cta8ic Posted November 12, 2010 Posted November 12, 2010 geia sas guys!!! 8a8ela na mou dwsete to CODE gia tin Buffer pou kanei DELETE ta buffsss................. <ty> Quote
0 HellRanger Posted November 12, 2010 Posted November 12, 2010 #Cancellation if event == "Number": st.takeItems SkillTable.getInstance().getInfo(4094,12).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().stopAllEffects() return "1.htm" st.setState(State.COMPLETED) Στο κόκκινο θα βάλεις τον επόμενο αριθμό από το τελευταίο Buff που έχει μέσα στο __init__. Ξέρεις πως να το περάσεις σωστά; Quote
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cta8ic
geia sas guys!!!
8a8ela na mou dwsete to CODE gia tin Buffer pou kanei DELETE ta buffsss.................
<ty>
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