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Posted

L][ Smiles Welcome's You On L][ Smiles Blue Sun 2nd Server!:)

BlueSun3.jpg

.::::::Rates::::::.

.:Game Play Rates:.

Exp: x5000

SP:X5000

Adena: x5000

Drop:x1

.:Enchant Rate:.

Safe Enchant: +6

Max Enchant: +50

Normal Scroll Rate: 85%

High Scroll(Crystal Scroll): 93%

Top Scroll(Blessed Scroll): 98%

------Npcs------

*Buffer With Full Buffs:)

*Shop With Conntain's All Items that you need:)

*Event Merchant (Exchange Your Event Reward with Item)

*PvP Merchant (Exchnage Your PvP Reward With Item)

*Clan Raid Bosses (Kill Them To Earn Clan Rep. Points)

*Gate Keeper With All Teleport Locations

 *Contains And Our Custom Zones:

   *Shop Area(Giran)

   *Mass PvP Zone(Zone Where Every kill Wroth!)

   *Life Stone Zone(Hunt Tyrannosaurs And Obtain Lifestone)

   *Xp Zone (If You Need Easy LvL Up Just Teleport There!):)

   *Galaxia Boss (Teleport And Kill The Raid Boss in Order to Obtain A BLUE SUN STONE)

*Special Enchanter For all classes :) (Book Of Giant Can be bought From This Npc)

*Symbol Maker

*Pk Killer (Only in Farm Zone)

*SubClasses Masters (Contains All Classes) :)

------Custom Items------

Epic Weapons (2.000 Gb Each)

TiT Armor (2.000 Gb Set)

Chaos Weapons(3.000 Gb And 1 BS Each)

BS Armors(3.000 Gb And 2 BS Set)

Relic Jewels(3.000 Gb And 2 BS Set)

Accesories With Stats Like CON,INT,WIT,MEN,STR,DEX (Check In Game Prices)

Caradine's Letter (Just Make a Double Click on Item and you Are Noblese) (Costs 2.000 Gb)

Hero Coin (An Item That Makes you Hero Till Your Char RR)

Clan Reputation Coin (Double Click And 2.000 Rep Point are Your's)

Castle Lord Crown (Its Gives A Special Skill Whe you Use it)

Aden,Giran Ciclet (They Gives A Special Skill Whe you Use them)

Player Head (An Item That you Earned By Killing A Player)

Tattoos With Super Stats :) Visit The SHop And By Them!!!:)

----Events---

Capture The Flag (You Have to Steal the other team's Flag and Then you have to take the Flag In Your Base! )

Death Match (Start Killing!!! The Player thats Have the Biggest Count of Kills is The Winner)

Capture The Base (Destroy Enemy's Base With Your Team and be The Winner!) :) :D

----Other----

*Buff Slots: 64

*Inventory Slots: 200-250

*Use Some Chars In Order to Use Our Custom Skills E.x Holy Armor,Holy Weapon :)

*Visit Farm Are In Order To Obtain Some Gold Bars!! :)

*You Cant Make A Shop At Not Store Zones :)

[move]Hope You Like It!! :)[/move]

 

Server Site: http://l2smiles.com/

Server Forum http://l2smiles.com/forum

Posted

He managed to make Paladins more overpowered with custom toggles. What about spoiler? q_q

yo magn, spoailer is no pvp clasz, is n00b char, go maek palaedin.

Posted

L][ Smiles Welcome's You On L][ Smiles Blue Sun 2nd Server!:)

BlueSun3.jpg

.::::::Rates::::::.

.:Game Play Rates:.

Exp: x5000

SP:X5000

Adena: x5000

Drop:x1

.:Enchant Rate:.

Safe Enchant: +6

Max Enchant: +50

Normal Scroll Rate: 85%

High Scroll(Crystal Scroll): 93%

Top Scroll(Blessed Scroll): 98%

------Npcs------

*Buffer With Full Buffs:)

*Shop With Conntain's All Items that you need:)

*Event Merchant (Exchange Your Event Reward with Item)

*PvP Merchant (Exchnage Your PvP Reward With Item)

*Clan Raid Bosses (Kill Them To Earn Clan Rep. Points)

*Gate Keeper With All Teleport Locations

  *Contains And Our Custom Zones:

    *Shop Area(Giran)

    *Mass PvP Zone(Zone Where Every kill Wroth!)

    *Life Stone Zone(Hunt Tyrannosaurs And Obtain Lifestone)

    *Xp Zone (If You Need Easy LvL Up Just Teleport There!):)

    *Galaxia Boss (Teleport And Kill The Raid Boss in Order to Obtain A BLUE SUN STONE)

*Special Enchanter For all classes :) (Book Of Giant Can be bought From This Npc)

*Symbol Maker

*Pk Killer (Only in Farm Zone)

*SubClasses Masters (Contains All Classes) :)

------Custom Items------

Epic Weapons (2.000 Gb Each)

TiT Armor (2.000 Gb Set)

Chaos Weapons(3.000 Gb And 1 BS Each)

BS Armors(3.000 Gb And 2 BS Set)

Relic Jewels(3.000 Gb And 2 BS Set)

Accesories With Stats Like CON,INT,WIT,MEN,STR,DEX (Check In Game Prices)

Caradine's Letter (Just Make a Double Click on Item and you Are Noblese) (Costs 2.000 Gb)

Hero Coin (An Item That Makes you Hero Till Your Char RR)

Clan Reputation Coin (Double Click And 2.000 Rep Point are Your's)

Castle Lord Crown (Its Gives A Special Skill Whe you Use it)

Aden,Giran Ciclet (They Gives A Special Skill Whe you Use them)

Player Head (An Item That you Earned By Killing A Player)

Tattoos With Super Stats :) Visit The SHop And By Them!!!:)

----Events---

Capture The Flag (You Have to Steal the other team's Flag and Then you have to take the Flag In Your Base! )

Death Match (Start Killing!!! The Player thats Have the Biggest Count of Kills is The Winner)

Capture The Base (Destroy Enemy's Base With Your Team and be The Winner!) :) :D

----Other----

*Buff Slots: 64

*Inventory Slots: 200-250

*Use Some Chars In Order to Use Our Custom Skills E.x Holy Armor,Holy Weapon :)

*Visit Farm Are In Order To Obtain Some Gold Bars!! :)

*You Cant Make A Shop At Not Store Zones :)

[move]Hope You Like It!! :)[/move]

 

Server Site: http://l2smiles.com/

Server Forum http://l2smiles.com/forum

 

 

Its look like nice.

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
    • Siege Reward Start PM Msg Rework Config root BossDieAnnounce and BossDieSound in the L24Team.properties and Config.java files for global raid boss death notifications and sounds. Adds a new reward_list table to the DB.sql file to track castle rewards. Improves character creation logic for thread safety and validation. Adds extensive state checks to the RequestEnchantItem method to prevent enchantments during inappropriate player states. Fixed auto-attack animation bug (there was no attack animation, only damage animation) Clean Code Other fixes I forgot to list! Java 14 Fixed issue where deleting a character would prevent it from leaving the screen or being removed, or even after a delete CD (it would only exit when re-logging in or creating a new character). Added Premium System from the other C2 project (Needs testing and improvement). Added the "Improved" Community Board (incomplete).
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