Jump to content

Recommended Posts

Posted

Heloo

 

I wish y like guys... my frist Share here...

 

 

server: http://rapidshare.com/files/90026157/ServidorC5Full.rar - fixed

Fix: http://rapidshare.com/files/76403038/L2ServerC5__shortcut_fix_.zip

Update HTML : http://rapidshare.com/files/76403046/html-ex5.rar

 

Go ahead...

 

Infos

Acknowledged Problems

-------------------------------------------------------------------------

Spouse location in spouse status window isn't implemented

 

                          L2 Extender GM Commands

-------------------------------------------------------------------------

//set grade [0..20] Set player grade (0:No grade;1-10 High Grade; 11-20 Member)

//set votes [0..9] Set recommendation points?

//set social [0..255] Set social points

//set reb_pts [0..255] Set rebirth points on players

//set reb_times [0..255] Set maximum rebirth times

 

//reset reb_stats Reset Rebirth stats for player

//reset reb_skills Reset Rebirth skills

//reset spouse Reset spouse status (must be used on man and woman)

 

//zariche info Check Zariche status

//zariche status Announce Zariche status and location

//zariche trace Teleport to Zariche User

//zariche reset Reset all Zariche status (Weapon will dissapear)

 

//filter add [ip] [mask] Ban IP or subnet

//filter del [ip] [mask] Temporary release IP or subnet

//filter reload Refresh FilterList.txt

 

//create_wyvern [item_id] [pet_level] Create wyvern

//create_pet2 [item_id] [pet_id] [pet_level] Create pet

 

//setkarma [0..99999] Set players karma

//recall2 Recall NPC or players to GM

 

//giveitem1 [item_id] [amount] Give players the defined item, works like //summon

//giveitem2 [item_enchant] [item_id] Give player enchanted items, works like  //summon2

//giveitem3 [item_id_from] [item_id_to] Transfer item from defined area to player, works like //summon3

//deleteitem [item_id] [amount] Delete defined item from player

   

                                Update History

-------------------------------------------------------------------------

2007-01-20

[E] Fixed problem where Karma is 0 after Zariche user relogs

 

2007-01-18

[E] Added function to allow/prohibit female proposal and homoerotism

[E] Fixed problem with member's skill, armor sets passive skill for +6 aren't effective

 

2007-01-17

[E] Fixed errors on rebirth times when it's stored in db

 

2007-01-14

[E] Added auto grant/remove Hero's skill, can be defined at members section under extender user interface *Note

[E] Fixed faulty teleportation feature

 

Note: Please define skill parameters for Skill ID 375, 376, 1374, 1375 and 1376 beforehand.

 

2007-01-13

[E] Added repeated announcement for siege time, value is user defined on how soon before siege starts (please renew SysMessage.txt -2000103)

 

2007-01-12

[E] Added feature where name and nickname will change according to social value *Note

[E] Added GM command //set [type] [value], can be used for these commands: //set_vip_pts, //set_reb_pts, //set_reb_times

[E] Added GM command //reset [type], can be used with the following commands: //reset_reb_stats, //reset_reb_skills, //reset_spouse

[E] Changed formula for interval EXP reward (Note: when EXP rewarded is lower than 42000 for lv 79/80, total EXP won't be increased)

 

Note:

Member: Gold/Gold;

Married Man: Green/Green;

Married Woman: Orange/Orange;

Social Value 0: White/Green;

Social Value 1-63: Blue/Green;

Social Value 64-127: Green/Green;

Social Value 128-191: Green/Blue;

Social Value 192-255: Green/Green;

 

2007-01-05

[E] Added feature to rewards online players EXP or item at defined interval

 

2006-12-27

[E] Fixed rebirth HTML error reporting of PDEF and MATK value *Note

[E] Added new GM commands //giveitem1, //giveitem2, //giveitem3, and //deleteitem

[E] Skill effect of i_sp is changed to delevel when it's -1 to -100 (e.g. {i_sp;-1;diff} will delevel 1 level) *note

[E] Skill effect of i_sp is changed to set accumulated points when it's -101 to -110 (e.g. {i_sp;-101;diff} will be used to set 1 accumulated point)

[E] Skill effect of i_sp is changed to set member level when it's -111 to -120 (e.g. {i_sp;-111;diff} will set 1 member level)

[E] Skill effect of i_sp is changed to reduce EXP when it's -121 to -21 billion (e.g. {i_sp;-1000;diff} is use to reduce 1000 EXP)

 

*Note: Please renew SysMessage.txt, ex_rebirth_combat.htm

 

2006-12-18

[E] Added functions to dynamically enable/disable env.int glows

[E] Fixed problem where SP is reduced when deleveling scroll is used

 

2006-12-15

[E] Fixed teleportation ability is unusable when player learned [Return to Giran] Skill

[E] Fixed problem where if player name exceeds 8 character, they aren't able to check/set clan priviledges

 

2006-12-12

[E] Added GM command //recall2

[E] Added teleport ability, player can activate extender user interface and click teleportation (please renew serverside html)

 

2006-12-06

[E] Recommendation can be used on same players multiple times

 

2006-12-05

[E] Dagger class -- Fatal strike will only be effective against players (Effect reduce CP to 0), uneffective against NPC

[E] Fixed false report of "You can feel the effect of Fatal Attack" from reporting to attacker to victim

 

2006-12-04

[E] Fixed faulty report when clan alliance exceeds 12

 

2006-12-03

[E] Added features where mobs won't drop defined item

 

2006-12-02

[E] GM command //setkarma no longer restrict for GM only

 

2006-11-30

[E] Unowned Zariche dissapear after someones pickup when it's already expired is changed to auto dissapear when expire even if nobody picks it up

 

2006-11-24

[E] Dynamically set whether spouse teleport is usable, and whether battle/chaotic status is able to use spouse teleport

 

2006-11-23

[E] Added reward for rebirth

[E] Rebirth times can be increased with exchange rebirth points is changed to increase rebirth times when using rebirth points

 

2006-11-21

[E] Added new GM command to create wyvern (//create_wyvern) and create any mobs as pet with (//create_pet2) command

 

Note:

1. Please add @wyvern to categorydata.txt under strider and pet_group category

2. Mount/Unmount is usable when riding wyvern

 

2006-11-20

[E] Fixed when BOSS is killed, EXP will overflow and cause characters to turn to Lv 1

[E] Added packet filter mechanism (Please refer to PacketFilter.ini and copy that to L2Server folder)

 

2006-11-18

[E] Added members priviledged skill acquire (skill will remain after reborn/subjob, if member status is removed skill will dissapear as well)

[E] Fixed problem of when Summons are paralyzed, damage reflecting spells will remain effective

 

2006-11-16

[E] Fixed EXP won't reduce if player dies

 

2006-11-15

[E] Added support for C5.5 new headgears

[E] blessed parameter in itemdata.txt is used to define weapon glow effect level (set 0 for default enchant level)

[E] blessed parameter in itemdata can be used to define level of enchant to activate armor set effects (set 0 for default value 6)

[E] skill effect i_sp value from -1 to -99 is changed to cause delevel (e.g. {i_sp;-1;diff) will delevel 1 lv) *Note 1

[E] Skill effect i_sp value from -100 to -21 billion can be used to deduct EXP value (e.g. {i_sp;-100;diff} will deduct 100 EXP) *Note 2

 

Note:

1. Experience will be 0% after deleveling (Lv80 100% will reduce to Lv79 0%)

2. Level 1 character will be remain Lv 1 after EXP reduction or delevel, Lv 79/80 will have accurate EXP reduction/Delevel value

 

2006-11-14

[E] Added hero glow upon equipping defined headgear item id (Hero will have glow even if not equipped with that headgear)

 

2006-11-13

[E] Added announcement for Castle owners, for castle owner to ride wyvern simply ride a strider and equip castle owner helm

 

2006-11-10

[E] Added features to adjust character level after rebirth (Instead of 1), and user defined rebirth point reward for each rebirth

 

2006-11-09

[E] Renewed mechanism for clan members limit check

 

2006-11-06

[E] Renewed examination mechanism, to disable all examination  when examination period is set to 0, other options set to 0 will disable the corresponding examination

 

2006-11-05

[E] Disconnect user if protocol version isn't reported within a timeout defined

 

2006-11-02

[E] Adjusted enter world timeout disconnection to disconnection when no request packets are sent

[E] Fixed CP restoration for players who picks up Zariche

[E] Fixed problem where players slaughtered by Zariche and Zariche user still drops item

 

2006-10-31

[E] Added feature where user will disconnect if they didn't enter world within a defined duration

[E] Add interval limitations between adding/removing hot keys

[E] Added support for Zariche tracking on C5.5 client

 

2006-10-30

[E] Added packet logging feature, go to Host -> Packet Log menu to enable or disable function

 

2006-10-29

[E] Fixed problem where when S grade mastery will dissapear when reborned characters relogs

[E] Fixed problem where Zariche user Karma/PK not restored when Zariche expires during user offline

 

2006-10-28

[E] Added Zariche sword glow effect

 

2006-10-27

[E] Fixed problem where clan priviledge for players isn't refreshed in synch with players status, causing clan features to be unusable

[E] Added Zariche system administrative command (//zariche [info | status | trace | reset])

[E] Added to announce Zariche status globally at every interval defined

[E] Added feature where members will be able to gain extra EXP and rewards *Note

 

Note: Please use //setgrade command to set players members level (0: no grade, 1-10 high grade, 11-20 members)

 

2006-10-26

[E] Added permanent IP ban to banned IP that still spams server with connection

[E] Added IP connectivity administrative GM commands

 

Note:

1. Using independent filter settings, please refer to FilterList.txt to understand it's format (Unused IP for security)

2. Banned IP's SYN will be discarded, because banned IP cannot establish any connection with server

3. Use Extend -> Host -> Manage Filters to use IP filter list, Reload Filters function can be used to refresh filter list

4. //filter add can be used to add IP into the IP filter list and be effective immediately

 

2006-10-24

[E] Skill feature for Zariche where when it's user dies and Zariche drops, Zariche power will be reinitialized

[E] Added feature where Zariche cannot combat with low level players

 

2006-10-23

[E] Fixed skill enchanting error where players unable to enchant skill at level 79/80 *Note

 

Note: Skill enhance has been changed to not consume EXP, but consume 10 times the amount of SP needed.

 

2006-10-22

[E] Fixed problem where clan members unable to use clan feature

[E] Fixed clan priviledge window of faulty report for number of clan members *Note

 

Note: Please execute DBScripts\PledgePower_proc.sql

 

2006-10-21

[E] Added feature to disable Rebirth point exchange function when player is dead

[E] Added feature to limit maximum connection per IP and maximum recurrent connection per duration per IP

 

2006-10-20

[E] Fixed faulty location announcement when Zariche user comes online

[E] Fixed faulty quest status when players relogin

[E] Added character rank *Note

 

Note:

0 Vagabond: No Clan 5. Baron: Nobless

1 Vassal: 6. Viscount: Clan Leader

2: Heir: Clan member 7: Count: Member

3: Knight: 8: Marquis: Hero

4: Elder: Reborned Players

 

2006-10-18

[E] Fixed problem with fishing and Inventory Slot increase skills unable to learn

 

2006-10-17

[E] Fixed Clan Priviledge problem

[E] Added a feature where Zariche users won't be able to receive buffs or heal

[E] Added a feature where when Zariche user kills another player, Zariche will be engulfed in flame

[E] Added a feature where when Zariche user kills another player, that player killed won't have item drop and EXP drop penalty

[E] After Zariche is dropped from a player and picked up, announcement for that new player that picked up Zariche is fixed to be more precise when he kills another player or teleport to a new zone.\

 

2006-10-16

[E] Added Zariche features where it's users won't be able to join a party

[E] Added Zariche features where it's users will automatically withdraw from party, and HP/MP/CP will be fully restored

 

2006-10-15

[E] Fixed server crashing issue when announcement contains % character

[E] Fixed faulty Zariche duration settings

[E] Added Seal Stone drop rate uneffected by Adena drop rate

[E] Added a feature where all players will get an announcement when Zariche user using teleport

 

2006-10-14

[E] Fixed system status showing unknown area when displaying Zariche and spouse location

[E] Added GM IP filter, bypass keyword filter, DB connection settings interface

[E] Added Zariche appearance red sky and earthquake effect

[E] Added Zariche administrative GM commands

 

2006-10-12

[E] Added Extender Menu announcement administrative command for GM

 

2006-10-11

[E] Fixed dissapearing hotkeys and problem with hotkeys turning grey

[E] Fixed dissapearing rebirth skill after relogin

[E] Fixed EXP reduction when level 78 players kills lower level monsters

[E] Added Rebirth Skill Setting interface

[E] Added a feature to dynamically adjust few types of rates (adena, exp, drops, etc.)

 

2006-10-09

[E] Added rebirth, marriage, zariche settings interface

[E] Added spouse party invite feature in marriage interface

[E] Simultaneously equipping 2 headgears supported, can be unequipped normally, there is no need to re-equip after relogin *Note1 Note2

[E] Added rebirth required level and level after return rebirth points settings in rebirth system settings. *Note 3

[E] Social option can be used to show [Extended User Menu] and [Members User Menu]. Note 4

 

Note:

1. 8184 8185 8186 will be occupying both headgear slot, please define  slot_bit_type={hair} for these items in itemdata.txt

2. 8187 8188 8189 will be occupying right headgear slot, please define  slot_bit_type={back} for these items in  itemdata.txt

3. Please renew html files

4. Please edit actionname.dat, for actual image please refer to Menu.jpg

 

 

 

Posted

gimme some info about skills and other crap.

Acknowledged Problems

-------------------------------------------------------------------------

Spouse location in spouse status window isn't implemented

 

                          L2 Extender GM Commands

-------------------------------------------------------------------------

//set grade [0..20] Set player grade (0:No grade;1-10 High Grade; 11-20 Member)

//set votes [0..9] Set recommendation points?

//set social [0..255] Set social points

//set reb_pts [0..255] Set rebirth points on players

//set reb_times [0..255] Set maximum rebirth times

 

//reset reb_stats Reset Rebirth stats for player

//reset reb_skills Reset Rebirth skills

//reset spouse Reset spouse status (must be used on man and woman)

 

//zariche info Check Zariche status

//zariche status Announce Zariche status and location

//zariche trace Teleport to Zariche User

//zariche reset Reset all Zariche status (Weapon will dissapear)

 

//filter add [ip] [mask] Ban IP or subnet

//filter del [ip] [mask] Temporary release IP or subnet

//filter reload Refresh FilterList.txt

 

//create_wyvern [item_id] [pet_level] Create wyvern

//create_pet2 [item_id] [pet_id] [pet_level] Create pet

 

//setkarma [0..99999] Set players karma

//recall2 Recall NPC or players to GM

 

//giveitem1 [item_id] [amount] Give players the defined item, works like //summon

//giveitem2 [item_enchant] [item_id] Give player enchanted items, works like  //summon2

//giveitem3 [item_id_from] [item_id_to] Transfer item from defined area to player, works like //summon3

//deleteitem [item_id] [amount] Delete defined item from player

   

                                Update History

-------------------------------------------------------------------------

2007-01-20

[E] Fixed problem where Karma is 0 after Zariche user relogs

 

2007-01-18

[E] Added function to allow/prohibit female proposal and homoerotism

[E] Fixed problem with member's skill, armor sets passive skill for +6 aren't effective

 

2007-01-17

[E] Fixed errors on rebirth times when it's stored in db

 

2007-01-14

[E] Added auto grant/remove Hero's skill, can be defined at members section under extender user interface *Note

[E] Fixed faulty teleportation feature

 

Note: Please define skill parameters for Skill ID 375, 376, 1374, 1375 and 1376 beforehand.

 

2007-01-13

[E] Added repeated announcement for siege time, value is user defined on how soon before siege starts (please renew SysMessage.txt -2000103)

 

2007-01-12

[E] Added feature where name and nickname will change according to social value *Note

[E] Added GM command //set [type] [value], can be used for these commands: //set_vip_pts, //set_reb_pts, //set_reb_times

[E] Added GM command //reset [type], can be used with the following commands: //reset_reb_stats, //reset_reb_skills, //reset_spouse

[E] Changed formula for interval EXP reward (Note: when EXP rewarded is lower than 42000 for lv 79/80, total EXP won't be increased)

 

Note:

Member: Gold/Gold;

Married Man: Green/Green;

Married Woman: Orange/Orange;

Social Value 0: White/Green;

Social Value 1-63: Blue/Green;

Social Value 64-127: Green/Green;

Social Value 128-191: Green/Blue;

Social Value 192-255: Green/Green;

 

2007-01-05

[E] Added feature to rewards online players EXP or item at defined interval

 

2006-12-27

[E] Fixed rebirth HTML error reporting of PDEF and MATK value *Note

[E] Added new GM commands //giveitem1, //giveitem2, //giveitem3, and //deleteitem

[E] Skill effect of i_sp is changed to delevel when it's -1 to -100 (e.g. {i_sp;-1;diff} will delevel 1 level) *note

[E] Skill effect of i_sp is changed to set accumulated points when it's -101 to -110 (e.g. {i_sp;-101;diff} will be used to set 1 accumulated point)

[E] Skill effect of i_sp is changed to set member level when it's -111 to -120 (e.g. {i_sp;-111;diff} will set 1 member level)

[E] Skill effect of i_sp is changed to reduce EXP when it's -121 to -21 billion (e.g. {i_sp;-1000;diff} is use to reduce 1000 EXP)

 

*Note: Please renew SysMessage.txt, ex_rebirth_combat.htm

 

2006-12-18

[E] Added functions to dynamically enable/disable env.int glows

[E] Fixed problem where SP is reduced when deleveling scroll is used

 

2006-12-15

[E] Fixed teleportation ability is unusable when player learned [Return to Giran] Skill

[E] Fixed problem where if player name exceeds 8 character, they aren't able to check/set clan priviledges

 

2006-12-12

[E] Added GM command //recall2

[E] Added teleport ability, player can activate extender user interface and click teleportation (please renew serverside html)

 

2006-12-06

[E] Recommendation can be used on same players multiple times

 

2006-12-05

[E] Dagger class -- Fatal strike will only be effective against players (Effect reduce CP to 0), uneffective against NPC

[E] Fixed false report of "You can feel the effect of Fatal Attack" from reporting to attacker to victim

 

2006-12-04

[E] Fixed faulty report when clan alliance exceeds 12

 

2006-12-03

[E] Added features where mobs won't drop defined item

 

2006-12-02

[E] GM command //setkarma no longer restrict for GM only

 

2006-11-30

[E] Unowned Zariche dissapear after someones pickup when it's already expired is changed to auto dissapear when expire even if nobody picks it up

 

2006-11-24

[E] Dynamically set whether spouse teleport is usable, and whether battle/chaotic status is able to use spouse teleport

 

2006-11-23

[E] Added reward for rebirth

[E] Rebirth times can be increased with exchange rebirth points is changed to increase rebirth times when using rebirth points

 

2006-11-21

[E] Added new GM command to create wyvern (//create_wyvern) and create any mobs as pet with (//create_pet2) command

 

Note:

1. Please add @wyvern to categorydata.txt under strider and pet_group category

2. Mount/Unmount is usable when riding wyvern

 

2006-11-20

[E] Fixed when BOSS is killed, EXP will overflow and cause characters to turn to Lv 1

[E] Added packet filter mechanism (Please refer to PacketFilter.ini and copy that to L2Server folder)

 

2006-11-18

[E] Added members priviledged skill acquire (skill will remain after reborn/subjob, if member status is removed skill will dissapear as well)

[E] Fixed problem of when Summons are paralyzed, damage reflecting spells will remain effective

 

2006-11-16

[E] Fixed EXP won't reduce if player dies

 

2006-11-15

[E] Added support for C5.5 new headgears

[E] blessed parameter in itemdata.txt is used to define weapon glow effect level (set 0 for default enchant level)

[E] blessed parameter in itemdata can be used to define level of enchant to activate armor set effects (set 0 for default value 6)

[E] skill effect i_sp value from -1 to -99 is changed to cause delevel (e.g. {i_sp;-1;diff) will delevel 1 lv) *Note 1

[E] Skill effect i_sp value from -100 to -21 billion can be used to deduct EXP value (e.g. {i_sp;-100;diff} will deduct 100 EXP) *Note 2

 

Note:

1. Experience will be 0% after deleveling (Lv80 100% will reduce to Lv79 0%)

2. Level 1 character will be remain Lv 1 after EXP reduction or delevel, Lv 79/80 will have accurate EXP reduction/Delevel value

 

2006-11-14

[E] Added hero glow upon equipping defined headgear item id (Hero will have glow even if not equipped with that headgear)

 

2006-11-13

[E] Added announcement for Castle owners, for castle owner to ride wyvern simply ride a strider and equip castle owner helm

 

2006-11-10

[E] Added features to adjust character level after rebirth (Instead of 1), and user defined rebirth point reward for each rebirth

 

2006-11-09

[E] Renewed mechanism for clan members limit check

 

2006-11-06

[E] Renewed examination mechanism, to disable all examination  when examination period is set to 0, other options set to 0 will disable the corresponding examination

 

2006-11-05

[E] Disconnect user if protocol version isn't reported within a timeout defined

 

2006-11-02

[E] Adjusted enter world timeout disconnection to disconnection when no request packets are sent

[E] Fixed CP restoration for players who picks up Zariche

[E] Fixed problem where players slaughtered by Zariche and Zariche user still drops item

 

2006-10-31

[E] Added feature where user will disconnect if they didn't enter world within a defined duration

[E] Add interval limitations between adding/removing hot keys

[E] Added support for Zariche tracking on C5.5 client

 

2006-10-30

[E] Added packet logging feature, go to Host -> Packet Log menu to enable or disable function

 

2006-10-29

[E] Fixed problem where when S grade mastery will dissapear when reborned characters relogs

[E] Fixed problem where Zariche user Karma/PK not restored when Zariche expires during user offline

 

2006-10-28

[E] Added Zariche sword glow effect

 

2006-10-27

[E] Fixed problem where clan priviledge for players isn't refreshed in synch with players status, causing clan features to be unusable

[E] Added Zariche system administrative command (//zariche [info | status | trace | reset])

[E] Added to announce Zariche status globally at every interval defined

[E] Added feature where members will be able to gain extra EXP and rewards *Note

 

Note: Please use //setgrade command to set players members level (0: no grade, 1-10 high grade, 11-20 members)

 

2006-10-26

[E] Added permanent IP ban to banned IP that still spams server with connection

[E] Added IP connectivity administrative GM commands

 

Note:

1. Using independent filter settings, please refer to FilterList.txt to understand it's format (Unused IP for security)

2. Banned IP's SYN will be discarded, because banned IP cannot establish any connection with server

3. Use Extend -> Host -> Manage Filters to use IP filter list, Reload Filters function can be used to refresh filter list

4. //filter add can be used to add IP into the IP filter list and be effective immediately

 

2006-10-24

[E] Skill feature for Zariche where when it's user dies and Zariche drops, Zariche power will be reinitialized

[E] Added feature where Zariche cannot combat with low level players

 

2006-10-23

[E] Fixed skill enchanting error where players unable to enchant skill at level 79/80 *Note

 

Note: Skill enhance has been changed to not consume EXP, but consume 10 times the amount of SP needed.

 

2006-10-22

[E] Fixed problem where clan members unable to use clan feature

[E] Fixed clan priviledge window of faulty report for number of clan members *Note

 

Note: Please execute DBScripts\PledgePower_proc.sql

 

2006-10-21

[E] Added feature to disable Rebirth point exchange function when player is dead

[E] Added feature to limit maximum connection per IP and maximum recurrent connection per duration per IP

 

2006-10-20

[E] Fixed faulty location announcement when Zariche user comes online

[E] Fixed faulty quest status when players relogin

[E] Added character rank *Note

 

Note:

0 Vagabond: No Clan 5. Baron: Nobless

1 Vassal: 6. Viscount: Clan Leader

2: Heir: Clan member 7: Count: Member

3: Knight: 8: Marquis: Hero

4: Elder: Reborned Players

 

2006-10-18

[E] Fixed problem with fishing and Inventory Slot increase skills unable to learn

 

2006-10-17

[E] Fixed Clan Priviledge problem

[E] Added a feature where Zariche users won't be able to receive buffs or heal

[E] Added a feature where when Zariche user kills another player, Zariche will be engulfed in flame

[E] Added a feature where when Zariche user kills another player, that player killed won't have item drop and EXP drop penalty

[E] After Zariche is dropped from a player and picked up, announcement for that new player that picked up Zariche is fixed to be more precise when he kills another player or teleport to a new zone.\

 

2006-10-16

[E] Added Zariche features where it's users won't be able to join a party

[E] Added Zariche features where it's users will automatically withdraw from party, and HP/MP/CP will be fully restored

 

2006-10-15

[E] Fixed server crashing issue when announcement contains % character

[E] Fixed faulty Zariche duration settings

[E] Added Seal Stone drop rate uneffected by Adena drop rate

[E] Added a feature where all players will get an announcement when Zariche user using teleport

 

2006-10-14

[E] Fixed system status showing unknown area when displaying Zariche and spouse location

[E] Added GM IP filter, bypass keyword filter, DB connection settings interface

[E] Added Zariche appearance red sky and earthquake effect

[E] Added Zariche administrative GM commands

 

2006-10-12

[E] Added Extender Menu announcement administrative command for GM

 

2006-10-11

[E] Fixed dissapearing hotkeys and problem with hotkeys turning grey

[E] Fixed dissapearing rebirth skill after relogin

[E] Fixed EXP reduction when level 78 players kills lower level monsters

[E] Added Rebirth Skill Setting interface

[E] Added a feature to dynamically adjust few types of rates (adena, exp, drops, etc.)

 

2006-10-09

[E] Added rebirth, marriage, zariche settings interface

[E] Added spouse party invite feature in marriage interface

[E] Simultaneously equipping 2 headgears supported, can be unequipped normally, there is no need to re-equip after relogin *Note1 Note2

[E] Added rebirth required level and level after return rebirth points settings in rebirth system settings. *Note 3

[E] Social option can be used to show [Extended User Menu] and [Members User Menu]. Note 4

 

Note:

1. 8184 8185 8186 will be occupying both headgear slot, please define  slot_bit_type={hair} for these items in itemdata.txt

2. 8187 8188 8189 will be occupying right headgear slot, please define  slot_bit_type={back} for these items in  itemdata.txt

3. Please renew html files

4. Please edit actionname.dat, for actual image please refer to Menu.jpg

 

  • 1 month later...
Guest
This topic is now closed to further replies.


  • Posts

    • Winter is the time to save with benefits. Activate the promo code SOCNET on your first order and get a 15% discount on the entire assortment! Go to the store (website) Go to the store (Telegram bot)
    • Winter is the time to save with benefits. Activate the promo code SOCNET on your first order and get a 15% discount on the entire assortment! Go to the store (website) Go to the store (Telegram bot)
    • L2 Kings    Stage 1 – The Awakening Dynasty and Moirai Level Cap: 83 Gear: Dynasty -Moirai & Weapons (Shop for Adena + Drop from mobs/instances ) Masterwork System: Available (Neolithics S required with neolithics u can do armor parts foundation aswell) Class Cloaks: Level 1 - Masterwork sets such us moirai/dynasty stats are boosted also vesper(stage 2) Olf T-Shirt: +6 (fails don’t reset) safe is +2 Dolls: Level 1 Belts: Low & Medium Enchant: Safe +3 / Max +8 / Attribution Easy in Moirai-Dynasty . Main Zones: Varka Outpost: Easy farm, Adena, EXP for new players = > 80- 100kk hour Dragon Valley: Main farm zone — , 100–120kk/hour Weapon Weakness System active (all classes can farm efficiently) Archers get vampiric auto-hits vs mobs Dragon Valley Center: Main Party Zone — boosted drops (Blessed enchants, Neolithics chance) => farm like 150-200kk per hour. Dragon Valley North: Spoil Zone (Asofe + crafting materials for MW) Primeval Isle: Safe autofarm zone (low adena for casual players) ==> 50kk per hour Forge of the Gods & Imperial Tomb: Available from Stage 1 (lower Adena reward in compare with Dragon Valley) Hellbound also avaliable from stage 1 In few words all zones opened but MAIN farm zone with boosted adena and drops is Dragon valley also has more mobs Instances: Zaken (24h Reuse) → Instead of Vespers drop Moirai , 100% chance to drop 1 of 9 dolls lvl 1, Zaken 7-Day Jewelry Raid Bosses (7 RBs): Drop Moirai Parts + Neolithic S grade instead of Vespers parts that has 7 Rb Quest give Icarus Weapons Special Feature 7rb bosses level up soul crystals aswell. Closed Areas : Monaster of SIlence, LOA, ( It wont have mobs) / Mahum Quest/Lizardmen off) Grand Epics: Unlocked on Day 4 of Stage 1 → Antharas, Valakas, Baium, AQ, etc ================================================================================= Stage 2 – Rise of Vespers Level Cap: 85 Gear: Moirai Armors (Adena GM SHOP / Craft/ Drop) Weapons: Icarus Cloaks: Level 2 Olf: +8 Dolls: Level 2 Belts: High & Top Enchant: Safe +3 / Max +8 Masterwork can be with Neolithics S84 aswell but higher so craft will be usefull aswell. 7 Raid Boss Quest Updated: Now works retail give vesper weapons 7rb Bosses Drops : Vespers Instances: Zaken : Drops to retail vespers + the dolls and the extra items that we added on stage 1 New Freya Instance: Added — drops vespers and instead of mid s84 weapons will drop vespers . Extra drops Blessed Bottle of Freya - drops 100% chance 1 of 9 dolls. Farm Areas Dragon Valley remains main farm New Zone : Lair of Antharas (mobs nerfed and added drop Noble stone so solo players can farm too) New Party Zone : LOA Circle   ============================================================================   Stage 3 – The Vorpal ERA Gear: Vorpal Unclock Cloaks: Level 3 Olf: +10 (max cap) Dolls: Level 3 Enchant: Safe +3 / Max +12 Farm Zones : Dragon Valley Center Scorpions becomes a normal solo zone (no longer party zone) Drops:   LOA & Knorik → Mid Weapons avaliable in drop New Party Zone Kariks Instances: Easy Freya Drops Mid Weapons Frintezza Release =================================================================================     Stage 4 – Elegia Era (Final Stage) Elegia Unlock Gear: Elegia Weapons: Elegia TOP s84 ( farmed via H-Freya/ Drops ) Cloaks: Level 5 Dolls: Level 3 (final bonuses) Enchant: Safe +6 / Max +16 Instances: Hard Freya → Drops Elegia Weapons + => The Instance will drop 2-3 parts for sure and also will be able to Join with 7 people . Party Zone will have also drop chances for elegia armor parts and weapons but small   Events (Hourly): Win: 50 Event Medals + 3 GCM + morewards Lose: 25 Medals + 1 GCM + more rewards Tie: 30 Medals + 2 GCM + more rewards   ================================================================================ Epic Fragments Currency Participating in Daily Bosses mass rewarding all players Participating in Instances (zaken freya frintezza etc) all players get reward ================================================================================ Adena - Main server currency (all items in gm shop require adena ) Event Medals (Festival Adena) - Event shop currency Donation coins you can buy with them dressme,cosmetics and premium account Epic Fragments you can buy with them fake epic jewels Olympiad Tokens you can buy many items from olympiad shop (Hero Coin even items that are on next stages) Olympiad Win = 1000 Tokens / Lose = 500 Tokens ================================================================================= Offline Autofarm Allows limited Offline farming requires offline autofarm ticket that you get by voting etc ================================================================================= Grand Epics have Specific Custom NPC that can spawn Epics EU/LATIN TIME ZONE ================================================================================= First Olympiad Day 19 December First Heroes 22 December ( 21 December Last day of 1st Period) After that olympiad will be weekly. ================================================================================= Item price and economy Since adena is main coin of server and NOT donation coins we will always add new items in gm shop with adena in order to burn the adena of server and not be inflation . =================================================================================        
    • Hello, I'd like to change a title color for custom npc.  I created custom NPC, cloned existing. I put unique id for it in npcname-e, npcgrp and database. I have "0" to serverSideName in db, so that it would use npcname-e, but instead it has "NoNameNPC"and no title color change.
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock