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[Request]Opinion on utx editor.

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Since i havent done any client moding and i have some ideas i wanna "test" i would like the opinion of the more experienced client moders around here. What i want to do , is create a new utx file , lets call it BLABLA.utx under textures( system textures or how its called ) that will contain a set of icons which i will use server side with <img ..... = BLABLA.icon1>.

 

So i want the experienced guys to tell me which of the already existing programs (utx readers/importers/extractors ) you think i should try out ? Whats better/easier/credible enough ?

 

Im thinking to use that as a starter : http://www.maxcheaters.com/forum/index.php?topic=36691.0

 

What do you think ?

Use this: Unreal Runtime editor

 

Download from here:

Rapidshare: http://rapidshare.com/files/343586281/UE2Runtime-22261903.exe

4Shared: http://www.4shared.com/file/211677593/2760ac10/UE2Runtime-22261903.html

 

- Import your custom icons in there (either from .dds or .tga file format)

 

- Save the utx

 

- Encrypt it with l2encdec (l2encdec -e 121 BLABLA.utx)

Latest L2encdec:

http://dstuff.l2wh.com/l2.php

 

- Put it in your Lineage II/Systextures

 

 

 

Good luck

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