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[help] about xp

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I wonder if is it possible to decrease xp,sp rate after a character reach 76 level. Like from 1- 76 xp rate is x 3000 and after 76 - 80 xp rate x50.

Yes it is basically two lines of code..

  • Author

Yes it is basically two lines of code..

so can you share them please :)

I could help if you showed any interest in doing that yourself ;)

  • Author

I could help if you showed any interest in doing that yourself ;)

alright then guide me please i dont know about java :) is this located in L2PcInstance or where?

I could help if you showed any interest in doing that yourself ;)

If You Have Code Give For Free..... LOL
Sky" post="1420786" timestamp="1286715322"]

If You Have Code Give For Free..... LOL

You laugh for nothing, as Mogo said You guys showed us your interest. Everyone can request something and to say "If you have the code give it for free...lol"

Don't be so stupid and try to do it alone.

  • Author

You laugh for nothing, as Mogo said You guys showed us your interest. Everyone can request something and to say "If you have the code give it for free...lol"

Don't be so stupid and try to do it alone.

tell me where to search and ill do it :)

tell me where to search and ill do it :)

If i tell you where to search it won't be searching anymore, would it? Ok so you have this variable RATE_XP in the Config class, right? You may want to do a search and see where it is being used ;)

in eclipse go to l2_gamserver>java>com.l2jserver.gameserver.model.base>experiance.java and modifie your wanted lvl like you want.. ex

 

	19827360000L, //level 85

to:

	29827360000L, //level 85

and it will be damn hard to make 85:)

in eclipse go to l2_gamserver>java>com.l2jserver.gameserver.model.base>experiance.java and modifie your wanted lvl like you want.. ex

 

	19827360000L, //level 85

to:

	29827360000L, //level 85

and it will be damn hard to make 85:)

lol`ed

addytzu knows everything, suffarstar

lol hard.

 


Find in L2PcInstance "public void addExpAndSp(long addToExp, int addToSp)" and just think a little

datapack_development

data/scripts/handlers/voicedcommandhandlers/xponoff.java:

 

package handlers.voicedcommandhandlers;

 

import com.l2jserver.gameserver.handler.IVoicedCommandHandler;

import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;

 

/**

* @

*/

 

 

public class xponoff implements IVoicedCommandHandler

{

  private static String[] _voicedCommands = { "xpon", "xpoff" };

 

  public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)

  {

     if (command.startsWith("xpon"))

     {

            activeChar.setXpOn(true);

        activeChar.sendMessage("Gain XP and SP on");

     }

     else if (command.startsWith("xpoff"))

     {

            activeChar.setXpOn(false);

        activeChar.sendMessage("Gain XP and SP off");

     }

     return true;

  }

 

  public String[] getVoicedCommandList()

  {

     return _voicedCommands;

  }

}

 

 

 

L2_GameServer

java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java

   public static final int STORE_PRIVATE_BUY = 3;

   public static final int STORE_PRIVATE_MANUFACTURE = 5;

   public static final int STORE_PRIVATE_PACKAGE_SELL = 8;

 

   //Give XP

  private boolean givexp = true;

 

   /** The table containing all minimum level needed for each Expertise (None, D, C, B, A, S, S80, S84)*/

    private static final int[] EXPERTISE_LEVELS =

@@ blablabla  ... @@

   @Override

   public void addExpAndSp(long addToExp, int addToSp)

   {

    getStat().addExpAndSp(addToExp, addToSp, false);

    if (givexp)

        getStat().addExpAndSp(addToExp, addToSp);

     else

        getStat().addExpAndSp(0, addToSp);

   }

 

   public void addExpAndSp(long addToExp, int addToSp, boolean useVitality)

   {

     getStat().addExpAndSp(addToExp, addToSp, useVitality);

      if (givexp)

        getStat().addExpAndSp(addToExp, addToSp, useVitality);

     else

        getStat().addExpAndSp(0, addToSp, false);

   }

 

   public void removeExpAndSp(long removeExp, int removeSp)

@@ blablabla ... @@

      _gatesRequest.setTarget(null);

   }

 

  public void setXpOn(boolean xpon)

  {

     givexp = xpon;

  }

 

   @Override

   public void setIsCastingNow(boolean value)

   {

 

Red Delete

Green Add

 

.xpon .xpoff command

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