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[3 in 1]Buffer-Gatekeeper-Gmshop for Freya CT2,5 (by Lucifer)


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Global Gatekeeper

 

Download Me From 4shared

29f68772de1f27f2c3b401d.png

 

INSERT INTO `spawnlist` VALUES ('96949', '', '1', '36604', '-116950', '46835', '367', '0', '0', '47355', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96950', '', '1', '36604', '-82862', '243309', '-3730', '0', '0', '57548', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96952', '', '1', '36604', '45577', '49448', '-3068', '0', '0', '57343', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96953', '', '1', '36604', '12117', '16681', '-4584', '0', '0', '63585', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96955', '', '1', '36604', '-44683', '-113611', '-199', '0', '0', '64089', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96956', '', '1', '36604', '116177', '-182219', '-1485', '0', '0', '55393', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96957', '', '1', '36604', '82760', '147864', '-3469', '0', '0', '16784', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96958', '', '1', '36604', '147109', '26627', '-2205', '0', '0', '14791', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96959', '', '1', '36604', '148068', '-55462', '-2735', '0', '0', '35998', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96960', '', '1', '36604', '43685', '-47803', '-797', '0', '0', '48038', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96961', '', '1', '36604', '18069', '145298', '-3053', '0', '0', '3040', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96962', '', '1', '36604', '82511', '55069', '-1525', '0', '0', '31045', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96963', '', '1', '36604', '-14139', '123793', '-3117', '0', '0', '44058', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96964', '', '1', '36604', '86996', '-143213', '-1293', '0', '0', '6558', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96965', '', '1', '36604', '111315', '219387', '-3546', '0', '0', '46490', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96966', '', '1', '36604', '73803', '142743', '-3773', '0', '0', '51608', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96967', '', '1', '36604', '-87076', '142509', '-3646', '0', '0', '59317', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96968', '', '1', '36604', '147460', '46919', '-3408', '0', '0', '48826', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96969', '', '1', '36604', '-81896', '-49409', '-10333', '0', '0', '51929', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96970', '', '1', '36604', '10462', '-25062', '-3679', '0', '0', '15229', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96971', '', '1', '36604', '6329', '-2798', '-2938', '0', '0', '42114', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96972', '', '1', '36604', '26251', '-17121', '-2743', '0', '0', '34120', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96973', '', '1', '36604', '8396', '-14323', '-3702', '0', '0', '38503', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96974', '', '1', '36604', '-11770', '236200', '-3269', '0', '0', '15551', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96975', '', '1', '36604', '-8357', '242302', '-1885', '0', '0', '16077', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96976', '', '1', '36604', '-22398', '243473', '-3064', '0', '0', '10407', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96977', '', '1', '36604', '-19636', '249327', '-3167', '0', '0', '8992', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96978', '', '1', '36604', '-27274', '253804', '-2152', '0', '0', '9988', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96979', '', '1', '36604', '-4112', '255488', '-3134', '0', '0', '42114', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96980', '', '1', '36604', '248', '235193', '-3267', '0', '0', '53417', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96981', '', '1', '36604', '4825', '244207', '-1910', '0', '0', '40216', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96982', '', '1', '36604', '-149362', '255311', '-84', '0', '0', '6711', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96983', '', '1', '36604', '-186906', '244106', '2671', '0', '0', '2480', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96984', '', '1', '36604', '-213678', '210597', '4414', '0', '0', '2365', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96985', '', '1', '36604', '-183315', '206023', '-12896', '0', '0', '48573', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96986', '', '1', '36604', '-247033', '251859', '4344', '0', '0', '54933', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96987', '', '1', '36604', '-241761', '219919', '-9987', '0', '0', '14325', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96988', '', '1', '36604', '-175312', '154844', '2713', '0', '0', '51027', '10', '0', '0');
INSERT INTO `spawnlist` VALUES ('96989', '', '1', '36604', '-180323', '185917', '-10576', '0', '0', '64884', '10', '0', '0');

 

 


Gm Shop!!

4Shared link

width=605 height=768http://img697.imageshack.us/img697/4898/a4bceda400ebaa76d1015f1.jpg[/img]

 

 

 


Buffer!

This buffer is not with script just must activate

 

width=788 height=768http://img534.imageshack.us/img534/7548/c3c56a52fa89467a6ce92d4.png[/img]

add custom_npc.sql only if this npc don't exist if u have that npc u can with out import that file :)

but u must have it that is L2J Original buffer this npc exist on all L2J Server

# Default: False
CustomNpcTable = True

And This

# Default: False
CustomNpcBufferTables = True

 

Download By 4Shared

 

 

 


Credits:.....(PS:I did hide the forum link for obvious reasons)
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nice... just copy/paste :D you could make some new screes (i guess) but... with those white "things" its ok too

no have freya pack..and it's ok
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http://www.maxcheaters.com/forum/index.php?topic=179356.0

Here it is the gmshop and the link for forum is visible >.>


I like these buttons and icons,the combination.

It looks pretty good,thnx for share.

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http://www.maxcheaters.com/forum/index.php?topic=179356.0

Here it is the gmshop and the link for forum is visible >.>


I like these buttons and icons,the combination.

It looks pretty good,thnx for share.

i didn't see it,anyway IMO they should be deleted since it's clear advertising
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if not mistaken   BACKUPCODE package net.sf.l2j.mods.itemhandlers; import net.sf.l2j.gameserver.data.xml.AugmentationData; import net.sf.l2j.gameserver.enums.Paperdoll; import net.sf.l2j.gameserver.enums.SayType; import net.sf.l2j.gameserver.handler.IItemHandler; import net.sf.l2j.gameserver.model.Augmentation; import net.sf.l2j.gameserver.model.actor.Playable; import net.sf.l2j.gameserver.model.actor.Player; import net.sf.l2j.gameserver.model.item.instance.ItemInstance; import net.sf.l2j.gameserver.network.serverpackets.CreatureSay; import net.sf.l2j.gameserver.network.serverpackets.ExShowScreenMessage; import net.sf.l2j.gameserver.network.serverpackets.InventoryUpdate; import net.sf.l2j.gameserver.network.serverpackets.SocialAction; /** * @author RKolibri */ public class FastAugmentation implements IItemHandler { @Override public void useItem(Playable playable, ItemInstance item, boolean forceUse) { Player player = (Player) playable; ItemInstance weapon = player.getInventory().getItemFrom(Paperdoll.RHAND); Augmentation topLs = AugmentationData.getInstance().generateRandomAugmentation(76, 3); Augmentation highLs = AugmentationData.getInstance().generateRandomAugmentation(76, 2); Augmentation midLs = AugmentationData.getInstance().generateRandomAugmentation(76, 1); Augmentation noGradeLs = AugmentationData.getInstance().generateRandomAugmentation(76, 0); InventoryUpdate iu = new InventoryUpdate(); int ls = item.getItemId(); if (weapon == null) { player.sendMessage("You have to equip a weapon first."); return; } if (weapon.getItem().getCrystalType().getId() <= 3) { player.sendMessage("Fast Augmentation available only for A and S grade Weapons!"); return; } if (weapon.isHeroItem()) { player.sendMessage("Hero weapons can't be augmented!"); return; } if (weapon.isAugmented()) { removeAug(playable); } else { player.destroyItem("Consume", item.getObjectId(), 1, null, false); Augmentation augmentation; if (ls == 8762) { augmentation = topLs; } else if (ls == 8752) { augmentation = highLs; } else if (ls == 8742) { augmentation = midLs; } else if (ls == 8732) { augmentation = noGradeLs; } else { return; } weapon.setAugmentation(augmentation); iu.addModifiedItem(weapon); player.sendPacket(iu); player.broadcastUserInfo(); if (weapon.getAugmentation().getSkill() == null) { player.sendMessage("No luck try again!"); } else { checkAugmentResult(playable); } } } public static boolean removeAug(Playable playable) { Player player = (Player) playable; ItemInstance weapon = player.getInventory().getItemFrom(Paperdoll.RHAND); InventoryUpdate iu = new InventoryUpdate(); weapon.getAugmentation().removeBonus(player); weapon.removeAugmentation(true); iu.addModifiedItem(weapon); player.sendPacket(iu); player.broadcastUserInfo(); return true; } private static void checkAugmentResult(Playable playable) { Player player = (Player) playable; ItemInstance weapon = player.getInventory().getItemFrom(Paperdoll.RHAND); String name = weapon.getAugmentation().getSkill().getName(); boolean isChance = weapon.getAugmentation().getSkill().isChance(); boolean isActive = weapon.getAugmentation().getSkill().isActive(); boolean isPassive = weapon.getAugmentation().getSkill().isPassive() && !isChance; InventoryUpdate iu = new InventoryUpdate(); String type; if (isChance) { type = "CHANCE"; } else if (isActive) { type = "ACTIVE"; } else if (isPassive) { type = "PASSIVE"; } else { return; } player.sendPacket(new CreatureSay(0, SayType.HERO_VOICE, "[" + type + "]", "You got " + name)); sendMessage(player, type + " : You got " + name); player.broadcastPacket(new SocialAction(player, 3)); player.disarmWeapon(true); iu.addModifiedItem(weapon); player.sendPacket(iu); player.broadcastUserInfo(); } public static void sendMessage(final Player player, final String message) { player.sendPacket(new ExShowScreenMessage(message, 3000, ExShowScreenMessage.SMPOS.TOP_CENTER, true)); player.sendMessage(message); } }   Pastebin   Have fun and enjoy Author : RKolibri Credits : RKolibri  
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