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Posted

24xl374.png

 


 

nzknsh.png Rates

- EXP Rate: x2000

- SP Rate: x2000

- Adena Rate: x1000

- Drop: x1

________________________________________

 

nzknsh.png Enchant Rates

Safe enchant: 5

Max Weapon Enchant: 20

 

________________________________________

 

nzknsh.png Enchant Success Rate

Normal Scroll: 75%

Crystal Scroll: 100%

________________________________________

 

nzknsh.png Features

- Epilogue Style Olympiad

- Achen Cheat Protection to avoid illegal actions

- Custom PvP and Farm Areas

- Voting Announcements. Every 30 mins the players get notified about the server's votes in Hopzone.

- Vote Reward System.(.votereward)

- Castle Reward System.(If your clan has a castle and you are member of it you get an passive skill)

- No Weight,Death Penalty

- Pvp/Pk Color System

________________________________________

 

nzknsh.png Events

- TvT (Reworked With Addons)

- GnE (Good Vs Evil)

  More Events Comings Soon

________________________________________

 

nzknsh.png Scroll of Information

- By clicking this item an HTML window pops up and the player is able to read any information about the server(Rates,Enchant Rates,General Infos About Server,Feutures etc)

________________________________________

 

nzknsh.png Book Of Teleport

- By clicking this item an HTML window pops up and the player is able to Teleport On Main Town And On Custom Zones...Don't

worry about PvP... you can't use it when you are on pvp..

________________________________________

 

nzknsh.png Farm Areas

- Farm 1 You can collect Achen Coins (20 per mob).

- Farm 2                        /-/                               

- Farm 3 (safe) You can collect Achen Coins In Peace Zone Dion.

- Farm Adena Easily you farming adena.

________________________________________

 

nzknsh.png Leveling System

- When you creat a new char you start from Custom Leveling Area.There You can level up very easy and take all item that you

need to start server.

________________________________________

 

nzknsh.png ViP Members

- If you have in game 3.000 PvP, 1.500 Pk, 255 reccomends you can go at the Npc With Name

  (Vip NPC) and press the button and automaticaly you will be server vip member.

- ViP Members have another Nick color and never loose their buff after death.

- Have her own custom publick chat when pressing the symbol (~).

________________________________________

 

nzknsh.png Custom Equipment

- Achen Weapons

- Achen Tatoos(Fighter,Mage)

- Achen Shields

________________________________________

 

nzknsh.pngVoting

Every 5 votes the character will earn 5 voting tickets used to buy items or aqquire a passive skill.

 

voteo.png

________________________________________

 

nzknsh.png NPCs

- Global Gatekeeper

- Raid Boss Gatekeeper

- Full Buffer

- Special GM Shop

- Custom Shop For Achen Weapons ,Tattoos etc.

- Casino

- Vip

- Achen Other Npc(Enchant Skills,Augmentation)

________________________________________

 

Casino:

 

casinoi.png

 


 

Starting Page : www.l2achen.net

Website : www.l2achen.net/website

Forum : www.l2achen.net/forum

 

*NOTE: admin and developer is every day online and it's trying the best.

 

SERVER IS NOT MINE!

 

vr3imf.gif

 

Posted

The previous topic wasn't from the team , admin is friend of mine and he asked me if i can post the server and i said yes.

Posted

Guys It's a cool server join. (find me in game with nick VerSuS).

when versus sees it, will shit bricks
Posted

hero 2 weeks - 25 euro LMAOOOOOOOOOOOOOOOOOOOOOOOOOOOO SKill +15 8 euro . achen weapons +20 25 euro money wanna make server .

 

 

plus its like the worst website i ever seen

Posted

hero 2 weeks - 25 euro LMAOOOOOOOOOOOOOOOOOOOOOOOOOOOO SKill +15 8 euro . achen weapons +20 25 euro money wanna make server .

 

 

plus its like the worst website i ever seen

double post and spaming???

stop man spaming a good server..

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
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