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Posted

I mean to add a glow/reflection, as in other cloaks

 

i have this texture :

 

77e3800bade3.jpg

 

and wants to add it as a reflection

 

17362c9dda52.jpg

 

 

 

dont wanna animation like in flash ;]

Posted

Then this guide is all what You need...Read it step by step, and You will be able to add it into cloak material symulation...

 

BTW: use "Modify" option !

Posted

Thanks AVE thought that this is only insert animation

Listen, animation is not the reflection...So please, try to use correct lanuguage.

 

// PL:

Słuchaj, animacja, to nie refleksja...jak chcesz dodać zwykłą refleksję, to to użyj texenvmap, ale i tak by to zrobić musisz jeszcze dodać plik _sp (DXT3), którego widzę nie masz...

Posted

//PL:

Moj angielski jest tak slaby ze mnie zle zrozumiales, chodzi mi o to aby dodac cos w rodzaju refleksji a nie animacji

(dodałem animacje coś w rodzaju ognia ale wyglądało to masakrycznie ble)

w castle cloaks nazwa zamku i logo na cloaku się mieni i o to mi chodzi aby na moim jaśniejsze części kobiety tez się mieniły.

Wiem ze potrzebuje pliki _ori,  _sp,  bo takie są w castle cloak utx tylko one się niczym nie różnią jak otwieram w L2viewutx

ale już nie pamiętam jakim narzędziem (programem) podglądnąłem i widziałem ze jeden to normalna tektura a drugi to napis i logo jest białe a reszta czarne tło

tylko nie wiem jak to wszystko poustawiać w UE2

 

//ENG (translate)

My English is so weak you understood me wrong, I mean to add something in the nature of reflection and not an animation

(I added the animation kind of fire but it looked masakrycznie ble)

in the name of castle cloaks and logo on cloaks the sparkles and I'm saying is that on my lighter is also part of the women shimmered.

I know needs the files _ori, _sp, because these are in the castle cloak UTX only they are no different as I open the L2viewutx

but I can not remember what tool (program) view and saw that one a normal texture and the second is a string and the logo is white and the rest black background

just do not know how it all set up, in the EU2

Posted

//PL:

Moj angielski jest tak slaby ze mnie zle zrozumiales, chodzi mi o to aby dodac cos w rodzaju refleksji a nie animacji

(dodałem animacje coś w rodzaju ognia ale wyglądało to masakrycznie ble)

w castle cloaks nazwa zamku i logo na cloaku się mieni i o to mi chodzi aby na moim jaśniejsze części kobiety tez się mieniły.

Wiem ze potrzebuje pliki _ori,  _sp,  bo takie są w castle cloak utx tylko one się niczym nie różnią jak otwieram w L2viewutx

ale już nie pamiętam jakim narzędziem (programem) podglądnąłem i widziałem ze jeden to normalna tektura a drugi to napis i logo jest białe a reszta czarne tło

tylko nie wiem jak to wszystko poustawiać w UE2

 

//ENG (translate)

My English is so weak you understood me wrong, I mean to add something in the nature of reflection and not an animation

(I added the animation kind of fire but it looked masakrycznie ble)

in the name of castle cloaks and logo on cloaks the sparkles and I'm saying is that on my lighter is also part of the women shimmered.

I know needs the files _ori, _sp, because these are in the castle cloak UTX only they are no different as I open the L2viewutx

but I can not remember what tool (program) view and saw that one a normal texture and the second is a string and the logo is white and the rest black background

just do not know how it all set up, in the EU2

anyway same but you want make a reflection use effect called TexEnvMap
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