Jump to content

Recommended Posts

Posted (edited)

Roxctrl

Is a simple program that gives you an extra action bar on screen.

You can use mouse click  on the extra bar.

Or you can use the numpad key,s  (or both )

Also you can toggle the <ctrl> button whit  <capslock>  for pvp

Note on toggle ctrl  the the bar is off.

It works on all servers and on all clients.

also in combination whit botting programs like walker.

You can’t get banned for it  it don’t sent out anything.

I am not sure but I think no one ever made this before for Lineage.

and seem to me a great share.

it take me 4 weeks to build and i like to thank Emmanuel for helping me to kill the last bug,s

 

1.tings i like to improve are: current input go by default chat.

i like to sent it in the future directly to the client.

if you have any idée how plz let me know.

2. the possibilities are endless even 5 or 10 bars is possible whit this script

I like in the future to make it possible for the user to edit the bar,s

Whit there own preferences and skills.

I am hoping for some help from real scripter’s/coders  like Mr Clockman.

Bugs I don't think so but let me know if you find one

 

Well enjoy

http://www.megaupload.com/?d=27VXEYDM
http://www.virustotal.com/file-scan/report.html?id=b821f8071e981a80378184a7a63140600daa243d6f9c008ceea551ebd5a06524-1286381383#

 

Update

 

I guess its ready a full graphical bar.

My share here is a graphical bar pack.

Whit working examples of a 1 graphical bar  and a 3 graphical bar.

+ a file of pic,s  of all skills to easy create your own bar.

+ a little screenshot tool for make small pic,s to add to your own custom bar.

+ installation file for autohotkey (ahk) needed to edit the scripts for the bars.

+ back up scripts  (easy to edit in notepad)

 

It still works best next to the screen .

Is undetectable .

Numpads keys still working.

(caps lock) will still toggle  (Ctrl)  note bar is off on toggle mode.

Works great in combination whit botting programs.

I tested whit Walker and L2 potion user.

So have fun creating your own custom bars.

If you find ways to improve the script plz let me know or share it here.

 

I Like to thank Clockman  for his wise words and getting me interested in C++ ;)

 

Pic,s :

UO0003.bmp

UO0002.bmp

 

Bar Pack:

http://www.2shared.com/file/XQ7e4nXD/grafick_bar_pack.html

http://www.megaupload.com/?d=RTG5C15A

 

Have fun and let me know what your create :D

Edited by DukeAwesome
  • 2 weeks later...
Posted

Brilliant idea to use ahk for this. I want to change the commands, could u share this script without password prtotection?

I dont wanna use it as it would be mine, just i need to change your skillbar to fit it the actual characters. I play on a substacking server and some of my character has more skills then slot :)

Posted

thanks for the replay  :D

 

at the moment i am working at an advanced version wich you can move around the screen (works best next to the screen)

+ an  transparent graphical bar it works great.

 

a>a>

 

i am still hooping for some help whit  an interface that users easy can modifie to there own skills. (+ a CP healling pots option)

all help welcome ! i am not relay a good coder just starting.

here is the code for a non graphical bar

#NoEnv
#Persistent
#SingleInstance force
SendMode Input
SetWorkingDir %A_ScriptDir%
; Menu Tray, icon, rox.ico

Gui +LastFound +AlwaysOntop  -Caption +ToolWindow +E0x08000000
BackgroundColor = 990044
Gui, Color, %BackgroundColor%



Gui, Font, gold s10 bold
WinSet, TransColor, %BackgroundColor% 100






Gui, Add, Button, x00 y0 w110 h20  gcl1, attack 0 
Gui, Add, Button, x+0 y0 w110 h20 gcl2, pickup dot
Gui, Add, Button, x+0 y0 w110 h20 gcl3, attack enter
Gui, Add, Button, x+0 y0 w110 h20 gcl4, trade1
Gui, Add, Button, x+0 y0 w110 h20 gcl5, assist 2
Gui, Add, Button, x+0 y0 w110 h20 gcl6, invite 3
Gui, Add, Button, x+0 y0 w110 h20 gcl7, next target 8
Gui, Add, Button, x+0 y0 w110 h20 gcl8, sit 7
Gui, Add, Button, x+0 y0 w110 h20 gZin, rec 9

Gui, Add, Button, x00 y21 w110 h20  gcl10, new1
Gui, Add, Button, x+0 y21 w110 h20  gcl11, new2
Gui, Add, Button, x+0 y21 w110 h20  gcl12, new3
Gui, Add, Button, x+0 y21 w110 h20  gcl13, new4
Gui, Add, Button, x+0 y21 w110 h20  gcl14, new5
Gui, Add, Button, x+0 y21 w110 h20  gcl15, new6
Gui, Add, Button, x+0 y21 w110 h20  gcl15, new7
Gui, Add, Button, x+0 y21 w110 h20  gcl15, new8
Gui, Add, Button, x+0 y21 w110 h20  gcl15, new9




Gui, Show, y0 NoActivate
Gui, Show, y21 NoActivate









return









;#ifWinActive, Lineage II`

~`::
Suspend, toggle
if A_IsSuspended = 1
  GuiControl,, GuiText, Keymap: OFF
else
  GuiControl,, GuiText, Keymap: ON
return


;;;;; QWER for F keys ;;;;;

*capsLock::Send % "{blind}" (GetKeyState("LCtrl") ? "{LCtrl up}" : "{LCtrl down}")


*Numpad0::Send, /attack {enter}
*NumpadDot::send, /pickup {enter}
*NumpadEnter::send, /attackforce {enter}
*NumPad1::send, /trade {enter}
*NumPad2::send, /assist {enter}
*NumPad3::send, /invite {enter}
*NumPad7::send, /sit {enter}
*NumPad8::send, /targetnext {enter}
*NumPad9::send, /evaluate {enter}





1::Sendplay, !{F1}
2::Sendplay, !{F2}
3::Sendplay, !{F3}
4::Sendplay, !{F4}
5::Sendplay, !{F5}



cl1:
ifWinExist, ahk_class Lineage II
WinActivate, ahk_class Lineage II
Send, /attack {enter}
return

cl2:
ifWinExist, ahk_class Lineage II
WinActivate, ahk_class Lineage II
send, /pickup {enter}
return


cl3:
ifWinExist, ahk_class Lineage II
WinActivate, ahk_class Lineage II
send, /attackforce {enter}
return


cl4:
ifWinExist, ahk_class Lineage II
WinActivate, ahk_class Lineage II
send, /trade {enter}
return


cl5:
ifWinExist, ahk_class Lineage II
WinActivate, ahk_class Lineage II
send, /assist {enter}
return

cl6:

ifWinExist, ahk_class Lineage II
WinActivate, ahk_class Lineage II
send, /invite {enter}
return

cl7:
ifWinExist, ahk_class Lineage II
WinActivate, ahk_class Lineage II
send, /targetnext {enter}
return


cl8:
ifWinExist, ahk_class Lineage II
WinActivate, ahk_class Lineage II
send, /sit {enter}
return

Zin:
ifWinExist, ahk_class Lineage II
WinActivate, ahk_class Lineage II
send, /evaluate {enter}
return




cl10:
ifWinExist, ahk_class Lineage II
WinActivate, ahk_class Lineage II
send, /newa {enter}
sleep , 200
send, /newb {enter}
sleep , 400
send, /newc {enter}
return

cl11:
ifWinExist, ahk_class Lineage II
WinActivate, ahk_class Lineage II
send, /newd {enter}
return

cl12:
ifWinExist, ahk_class Lineage II
WinActivate, ahk_class Lineage II
send, /newe {enter}
return

cl13:
ifWinExist, ahk_class Lineage II
WinActivate, ahk_class Lineage II
send, /newf {enter}
return

cl14:
ifWinExist, ahk_class Lineage II
WinActivate, ahk_class Lineage II
send, /newg {enter}
return


cl15:
ifWinExist, ahk_class Lineage II
WinActivate, ahk_class Lineage II
send, /newh {enter}
return


cl16:
ifWinExist, ahk_class Lineage II
WinActivate, ahk_class Lineage II
send, /newi {enter}
return

cl17:
ifWinExist, ahk_class Lineage II
WinActivate, ahk_class Lineage II
send, /newj {enter}
return

cl18:
ifWinExist, ahk_class Lineage II
WinActivate, ahk_class Lineage II
send, /newk {enter}
return

Posted

Thanks for the replay :)

 

i can upload the full graphical bar but its based on  on a substacking server so not very useful for most of the players.

 

i like to make it possible for the user to  easy edit the bar,s  + ad a healling/cp pots option

 

if there are any  scripters on this forum like Clockman or any adder good scripter who like to help me out plz let me know.

 

cheers  ;)

 

 

 

Posted

yes it works in full screen mode to specially the ank  script you can move around on the screen.

But it works better in windows mode

 

and i haven't  load up the graphical bar yet.

I am still trying to find a  easy way for users to edit a graphical bar still hooping for some help from some real scriptwriters i gues i need a Nerd . ;D

if anyone have a spare Nerd that i can borrow plz let me know ;)

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • I’ve been playing with LLM-driven autofarm bots too, and giving them some visual cues made a big difference. I ended up using art pieces from https://allcorrectgames.com/service/game-art/ as placeholders while training my detection prompts, and it actually helped the models parse scenes more reliably. If you add a bit of lightweight state tracking on top, your fake players start behaving way more naturally.
    • Roblox has become one of the world’s most influential user‑generated gaming platforms, attracting millions of players and creators every day. What makes Roblox unique is that it is not just a place to play games—it is a place where anyone can build their own. With Roblox Studio, even complete beginners can design immersive worlds, interactive experiences, and full‑fledged games. This guide will walk you through the essential steps to create your first Roblox game, while also helping you understand how features like Roblox Robux fit into the creator ecosystem.       1. What Is Roblox Studio and Why Use It? Roblox Studio is the official development environment used to create every game on the platform. It is free, accessible, and designed for creators of all skill levels. Whether you want to build a simple obstacle course or a complex simulation game, Roblox Studio provides the tools you need. The platform’s success comes from its user‑generated content model. Players can create games, publish them, and even earn Roblox Robux through in‑game purchases, game passes, or developer products. While earning Robux is not the focus for beginners, understanding its role can motivate you to improve your creations over time.   2. Setting Up Roblox Studio Before you start building, you need to install and set up Roblox Studio. Steps to get started Download Roblox Studio from the official Roblox website. Install and open the application. Log in using your Roblox account. Choose a template or start with a blank Baseplate. For beginners, templates like Obby, Village, or Racing provide a structured starting point. They include pre‑built elements that help you learn how different parts of a game work.   3. Understanding the Interface Roblox Studio may look overwhelming at first, but each panel has a clear purpose. Learning the interface early will make your development process smoother. Key panels Explorer: Shows all objects in your game world. Properties: Displays editable settings for selected objects. Viewport: The 3D workspace where you build your world. Toolbox: Contains free models, scripts, and assets. Home / Model / Test tabs: Provide tools for building, editing, and testing. Spend a few minutes clicking around, selecting objects, and adjusting their properties. This hands‑on exploration helps you understand how everything fits together.   4. Building Your First Game World Once you’re familiar with the interface, it’s time to start building. Using Parts Roblox Studio uses “Parts” as the basic building blocks. You can insert: Blocks Spheres Cylinders Wedges These can be resized, rotated, and moved to create platforms, walls, buildings, or obstacles. Using the Toolbox The Toolbox allows you to drag pre‑made assets into your game. This is extremely helpful for beginners, but choose assets carefully. Some community models include unnecessary scripts that may affect performance. Look for items marked as “Verified” or created by trusted developers. Organizing Your Workspace As your game grows, organization becomes important. Use folders in the Explorer panel to group objects logically: “Obstacles” “SpawnPoints” “Decorations” Good organization saves time and prevents confusion later.   5. Adding Gameplay with Scripts Roblox games use Lua, a beginner‑friendly scripting language. You don’t need to be a programmer to start, but learning basic scripting will greatly expand what you can create. Simple scripts you can try Making a part disappear when touched Creating a moving platform Adding checkpoints Giving players speed boosts Here’s a simple example: a script that prints a message when a player touches a part. Lua: local part = script.Parent   part.Touched:Connect(function(hit)     print("A player touched the part!") end) Even small scripts like this help you understand how interactions work in Roblox.   6. Testing Your Game Testing is essential. Roblox Studio provides several testing modes to simulate gameplay. Use the “Play” button to: Walk around your world Test scripts Check spawn points Look for bugs Ensure platforms and obstacles work correctly You can also use Play Here, Run, and Play Solo to test different aspects of your game.   7. Adding UI and Game Logic A polished game needs more than objects—it needs user interface elements and clear rules. Common UI elements Timers Score counters Health bars Buttons Pop‑up messages You can create UI using ScreenGui objects inside the StarterGui folder. Roblox provides templates for text labels, buttons, and frames, making it easy to design simple interfaces.   8. Optimizing Your Game A smooth game keeps players engaged. Here are some optimization tips: Remove unused parts and scripts. Avoid too many moving objects. Use low‑poly models when possible. Test on mobile devices—many Roblox players use phones. Keep lighting simple to improve performance. Optimization ensures your game runs well for all players, not just those with powerful devices.   9. Publishing Your Game Once your game is playable, you can publish it to Roblox. Steps to publish Click File → Publish to Roblox. Enter a name, description, and genre. Choose whether the game is public or private. Set permissions and access settings. After publishing, you can share the link with friends or the Roblox community. If you eventually want to monetize your game, you can add game passes or developer products that players can purchase using Roblox Robux. This is optional for beginners, but it becomes important as your game grows.   10. Improving Your Game Over Time The best Roblox games are updated regularly. After publishing, pay attention to: Player feedback Bug reports Suggestions from friends Analytics (visits, playtime, retention) Add new levels, improve visuals, or introduce new mechanics to keep players coming back.   11. Learning and Growing as a Creator Roblox provides many resources to help you improve: Roblox Creator Hub Developer Forum YouTube tutorials Community Discord servers The more you practice, the more confident you’ll become. Many successful developers started as beginners just like you—and some now earn significant amounts of Roblox Robux through their creations.   Final Thoughts Creating your first Roblox game is an exciting journey. You don’t need advanced skills or expensive tools—just creativity and curiosity. Start small, experiment with templates, learn basic scripting, and gradually build your skills. With time and persistence, you can create a game that players around the world will enjoy.
    • Hello it seems you can't receive PMs, it won't let me, do you use discord?
    • Hello after returning to lineage 2, I was wanting to start some local server development for a few friends and me to play around with but for some reason I'm having trouble after so many years to find a stable high five client. The clients I have found either have crash issue, many errors in the client log files or freeze after only a day or two of playing (autofarming for a day for example, you'll go to teleport after a farm session and the client freezes).   I've played a few High Five servers and it seems a lot of them have been able to optimize it to avoid these problems.  We are running multiple clients per PC so this does sound essential.   I've heard one major feature that is helping client stability is the ability to clear cache/memory without restarting the game or something along those lines.   So I'm wondering if anyone can point me in the direction of obtaining a High Five client that is clean, optimized and decrypted to be able to add customs items etc. for a fair price.  
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..