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Posted

Protections:

*Anti Phx Uknown Packets*

*Anti Phx Enchant*

*Anti Phx Announce*

*Anti Phx Critical Error*

*Anti Phx\ L2JAttacker Script*

*Anti Phx Multisell Enchant*

L2J Attacker

L2J Killer

L2J Killer v2

Noobish Error

And other flooding shits

Fix all trade bugs

Fix for Critical stun/Critical Drain Skill

Fix for Pet Enchant Exploit

Fix for Pet Bug

Flood Protectors

Fix for Overenchant Trade Bug

Fix for all stuck s/a's

Java force bug fixed

Fix for Class master stuck skills

Fix for Subclass bug

*Some Majors*

Bluff Working Like retail (Is Stun)

All this costs with source 10 euro via paysafe+ including weekly updates

 

 

Config:

#---------------------------------------------------------------
#                     Vote Reward System                       -
#---------------------------------------------------------------

votesRequiredForReward = 0

VoteInfoUrl = http://

#---------------------------------------------------------------
# Team vs. Team Event Engine (by FBIagent)                     -
#---------------------------------------------------------------
# enable TvTEvent
TvTEventEnabled = false
# Time Between TvT events (in minutes, 300 = 5 hours)
TvTEventInterval = 300
#  Registration timer (in minutes) from start of event.
TvTEventParticipationTime = 60
#  Event running time, in minutes
TvTEventRunningTime = 20
# TvT Event NPC Details (create a custom npc of type L2TvTEventNpc)
TvTEventParticipationNpcId = 70010
TvTEventParticipationNpcCoordinates = 83425,148585,-3406
# Minimum amount of players allowed in each team 
TvTEventMinPlayersInTeams = 1
TvTEventMaxPlayersInTeams = 20
# Level rules 
TvTEventMinPlayerLevel = 1
TvTEventMaxPlayerLevel = 80
# Teleport delay Timers (in seconds)
TvTEventRespawnTeleportDelay = 10
TvTEventStartLeaveTeleportDelay = 10
# First Team Details (name, start and death x,y,z tp point)
TvTEventTeam1Name = Team1
TvTEventTeam1Coordinates = 148695,46725,-3414
# Second Team Details (name, start and death x,y,z tp point)
TvTEventTeam2Name = Team2
TvTEventTeam2Coordinates = 149999,46728,-3414
# Reward for winning team 
# itemId,amount;itemId,amount;itemId,amount;...
# no ";" at the start or end
TvTEventReward = 57,100000;5575,1000
# TvTEvent Rules
TvTEventTargetTeamMembersAllowed = true
TvTEventPotionsAllowed = false
TvTEventSummonByItemAllowed = false
# Door id's to close/open on start/end
# ex.: 1;2;3;4;5;6
# no ";" at the start or end
TvTEventDoorsCloseOpenOnStartEnd =

#---------------------------------------------------------------
# L2J NPC Buffer by House                                      -
#---------------------------------------------------------------
# Enable / Disable Feature
# Default vale: False
NPCBufferEnabled = False
# Max schemes that a player can store. Please, do not use too big values
# Default value: 4 (one per subclass...)
NPCBufferMaxSchemesPerChar = 4
# Max skills that a player can store in each scheme. Please, do not use too big values.
# This value should match to max buffs a player can carry
# Default value: 24 (max buffs are 20+4 in retail)
NPCBufferMaxSkllsperScheme = 24
# This enables/disables storing character schemes at server shutdown to database
# Default = True
NPCBufferStoreSchemes = True
# This is to bypasss SQL Adena amount reference so that you can set the same cost for all
# or even setting them for free.
# Free = 0
# Disabled = -1 (if you want to read adena from SQL) 
# Default value: -1
NPCBufferStaticCostPerBuff = -1

#-------------------------------------------------------------
#              Death Match Event Engine                      -
#-------------------------------------------------------------
# Players that haven't participated in DM can target the players of the event (?)
DMAllowInterference=false

# By setting the following value to true/false, you enable/disable the use of potions in the event.
DMAllowPotions=false

# Allow/Disallow the participants to have summonings.
DMAllowSummon=false

# When event starts, the participants lose/keep their effects. (debuffing, etc.)
DMOnStartRemoveAllEffects=true

# Allow to unsummon the participants' pets, when event starts.
DMOnStartUnsummonPet=true

#---------------------------------------------------------------
# L2J Pvp Colour system By Sniffer*                            -
#---------------------------------------------------------------
# Enable / Disable Feature
# Default vale: False
EnablePvPColourSystem = False
#Colors and amounts
PvpAmount1 = 100
PvpAmount2 = 200
PvpAmount3 = 300
PvpAmount4 = 400
PvpAmount5 = 500

PvPColor1 = 00FF00
PvPColor2 = 00FF00
PvPColor3 = 00FF00
PvPColor4 = 00FF00
PvPColor5 = 00FF00

 

 

*Additional Features*

If you want your are allowed to choose three mods and will be added for +5 euros

*Events*

Hide and Seek

CTF

Quiz

*Mods*

Faction

3ple Faction

Races Faction

War of races

Dwarf Mods

Elf Mod

D Elf mod

And generaly Race Mods

 

for infos pm me here

 

(Features will be updated weekly)

 

 

Price pack source w/o any mod 10 euros via paysafe or paypal and with mods 20 with paysafe and 15 paypal

 

 

P.S We left dagger blows l2jlike so if y want to reduce their power we can do it and for free :)

Posted

So, lame pack... you see it search it something on net you sell it :D.... its crap...

yes? ok peace you are the god of Java

 

You fixed serk DDoS king ok //social_bow omg go fuck idiot y dont have knowledge neither in l2off nor in l2j so QQ and sell your lame packs

  • 2 weeks later...
Posted

yes? ok peace you are the god of Java

 

You fixed serk DDoS king ok //social_bow omg go -beep- idiot y dont have knowledge neither in l2off nor in l2j so QQ and sell your lame packs

 

you are only scammer + google master... everyone can scam and add some free customs :D

Posted

you are only scammer + google master... everyone can scam and add some free customs :D

i ignore retards like you.. i wont flame non that flames my sell is a disadvantage for you not me... you are retard you get ignore

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