Jump to content

Recommended Posts

  • 4 weeks later...
Posted

Doesnt work on interlude.

 

What exactly do you mean? Error while compiling? Or something else.

 

If you expect any help - post DESCRIPTION of your problem.

Posted

+import lt.equal.gameserver.network.serverpackets.ActionFailed;

+import lt.equal.gameserver.network.serverpackets.MagicSkillUser;

+

+/**

+ * @author `Аллигаторы®™

+ *

+ */

+

+public class InvisiblePotion implements IItemHandler

 

 

credits to you ?

Posted

+import lt.equal.gameserver.network.serverpackets.ActionFailed;

+import lt.equal.gameserver.network.serverpackets.MagicSkillUser;

+

+/**

+ * @author `Аллигаторы®™

+ *

+ */

+

+public class InvisiblePotion implements IItemHandler

 

 

credits to you ?

yes
  • 2 weeks later...
  • 4 weeks later...
  • 1 month later...
Posted

hm .. i think in order to don't desbalance  server, you should add an item to allow you see invisible people .. that would take 3 times what get potions needs to be gotten e_e

anyway .. althought i don't like it at all .. it is a good share and useful for some others [maybe for an event :D]

 

Cya :) and again thanks for sharing :D

  • 7 months later...
Posted

Well its a really cool share but... whats the point of players using them?

I think "To village" button would be forgotten...

np man there are 2 more butons : to c.hall / to castle ;)

Posted

@MiddleMan

How about to HQ for sieges? :P

Anyways you know whats my point... Everybody will use the pot and run away when dying..

Also in sieges invis praying will be a fact.... Nvm its a good idea to be used as a skill for ex.

as it was at L2 Pride the Mirage skill....

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Posts

    • L2JMobius C1 System C1 + bonus textures C3 for C1 https://www.mediafire.com/folder/6oh7l7hf34xr9/C1
    • https://prnt.sc/Bkkc0ShGXv9m https://prnt.sc/-JFLvZXsn27A
    • Hello guys want to sell adena in L2 Reborn Signature x1  Stock =14kk good price 
    • Hi guys, I have the following problem, I want to set up two servers on the same dedicated server and I can't.   L2jacis 409 Linux Server. The first gameserver has the following configuration: # ================================================================ # Gameserver setting # ================================================================ # This is transmitted to the clients, so it has to be an IP or resolvable hostname. If this ip is resolvable by Login just leave * Hostname = 190.25.103.103 # Bind ip of the gameserver, use * to bind on all available IPs. GameserverHostname = * GameserverPort = 7777 # The Loginserver host and port. LoginHost = 127.0.0.1 LoginPort = 9014 # This is the server id that the gameserver will request. RequestServerID = 1 # If set to true, the login will give an other id to the server (if the requested id is already reserved). AcceptAlternateID = True UseBlowfishCipher = True # ================================================================ # Database informations # ================================================================ URL = jdbc:mariadb://localhost/server1 Login = server1 Password = server1 I configured the second gameserver like this:   # ================================================================ # Gameserver setting # ================================================================ # This is transmitted to the clients, so it has to be an IP or resolvable hostname. If this ip is resolvable by Login just leave * Hostname = 0.0.0.0 # Bind ip of the gameserver, use * to bind on all available IPs. GameserverHostname = * GameserverPort = 7788 # The Loginserver host and port. LoginHost = 127.0.0.1 LoginPort = 9014 # This is the server id that the gameserver will request. RequestServerID = 2 # If set to true, the login will give an other id to the server (if the requested id is already reserved). AcceptAlternateID = True UseBlowfishCipher = True # ================================================================ # Database informations # ================================================================ URL = jdbc:mariadb://localhost/server2 Login = server2 Password = server2 apart from having tested 0.0.0.0 on the second gameserver I also tried 127.0.0.1 In both cases I see the two servers in the login when I log in, but I try to enter the one with the lowest ping and it kicks me out. The other server always appears with ping 9999 and I try to enter but it doesn't do anything and it freezes the login so I have to log in again. The hexids are in their respective folders. For server 1, it has its hexid inside the gameserver config folder, and I checked that the hexid id is the same id, for example id 1 in the gameserver is also id1 for server 1, and hexid 2 has its hexid 2 for server 2. The server ports are open and listening when I turn on both gameservers. I really don't know what could be wrong. If you could give me some help I would appreciate it. Excuse my English.
  • Topics

×
×
  • Create New...