,30854,30857, \ 30862,30865,30894,30897,30900,30905,30910,30913,31269,31272,31276,31279,31285, \ 31288,31314,31317,31321,31324,31326,31328,31331,31334,31755,31756,31757,31958, \ 31961,31965,31968,31974,31977,31996,32092,32093,32094,32095,32096,32097,32098, \ 32145,32146,32147,32150,32153,32154,32157,32158,32160,32171,32193,32199,32202, \ 32213,32214,32221,32222,32229,32230,32233,32234] class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onAdvEvent (self,event,npc, player) : htmltext = event if event == "9000-03.htm" : if player.getClan() == None or not player.isClanLeader(): return "9000-03-no.htm" elif event == "9000-04.htm" : if player.getClan() == None or not player.isClanLeader(): return "9000-04-no.htm" elif event == "9000-05.htm" : if player.getClan() == None or not player.isClanLeader(): return "9000-05-no.htm" elif event == "9000-07.htm" : if player.getClan() == None or not player.isClanLeader(): return "9000-07-no.htm" elif event == "9000-06a.htm" : if player.getClan() == None or not player.isClanLeader(): return "9000-07-no.htm" elif event == "9000-12a.htm" : if player.getClan() == None or not player.isClanLeader(): return "9000-07-no.htm" elif event == "9000-12b.htm" : if player.getClan() == None or not player.isClanLeader(): return "9000-07-no.htm" elif event == "9000-13a.htm" : if player.getClan() == None or not player.isClanLeader(): return "9000-07-no.htm" elif event == "9000-13b.htm" : if player.getClan() == None or not player.isClanLeader(): return "9000-07-no.htm" elif event == "9000-14a.htm" : if player.getClan() == None or not player.isClanLeader(): return "9000-07-no.htm" elif event == "9000-14b.htm" : if player.getClan() == None or not player.isClanLeader(): return "9000-07-no.htm" elif event == "9000-15.htm" : if player.getClan() == None or not player.isClanLeader(): return "9000-07-no.htm" return htmltext def onTalk (Self,npc,player): st = player.getQuestState(qn) npcId = npc.getNpcId() if npcId in NPC: st.set("cond","0") st.setState(State.STARTED) return "9000-01.htm" QUEST = Quest(-1,qn,"village_master") for item in NPC: ### Quest NPC starter initialization QUEST.addStartNpc(item) ### Quest NPC initialization QUEST.addTalkId(item) Ayto einai to sosto pantos :P Quote Link to comment Share on other sites More sharing options...
0 Red-Hair-Shanks Posted November 18, 2010 Author Share Posted November 18, 2010 thx file....mporeis na me help kai me to ally.to idio problima exw geia des to! # # Created by DraX on 2005.08.12 # minor fixes by DrLecter 2005.09.10 import sys from net.sf.l2j.gameserver.model.quest import State from net.sf.l2j.gameserver.model.quest import QuestState from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest qn = "9001_alliance" NPC=[30026,30031,30037,30066,30070,30109,30115,30120,30154,30174,30175,30176,30187, \ 30191,30195,30288,30289,30290,30297,30358,30373,30462,30474,30498,30499,30500, \ 30503,30504,30505,30508,30511,30512,30513,30520,30525,30565,30594,30595,30676, \ 30677,30681,30685,30687,30689,30694,30699,30704,30845,30847,30849,30854,30857, \ 30862,30865,30894,30897,30900,30905,30910,30913,31269,31272,31276,31279,31285, \ 31288,31314,31317,31321,31324,31326,31328,31331,31334,31755,31958,31961,31965, \ 31968,31974,31977,31996,32092,32093,32094,32095,32096,32097,32098,32145,32146, \ 32147,32150,32153,32154,32157,32158,32160,32171,32193,32199,32202,32213,32214, \ 32221,32222,32233,32234] class Quest (JQuest) : def onEvent (self,event,st): ClanLeader = st.getPlayer().isClanLeader(); Clan = st.getPlayer().getClanId(); htmltext = event if event == "9001-01.htm": htmltext = "9001-01.htm" elif (Clan == 0): st.exitQuest(1); htmltext = "<html><body>You must be in Clan.</body></html"; elif event == "9001-02.htm": htmltext = "9001-02.htm" return htmltext def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onTalk (Self,npc,player): st = player.getQuestState(qn) npcId = npc.getNpcId() ClanLeader = st.getPlayer().isClanLeader(); Clan = st.getPlayer().getClan(); if npcId in NPC: st.set("cond","0") st.setState(State.STARTED) return "9001-01.htm" QUEST = Quest(9001,qn,"village_master") for item in NPC: ### Quest NPC starter initialization QUEST.addStartNpc(item) ### Quest NPC initialization QUEST.addTalkId(item) Quote Link to comment Share on other sites More sharing options...
0 dleogr Posted November 18, 2010 Share Posted November 18, 2010 Parto kai to ally: # # Created by DraX on 2005.08.12 # minor fixes by DrLecter 2005.09.10 import sys from com.l2jserver.gameserver.model.quest import State from com.l2jserver.gameserver.model.quest import QuestState from com.l2jserver.gameserver.model.quest.jython import QuestJython as JQuest qn = "9001_alliance" NPC=[30026,30031,30037,30066,30070,30109,30115,30120,30154,30174,30175,30176,30187, \ 30191,30195,30288,30289,30290,30297,30358,30373,30462,30474,30498,30499,30500, \ 30503,30504,30505,30508,30511,30512,30513,30520,30525,30565,30594,30595,30676, \ 30677,30681,30685,30687,30689,30694,30699,30704,30845,30847,30849,30854,30857, \ 30862,30865,30894,30897,30900,30905,30910,30913,31269,31272,31276,31279,31285, \ 31288,31314,31317,31321,31324,31326,31328,31331,31334,31755,31958,31961,31965, \ 31968,31974,31977,31996,32092,32093,32094,32095,32096,32097,32098,32145,32146, \ 32147,32150,32153,32154,32157,32158,32160,32171,32193,32199,32202,32213,32214, \ 32221,32222,32229,32230,32233,32234] class Quest (JQuest) : def onAdvEvent (self,event,npc, player) : htmltext = event st = player.getQuestState(qn) if not st : return ClanLeader = player.isClanLeader(); Clan = player.getClanId(); htmltext = event if event == "9001-01.htm": htmltext = "9001-01.htm" elif (Clan == 0): st.exitQuest(1); htmltext = "<html><body>You must be in Clan.</body></html"; elif event == "9001-02.htm": htmltext = "9001-02.htm" return htmltext def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onTalk (Self,npc,player): st = player.getQuestState(qn) npcId = npc.getNpcId() ClanLeader = player.isClanLeader(); Clan = player.getClan(); if npcId in NPC: st.set("cond","0") st.setState(State.STARTED) return "9001-01.htm" QUEST = Quest(-1,qn,"village_master") for item in NPC: ### Quest NPC starter initialization QUEST.addStartNpc(item) ### Quest NPC initialization QUEST.addTalkId(item) Quote Link to comment Share on other sites More sharing options...
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Red-Hair-Shanks
pedia otan paei kapoios na ftei3i clan to bgazi script error kai afto problima sto game server http://img151.imageshack.us/img151/5489/probleam.jpg
to idio me to ally ama patisis sto ally to idio problima
pliz help kai fast ama ginete!
pack interlude l2j
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