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{Share}Res in Oly Exploit Fixed-Jail Escape Exploit Fixed


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This Code Is For Jail Escape Exploit

 

java/lt/equal/gameserver/model/zone/type/L2JailZone.java  

 

                       ((L2PcInstance)character).sendPacket(new SystemMessage(SystemMessageId.LEFT_COMBAT_ZONE));

               }

+                        if (((L2PcInstance) character).isInJail())  

+                                {  

+                                        ((L2PcInstance) character).teleToLocation(-114356, -249645, -2984, false); // Jail  

+                                        ((L2PcInstance) character).sendMessage("You won't escape from jail!");  

+                                        }

       }

 

=========================================================================================

This code is for res in oly exploit

 

java/lt/equal/gameserver/handler/itemhandlers/ScrollOfResurrection.java   ¶

 

               return;

       }

+        if (activeChar.isInOlympiadMode() || activeChar.inObserverMode())

+                activeChar.sendMessage("This Item Cannot Be Used On Olympiad Games.");

+                

              if (activeChar.isMovementDisabled()) return;

 

 

Gredits to me !

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This Code Is For Jail Escape Exploit

 

java/lt/equal/gameserver/model/zone/type/L2JailZone.java  

 

                       ((L2PcInstance)character).sendPacket(new SystemMessage(SystemMessageId.LEFT_COMBAT_ZONE));

               }

+                        if (((L2PcInstance) character).isInJail())  

+                                {  

+                                        ((L2PcInstance) character).teleToLocation(-114356, -249645, -2984, false); // Jail  

+                                        ((L2PcInstance) character).sendMessage("You won't escape from jail!");  

+                                        }

       }

 

=========================================================================================

This code is for res in oly exploit

 

[color=yellow]java/lt/equal/gameserver/handler/itemhandlers/ScrollOfResurrection.java   ¶[/color]

                return; 
        } 
+		        if (activeChar.isInOlympiadMode() [color=green]|| activeChar.inObserverMode()[/color])  //  you dont need that :)
+		                activeChar.sendMessage("This Item Cannot Be Used On Olympiad Games."); 
+		                 
               if (activeChar.isMovementDisabled()) return; 

 

 

Gredits to me !

 

java/lt/equal/gameserver/handler/itemhandlers/ScrollOfResurrection.java   ¶[/color]

 

               return;

       }

+        if (activeChar.isInOlympiadMode()  || activeChar.inObserverMode())  //  you dont need that :)

+                activeChar.sendMessage("This Item Cannot Be Used On Olympiad Games.");

+                

              if (activeChar.isMovementDisabled()) return;

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