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[Share]Visual NPC to PC transform [Freya/High Five]


pipiou21

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Well, i test it in Freya L2jServer, and works fine.

 

But i have another question.

 

Which are the IDS for each races?, Becayse i can't get a Human Mage or a Human Fighter, or a ORC.

 

Ty 4 ur answer anyway. But i meant to the code xD.

 

 

Correct me if I'm wrong

0 - human fighter male

1 - human fighter female

2 - human mage male

3 - human mage female

4 - elf male

5 - elf female

6 - delf male

7 - delf female

8 - dwarf male

9 - dwarf female

10 - orc male fighter

11 - orc female fighter

12 - orc male shaman

13 - orc female shaman

14 - kamael male

15 - kamael female

 

;)

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Correct me if I'm wrong

0 - human fighter male

1 - human fighter female

2 - human mage male

3 - human mage female

4 - elf male

5 - elf female

6 - delf male

7 - delf female

8 - dwarf male

9 - dwarf female

10 - orc male fighter

11 - orc female fighter

12 - orc male shaman

13 - orc female shaman

14 - kamael male

15 - kamael female

 

;)

 

 

lol no...

 

0-human

1-elf

2-d elf

3-orc

4-dworf

5-kamael

 

 

then sex going in sex table, 0-male, 1-female,

 

if you want get human mage, but not not a human fighter change class id... All classes id you can find in char_templates.sql, for e.g. take id = 12 (sorcer) and you have a human mage.

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lol no...

 

0-human

1-elf

2-d elf

3-orc

4-dworf

5-kamael

 

 

then sex going in sex table, 0-male, 1-female,

 

if you want get human mage, but not not a human fighter change class id... All classes id you can find in char_templates.sql, for e.g. take id = 12 (sorcer) and you have a human mage.

 

oww.. I get it... the sex is not included.. sori my bad!

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lol no...

 

0-human

1-elf

2-d elf

3-orc

4-dworf

5-kamael

 

 

then sex going in sex table, 0-male, 1-female,

 

if you want get human mage, but not not a human fighter change class id... All classes id you can find in char_templates.sql, for e.g. take id = 12 (sorcer) and you have a human mage.

 

Thanks a lot for this answer :D!

 

I'll test it :D!.

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i have tested, compile is good everything is ok but when i spawn the npc, its the normal template id its not the fake npc.... whats wrong?

 

work now, i did every changes manually, warning there are differences even in 6-7 rev behind

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