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Posted

Hello guys as you see Kamael is here and we dont have any good walker to work and time is money as many people says.

Well i am here to make new funs of L2Divine and i wish that will become a new nice thread about that program where we can talk about that. if someone have used it and use it and now have any problem tell it here. :)

Posted

well, i used it, but i don't think it's very safe...

it uses OOG login = No GameGuard...

not very easy to configure, don't have some options, and much more things...

well, i particulary don't liked it..

Posted

go to l2divine page, login into your account

click My Account (on L2Divine's webpage)

put ur game account (not L2Divine Account)

go on L2Divine program.. click File -> Config

configure ur L2Divine account (not your game account)

click File - Create Account

put your game account

enjoy botting with a non-safe program..

Posted

it's unsafe cuz it uses oog login = no game guard = unsafe =)

i'm not talking to u or any1 don't use it, im just talking that it's unsafe. i'm sure about that.

if you want to keep using it, keep using it, and get banned soon

Posted

it's unsafe cuz it uses oog login = no game guard = unsafe =)

i'm not talking to u or any1 don't use it, im just talking that it's unsafe. i'm sure about that.

if you want to keep using it, keep using it, and get banned soon

 

doesnt l2 walker use OOG login also?

Posted

it's safe as save is and the other walker's too i use it atm and i am very glad that what it can do, specially they have active developer in forum that speaking with us and we have give many ideas to improve that program last update was about ss on mobs and destoying item that last version didnt had it :)

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  • Posts

    • PAYPAL& BINANCE PAYPAL& BINANCE
    • Short version: took Vanganth's classic Interlude pack as the starting point and rebuilt the rest on top of the Classic Secret of Empire client (protocol 166).   Stuff that got reworked, but not limited to: The AI is the one I'm proudest of. ~600 individual NPC behavior scripts, all parsed and verified against retail. Aggro range, follow logic, target switching, idle pattern, social actions. All behaving the way they do on the official server, not the way "close enough" L2J packs usually do. ~2,5k skills loaded, full enchant tree, soul crystal absorption rules. Every formula in Formulas.java and StatFunctions.java got rewritten to match retail. Geodata is not excluded. NPCs/spawns, 6k+ templates, 28k+ spawns, all raid bosses, all the standard event content (Olympiad, Seven Signs with Festival of Darkness, Castle Sieges, Clan Hall stuff, Fortress sieges, Dimensional Rift, Four Sepulchers, Cardiff Invasion). all quest scripts. The engine itself runs both Interlude (protocol 740–770) and Secret of Empire (166) off the same codebase, opcode-mapped. The thing I want to be clear about: this is as close to PTS as L2J realistically gets. Most, not all, L2J packs out there have approximated formulas, stub AI, patchy geodata, hardcoded raid scripts. We didn't take that route.   When can you actually play it:   Server most likely opens next year. If I get more dev time over the coming months a beta by end of this year is realistic, possibly earlier. No promises, depends on how much time I can put in.   The server is already playable since the most important work is done. So if you'd like to collaborate, you'll be able to test it fairly soon. The server files are really good. You might even want to use them for your own server if we decide to go that route.   Server tiers being considered: Low-rate retail - the flagship, most likely first server. Strict PTS. Mid-to-high rate, minimal customs - almost certainly happening as a second server. More accessible but the engine integrity stays. Old L2Finest pride-style (high-rate, heavy customs, the original flavor some of you remember) - very low chance and definitely not soon. It's on the list but well behind the first two.   That's where we are. More updates as open beta gets closer.
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