umderto Posted June 15, 2006 Posted June 15, 2006 make video for proof...or u could make some tutorial how to use it.
marvinzin Posted June 16, 2006 Posted June 16, 2006 With this token: 5B 3B 27 2E 5D 39 34 2D 33 31 3D 3D 2D 25 26 40 21 5E 2B 5D I get this message.. 16:56:27 Link LoginServer Succeed. 16:56:58 ->Login LoginServer Timeout.
towa Posted June 20, 2006 Posted June 20, 2006 Parameters of a connection did not changed: LoginServerIP=85.14.217.252 LoginServerPort=3456 ProtocolVersion=656 Token=5f3b352e5d39342d33313d3d2d257854215e5b24 _; 5.] 94-31 ==-% xT! [$ But problem in fldrv.dll with FlowerL2 antibot http://img208.imageshack.us/img208/9623/protocolcapture9df.gif :(
setokaiba's brother Posted June 20, 2006 Posted June 20, 2006 Im happy that u noobs cant use walkers on Dragon.Cuz this server is for PRo players not or stupid cheaters who use exploit,ruin the servers and cal theirselves "PRO" :)
Maxtor Posted June 20, 2006 Posted June 20, 2006 Im happy that u noobs cant use walkers on Dragon.Cuz this server is for PRo players not or stupid cheaters who use exploit' date='ruin the servers and cal theirselves "PRO" :)[/quote'] this site is not for you then.If you dont like it then go find something else.
WTFPWN Posted June 20, 2006 Posted June 20, 2006 I think to cheat on servers is not that easy that everyone can do it, without getting banned, or so. Its mostly hard work and time to test. You can say its stupid, i call it skill do bot on those servers. And remember, there is still a way to do so on dragon-network. So have fun fighting your next PVP against a bot... you can't win :P
SalvationD Posted June 20, 2006 Posted June 20, 2006 Parameters of a connection did not changed: LoginServerIP=85.14.217.252 LoginServerPort=3456 ProtocolVersion=656 Token=5f3b352e5d39342d33313d3d2d257854215e5b24 _; 5.] 94-31 ==-% xT! [$ But problem in fldrv.dll with FlowerL2 antibot http://img208.imageshack.us/img208/9623/protocolcapture9df.gif :( But since it's OOG Walker can you explain why the fldrv.dll would have an effect on the bot connecting to the server? Since the bot loads up via it's own Executable why would that prevent the connection? Or is there something in the fldrv.dll that allows the client to respond in a special way so the game server can tell a difference
towa Posted June 20, 2006 Posted June 20, 2006 I said http://img208.imageshack.us/img208/9623/protocolcapture9df.gif With fldrv.dll client send specific frame before send login and pass encoding by token. Walker first of all send login and password. This is real problem, because l2walker team dont alter bot for us.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now