I'm searching for an good l2j bugless pack if exists something like that, or one good developer who know (java or L2off best) and he want to join my team,i got good ISP for server 1GB in romania 100/mbs with others countryes and a verry strong server,my server is not hosted in any other place so the isp and server is totally mine.we just need to go and work for something nice.Private me with MSN id or something if you are interested.
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To check the operation of npc movement. You can turn off all movement in the game and move only the npc you want using the move to package. This way you will reduce a lot of unnecessary code and understand where the problem is.
And all your maps are not thread safe and you are using multithreading
startQuestTimer("move", 5000, npc, null);
Verify if following is supposed to be the way to handle movement
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(point.getX(), point.getY(), point.getZ()));
For me, it's not enough. And if it's the case, whole AI system is probably buggy.
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spiritro
I'm searching for an good l2j bugless pack if exists something like that, or one good developer who know (java or L2off best) and he want to join my team,i got good ISP for server 1GB in romania 100/mbs with others countryes and a verry strong server,my server is not hosted in any other place so the isp and server is totally mine.we just need to go and work for something nice.Private me with MSN id or something if you are interested.
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