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cp potion skill fix.

arrumado aquele bug. (a skill nao esta preparada para reuso) agora a potion e sumonada.

Reflect damage fix.

arrumado aquele bug. (a skill nao esta preparada para reuso) e nao entra o effect.

DATA: Spawn Baium Fix.

CORE: L2GameClient Correcao.

Noblesse bless fix.

arrumado aquele bug. (a skill nao esta preparada para reuso).

CORE: Possivel Fix Disconnect, THX B1Z4R0.

CORE: Correcao.

CORE: Removendo Protecao DDOS bug FIXED.

Correction: Multisell Black Icons

DATA: Scroll Of Scape & Resurrection FIXED.

CORE: Protecao Fix.

CORE: DDOS ATTACKER / SERVER ATTACKER FIXED.

Modified : /trunk/CORE/java/net/sf/l2j/gameserver/model/CursedWeapon.java

CORE: Restart Em Escape Ou Unstuck - Fixed! Bug Target - Fixed!

DATA: Cleanup.

Possivel Correcao ( Disconnect Abnormaly ) THX VicFelipe!

DATA: Mass Gatekeeper Castles FIXED, THX Killswith.

Npe fix

Skill fix

CORE: UnEquipItem? Bug Fix, THX B1Z4R0.

CORE: CursedWeapon Fix, Testing.

TvT and CTF auto event fix.

CORE: Fixed CursedWeapon, Thx VslDream.

DATA: Mass Gatekeeper Giran Fix.

CORE: Fix error em GS.

CORE: Mini Cleanup.

DATA: Mass Gatekeeper Giran FIXED.

DATA: Skill Anchor FIXED.

DATA: Fix Error Skill Anchor.

DATA: Skill Anchor & Cancellation FIXED.

DATA: Skill Shield Stun & Mirage FIXED, Testing.

CORE: Typos, Cleanup.

CORE: NpcAttackable (Retail) FIXED.

CORE: Cleanup.

Possible Fix: Error in Skills.

CleanUP - Limpeza.

Boa Noite,

Minha primeira comunite, apos tanto tempo.

Estarei organizar o nosso Pack L2j Teon.

DATA: Primeval Isle FIXED.

CORE: Correcao, Cleanup FIXED.

CORE: Cleanup, Typos FIXED.

CORE: Typos.

DATA: Removing Pkkills.sql FIXED.

 

 

Add: Gk

Add: Agumenter

Add: Gm Shop

Add: Anti attaker Games Server 100%

Add: TvT Fix 100%

Add: CTF Fix 100%

Add: Auto Restart Server 4 h

 

[move]All Fix By     { Dev-AlexXL }[/move]

 

http://depositfiles.com/files/zc0fyboyl

 

 

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  • Posts

    • Hey guys, I came up with this idea while needing to write down multiple locations. When you use the /loc command, a text file is created (only the first time) and stores all the locations you debug.   Output:   --- a/aCis_gameserver/java/net/sf/l2j/gameserver/handler/usercommandhandlers/Loc.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/handler/usercommandhandlers/Loc.java @@ -1,5 +1,10 @@ package net.sf.l2j.gameserver.handler.usercommandhandlers; +import java.io.BufferedWriter; +import java.io.File; +import java.io.FileWriter; +import java.io.IOException; + import net.sf.l2j.gameserver.data.xml.MapRegionData; import net.sf.l2j.gameserver.handler.IUserCommandHandler; import net.sf.l2j.gameserver.model.actor.Player; @@ -13,6 +18,7 @@ 0 }; + @SuppressWarnings("resource") @Override public void useUserCommand(int id, Player player) { @@ -100,6 +106,26 @@ } player.sendPacket(SystemMessage.getSystemMessage(msg).addNumber(player.getX()).addNumber(player.getY()).addNumber(player.getZ())); + + if (player.isGM()) + { + try + { + String fileLoc = "./data/locations.txt"; + final File file = new File(fileLoc); + file.createNewFile(); + + FileWriter fw = new FileWriter(fileLoc, true); + BufferedWriter bw = new BufferedWriter(fw); + bw.write(player.getX() + ", " + player.getY() + ", " + player.getZ()); + bw.newLine(); + bw.close(); + } + catch (IOException e) + { + e.printStackTrace(); + } + } } @Override  
    • Not any training model, i should fix that, just a very well done bot engine. As we use it on a local Internet Cafe spot and people join to test server, they don't seem to understand they are bots. Their behaviour is really well done. Many actions that other bots can't do are possible and the are complicated patterns that can be done due to structure of the engine such as Pick items of dead party pk member and later on trade them back to owner. So i'll fix later the title to Bot Engine rather than A.I. 
    • its old ver ))   this is new https://gamerip.ru/index.php?/topic/3308-lineage2-chronicle3-rise-of-darkness-new-version-172-030225/
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