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__init__.py.error.log
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Greetings, everyone. I am sharing a configuration designed for any code editor/console with AI agents. This setup allows for expanded context and highly specific skills depending on your project requirements. It also comes with reusable skills ready for immediate use. Current configuration covers: WEB, L2j server datapacks, and L2j dev (including skills for handling decompiled Java datapacks, etc.). I have left a LINK to the original video on which this specific configuration is based. It also contains brief guides on how to implement new skills. You can simply ask your AI agent to review the guide to get started. https://github.com/zambo420/Supercharge-your-AI-assistant-for-WEB-and-L2-DATAPACKS-dev.-.git # 🤖 AI Skills Starter Kit - Forum Quick Start > **Supercharge your AI assistant (Claude, Gemini, Copilot)** ## ⚡ Installation in 2 Minutes ### 1. Download and copy Copy the `Supercharge-your-AI-assistant-for-WEB-and-L2-DATAPACKS-dev.-/` folder to your project root. ### 2. Rename and structure ``` your-project/ ├── skills/ # Rename skills_reutilizables → skills │ ├── skill-creator/ │ ├── react-19/ # Copy the ones you need │ ├── typescript/ │ └── setup.ps1 # Copy from templates/ ├── AGENTS.md # Copy from templates/AGENTS.md.template └── src/ # Your code ``` ### 3. Edit AGENTS.md Customize with your skills: ```markdown ## Available Skills | Skill | Description | File | |-------|-------------|------| | `react-19` | React 19 patterns | [SKILL.md](skills/react-19/SKILL.md) | ## Auto-invoke Skills | Action | Skill | |--------|-------| | Working with React components | `react-19` | ``` ### 4. Sync ```powershell .\skills\setup.ps1 ``` ### 5. Done! Restart your AI assistant and start working. --- ## 📦 Included Skills (56 Total) ### Frontend - `react-19` - React 19, hooks, RSC - `typescript` - TypeScript patterns - `tailwind-4` - TailwindCSS v4 - `vite` - Build configuration - `zustand-5` - State management - `nextjs-15` - Next.js 15 - `i18next` - Internationalization - `react-router` - React Router v7 ### Backend - `zod-4` - Validation schemas - `ioredis` - Redis caching - `jwt` - JWT authentication - `django-drf` - Django REST Framework ### Testing & AI - `playwright` - E2E testing - `pytest` - Python testing - `ai-sdk-5` - Vercel AI SDK ### Utilities - `skill-creator` - Create new skills - `java-ant-build` - Apache Ant build system - `jira-epic` - Create Jira epics - `jira-task` - Create Jira tasks ### L2J/Game Server (33 skills) - `gameserver-data` - XMLs, multisells, spawns, NPCs - `gameserver-config` - Server configuration files - `authserver-config` - Login server configuration - `client-files` - Client textures, L2Text, system - `lucera2-core` - L2J core patterns, base classes - `lucera2-handlers` - Admin/user commands, bypass - `lucera2-services` - Community Board, ACP, Buffer - `lucera2-scripts` - Quests, NPCs, bosses, events - `lucera2-network` - Network packets - `lucera2-geodata` - Pathfinding, line of sight - `lucera2-ai` - NPC AI, monster behavior - `lucera2-zones` - Zone scripts, restrictions - `lucera2-achievements` - Achievement system - `lucera2-phantoms` - Fake players (bots) - `lucera2-data` - XML/SQL parsers, holders - `lucera2-authserver` - Login server Java code - `lucera2-olympiad` - Olympiad, heroes, nobles - `lucera2-residences` - Castles, clan halls, siege - `lucera2-skills-effects` - Skill effects, conditions - `lucera2-telegram` - Telegram bot integration - `lucera2-events-pvp` - TvT, GvG, CTF events - `lucera2-seasonal-events` - Holiday events - `lucera2-npc-instances` - Custom NPC types - `lucera2-items-inventory` - Items, inventory - `lucera2-clans-alliances` - Clans, wars - `lucera2-voting-ranking` - Voting rewards - `lucera2-siege-duel` - Siege, duel mechanics - `lucera2-pets-summons` - Pets, servitors - `lucera2-promo-rewards` - Promo codes, daily rewards - `lucera2-item-handlers` - Item handlers - `lucera2-instances-dungeons` - Instance dungeons - `lucera2-minigames` - Lottery, Fishing - `lucera2-autofarm` - AutoFarm bot system - `lucera2-party-matching` - Party finder - `lucera2-cursed-weapons` - Zariche, Akamanah - `lucera2-vip-premium` - VIP/premium accounts - `lucera2-extjar-projects` - Creating .ext.jar projects --- ## 🎯 The Magic Trick The **Auto-invoke** table is the key: ```markdown ## Auto-invoke Skills | Action | Skill | |--------|-------| | Creating React components | `react-19` | | Adding TypeScript types | `typescript` | | Writing E2E tests | `playwright` | ``` **Without this table, AI ignores skills.** With it, they load automatically. --- ## 📁 Important Files | File | Purpose | |------|---------| | `AGENTS.md` | Main agent configuration | | `skills/setup.ps1` | Syncs to .claude/.gemini/.github | | `skills/*/SKILL.md` | Each skill definition | --- ## 💡 Tips 1. **One place only**: Keep all skills in `skills/` 2. **Auto-invoke**: Without this table, it won't work 3. **setup.ps1**: Run after every change 4. **Restart**: AI needs restart to load changes --- ## 🔧 Create Your Own Skill ```markdown --- name: my-skill description: My skill description --- ## When to Use - When to use this skill ## Key Patterns - Important patterns ## Code Examples \`\`\`typescript // Code example \`\`\` ``` Add to AGENTS.md and run `.\skills\setup.ps1`. --- ## 🤝 Compatibility - ✅ Claude Code (Antigravity) - ✅ Gemini CLI - ✅ GitHub Copilot - ✅ Cursor - ✅ Any AI that supports AGENTS.md --- ## 📚 More Info See `README.md` on github for complete guide and detailed documentation.
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hello guys im searching these days to find something like a patch interface i dont know what it is i logged in many servers i love like those graphics the titles and names are more smooth with bold letters ..i logged in euro-pvp.com but deazel(lucera dev) told me that euro-pvp has multiprotocol with interlude and classic ... and i found a server with name l2gamepower thats only interlude and has same graphics .. can someone explain me or help me how can i have this graphics with namers titles more bold letters and in log in has a name with a patch https://imgur.com/a/0HzBKWk
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cunhado
I get the following error:
My init file looks as follows:
#Jython-based Top PvP Manger import sys from java.util import Iterator from net.sf.l2j.gameserver.model.quest import State from net.sf.l2j.gameserver.model.quest import QuestState from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest from net.sf.l2j.gameserver.network.serverpackets import CreatureSay from net.sf.l2j import L2DatabaseFactory # *************************************** # Info of custom quest * # *************************************** qn = "7206_CustomInfo" NPCS = [7206] Precio_ID = 57 QuestId = 7206 QuestName = "CustomInfo" QuestDesc = "custom" InitialHtml = "1.htm" # *************************************** # Jython Code * # *************************************** class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onTalk (self,npc,player): return InitialHtml def onEvent(self,event,st): htmltext = event cantidad_pago = st.getQuestItemsCount(Precio_ID) # ********* # PK info * # ********* if event == "1" : total_asesinados = 0 htmltext_ini = "<html><head><title>TOP PK</title></head><body><table width=300><tr><td><font color =\"FF0000\"><center>Pos.</center></td><td><center><font color =\"FF0000\">Player name</color></center></td><td><center>Kills</center></td></tr>" htmltext_info ="" color = 1 pos = 0 con = L2DatabaseFactory.getInstance().getConnection() pks = con.prepareStatement("SELECT char_name,pkkills FROM characters WHERE pkkills>0 and accesslevel=0 order by pkkills desc limit 15") rs = pks.executeQuery() while (rs.next()) : char_name = rs.getString("char_name") char_pkkills = rs.getString("pkkills") total_asesinados = total_asesinados + int(char_pkkills) pos = pos + 1 posstr = str(pos) if color == 1: color_text = "<font color =\"FFFFFF\">" color = 2 htmltext_info = htmltext_info + "<tr><td><center><font color =\"FFFFFF\"><center>" + posstr + "</center></td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_pkkills + "</center></td></tr>" elif color == 2: color_text = "<font color =\"23ADC2\">" color = 1 htmltext_info = htmltext_info + "<tr><td><center><font color =\"23ADC2\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_pkkills + "</center></td></tr>" htmltext_end = "</table></body></html>" htmltext_pklist = htmltext_ini + htmltext_info + htmltext_end con.close() return htmltext_pklist elif event == "1" and cantidad_pago < 3000 : htmltext = "<html><head><title>PK info Online</title></head><body><font color =\"FF0000\">Primero pagame...!! son 3000 adenas.</body></html>" return htmltext# ********** # PvP info * # ********** if event == "2" : total_asesinados = 0 htmltext_ini = "<html><head><title>TOP PvP</title></head><body><table width=300><tr><td><font color =\"FF0000\"><center>Pos.</center></td><td><center><font color =\"FF0000\">Player name</color></center></td><td><center>Kills</center></td></tr>" htmltext_info ="" color = 1 pos = 0 con = L2DatabaseFactory.getInstance().getConnection() pks = con.prepareStatement("SELECT char_name,pvpkills FROM characters WHERE pvpkills>0 and accesslevel=0 order by pvpkills desc limit 15") rs = pks.executeQuery() while (rs.next()) : char_name = rs.getString("char_name") char_pkkills = rs.getString("pvpkills") total_asesinados = total_asesinados + int(char_pkkills) pos = pos + 1 posstr = str(pos) if color == 1: color_text = "<font color =\"FFFFFF\">" color = 2 htmltext_info = htmltext_info + "<tr><td><center><font color =\"FFFFFF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_pkkills + "</center></td></tr>" elif color == 2: color_text = "<font color =\"23ADC2\">" color = 1 htmltext_info = htmltext_info + "<tr><td><center><font color =\"23ADC2\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_pkkills + "</center></td></tr>" htmltext_end = "</table></body></html>" htmltext_pklist = htmltext_ini + htmltext_info + htmltext_end con.close() return htmltext_pklist elif event == "2" and cantidad_pago < 3000 : htmltext = "<html><head><title>PK info Online</title></head><body><font color =\"FF0000\">Primero pagame...!! son 3000 adenas.</body></html>" return htmltext # ************* # Adenas info * # ************* if event == "3" : total_cantidad = 0 htmltext_ini = "<html><head><title>Top Adena</title></head><body><table width=300><tr><td><font color =\"FF0000\"><center>Pos.</center></td><td><center><font color =\"FF0000\">Player name</color></center></td><td><center>Adenas</center></td></tr>" htmltext_info ="" color = 1 pos = 0 con = L2DatabaseFactory.getInstance().getConnection() pks = con.prepareStatement("SELECT count,owner_id FROM items WHERE item_id=57 order by count desc limit 20") rs = pks.executeQuery() while (rs.next()) : cantidad = rs.getString("count") pj_id = rs.getString("owner_id") total_cantidad = total_cantidad + long(cantidad) pos = pos + 1 posstr = str(pos) charname = con.prepareStatement("SELECT char_name FROM characters WHERE charId=" + pj_id) rs2 = charname.executeQuery() while (rs2.next()) : char_name = rs2.getString("char_name") if color == 1: color_text = "<font color =\"FFFFFF\">" color = 2 htmltext_info = htmltext_info + "<tr><td><center><font color =\"FFFFFF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + cantidad + "</center></td></tr>" elif color == 2: color_text = "<font color =\"23ADC2\">" color = 1 htmltext_info = htmltext_info + "<tr><td><center><font color =\"23ADC2\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + cantidad + "</center></td></tr>" htmltext_end = "</table></body></html>" htmltext_pklist = htmltext_ini + htmltext_info + htmltext_end con.close() return htmltext_pklist elif event == "3" and cantidad_pago < 3000 : htmltext = "<html><head><title>Adenas info Online</title></head><body><font color =\"FF0000\">Primero pagame...!! son 100k adenas.</body></html>" return htmltext# ************* # Nobless info * # ************* if event == "4" : total_asesinados = 0 htmltext_ini = "<html><head><title>Top Nobless order by PvP</title></head><body><table width=300><tr><td><center><font color =\"FF0000\">Pos.</td></center><td><center><font color =\"FF0000\">Player name</color></center></td></tr>" htmltext_info ="" color = 1 pos = 0 con = L2DatabaseFactory.getInstance().getConnection() pks = con.prepareStatement("SELECT char_name,pkkills,nobless FROM characters WHERE pkkills>0 and accesslevel=0 order by pkkills desc limit 10") rs = pks.executeQuery() while (rs.next()) : char_name = rs.getString("char_name") char_pkkills = rs.getString("nobless") pos = pos + 1 posstr = str(pos) if color == 1: color_text = "<font color =\"FFFFFF\">" color = 2 htmltext_info = htmltext_info + "<tr><td><center><font color =\"FFFFFF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td></tr>" elif color == 2: color_text = "<font color =\"23ADC2\">" color = 1 htmltext_info = htmltext_info + "<tr><td><center><font color =\"23ADC2\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td></tr>" htmltext_end = "</table></body></html>" htmltext_pklist = htmltext_ini + htmltext_info + htmltext_end con.close() return htmltext_pklist elif event == "4" and cantidad_pago < 3000 : htmltext = "<html><head><title>PK info Online</title></head><body><font color =\"FF0000\">Primero pagame...!! son 3000 adenas.</body></html>" return htmltext # ********** # Clan Top * # ********** if event == "5" : total_asesinados = 0 htmltext_ini = "<html><head><title>TOP Clan</title></head><body><table width=300><tr><td><font color =\"FF0000\"><center>Pos.</center></td><td><center><font color =\"FF0000\">Clan name</color></center></td><td><center>Level</center></td></tr>" htmltext_info ="" color = 1 pos = 0 con = L2DatabaseFactory.getInstance().getConnection() pks = con.prepareStatement("SELECT clan_name,clan_level,reputation_score FROM clan_data WHERE clan_level>0 order by clan_level desc limit 10") rs = pks.executeQuery() while (rs.next()) : char_name = rs.getString("clan_name") char_pkkills = rs.getString("clan_level") total_asesinados = total_asesinados + int(char_pkkills) pos = pos + 1 posstr = str(pos) if color == 1: color_text = "<font color =\"FFFFFF\">" color = 2 htmltext_info = htmltext_info + "<tr><td><center><font color =\"FFFFFF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_pkkills + "</center></td></tr>" elif color == 2: color_text = "<font color =\"23ADC2\">" color = 1 htmltext_info = htmltext_info + "<tr><td><center><font color =\"23ADC2\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_pkkills + "</center></td></tr>" htmltext_end = "</table></body></html>" htmltext_pklist = htmltext_ini + htmltext_info + htmltext_end con.close() return htmltext_pklist elif event == "5" and cantidad_pago < 3000 : htmltext = "<html><head><title>PK info Online</title></head><body><font color =\"FF0000\">Primero pagame...!! son 3000 adenas.</body></html>" return htmltext QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc) for npcId in NPCS: QUEST.addStartNpc(npcId) QUEST.addTalkId(npcId)I cant find the problem :/
Thanks for any help received.
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