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well i didnt used to had that issue u reffering , u can always lower the page value that would show on each page . keep in mind it was taken from h5 that it can handle more html length than interlude . package handlers.admincommandhandlers; import org.l2jmobius.gameserver.handler.IAdminCommandHandler; import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.item.instance.Item; import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage; import org.l2jmobius.gameserver.util.Util; public class AdminInventory implements IAdminCommandHandler { private static final String[] ADMIN_COMMANDS = { "admin_showinv", "admin_delete_item" }; @Override public boolean useAdminCommand(String command, Player activeChar) { WorldObject target = activeChar.getTarget(); if (target == null || !target.isPlayer()) { activeChar.sendPacket(SystemMessageId.INVALID_TARGET); return false; } if (command.startsWith(ADMIN_COMMANDS[0])) { if (command.length() > ADMIN_COMMANDS[0].length()) { String com = command.substring(ADMIN_COMMANDS[0].length() + 1); if (Util.isDigit(com)) { showItemsPage(activeChar, Integer.parseInt(com)); } } else { showItemsPage(activeChar, 0); } } int count = 1; if (command.contains(ADMIN_COMMANDS[1])) { String[] parts = command.split(" "); if (parts.length == 3) { try { count = Integer.parseInt(parts[2]); } catch (NumberFormatException e) { activeChar.sendMessage("Invalid quantity format."); return false; } } if (count == 0) { activeChar.sendMessage("Quantity must be 1 or above, or left blank for default."); showItemsPage(activeChar, 0); return false; } String val = parts[1]; target.getActingPlayer().destroyItem("GM Destroy", Integer.parseInt(val), count, null, true); showItemsPage(activeChar, 0); } return true; } private void showItemsPage(Player activeChar, int page) { final WorldObject target = activeChar.getTarget(); final Player player = target.getActingPlayer(); final Item[] items = player.getInventory().getItems().toArray(new Item[0]); int maxItemsPerPage = 13; int maxPages = items.length / maxItemsPerPage; if (items.length > (maxItemsPerPage * maxPages)) { maxPages++; } if (page > maxPages) { page = maxPages; } int itemsStart = maxItemsPerPage * page; int itemsEnd = items.length; if ((itemsEnd - itemsStart) > maxItemsPerPage) { itemsEnd = itemsStart + maxItemsPerPage; } final NpcHtmlMessage adminReply = new NpcHtmlMessage(0); adminReply.setFile(activeChar, "data/html/admin/inventory.htm"); adminReply.replace("%PLAYER_NAME%", activeChar.getName()); StringBuilder sbPages = new StringBuilder(); for (int x = 0; x < maxPages; x++) { int pagenr = x + 1; sbPages.append("<td><button value=\"" + pagenr + "\" action=\"bypass -h admin_showinv " + x + "\" width=20 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>"); } adminReply.replace("%PAGES%", sbPages.toString()); StringBuilder sbItems = getStringBuilder(itemsStart, itemsEnd, items); adminReply.replace("%ITEMS%", sbItems.toString()); activeChar.sendPacket(adminReply); } private static StringBuilder getStringBuilder(int itemsStart, int itemsEnd, Item[] items) { StringBuilder sbItems = new StringBuilder(); sbItems.append("<table width=270>"); sbItems.append("<tr>"); sbItems.append("<td width=24><b> </b></td>"); sbItems.append("<td width=120><b> </b></td>"); sbItems.append("<td width=90><b>Count</b></td>"); sbItems.append("<td width=65><b>Quantity</b></td>"); sbItems.append("</tr>"); for (int i = itemsStart; i < itemsEnd; i++) { Item item = items[i]; sbItems.append("<tr>"); sbItems.append("<td><img src=").append(item.getTemplate().getIcon()).append(" width=24 height=24></td>"); sbItems.append("<td>").append(item.getName()).append("</td>"); sbItems.append("<td>").append(item.getCount()).append("</td>"); sbItems.append("<td>"); sbItems.append("<edit var=\"itemCount_").append(i).append("\" width=40>"); sbItems.append("</td>"); sbItems.append("<td><button action=\"bypass -h admin_delete_item ").append(item.getObjectId()).append(" $itemCount_").append(i).append("\" width=16 height=16 back=\"L2UI_ct1.Button_DF_Delete\" fore=\"L2UI_ct1.Button_DF_Delete\"></button></td>"); sbItems.append("</tr>"); } sbItems.append("</table>"); return sbItems; } @Override public String[] getAdminCommandList() { return ADMIN_COMMANDS; } } Since i did jumped to mobius here the mobius one with quantity field aswell . feel free to adapt it back to acis or wherever <html><body><title>Inventory : %PLAYER_NAME%</title> <center> <table width=270> <tr> %PAGES% </tr> </table> </center> <br> %ITEMS% </body> </html>
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DISCORD SERVER: 2MVCtXHvbH
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~ DISCORD SERVER: 2MVCtXHvbH DISCORD SERVER: 2MVCtXHvbH
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DISCORD SERVER: 2MVCtXHvbH
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n0t1s15
Hi i m newbie ipios kseri na me help pliz helppppp
arxisa na ftiaxno ena l2 c4 server eftiaksa game server kai login server kai ola einai ok
katevaza to c4 client alla den mpeni evala ena patch mesa apo allo server allaksa
tin ip tou se 127.0.0.1 alla opote pata login m vgazi afto sto login server kai den mpeni.
Potential Flood from 127.0.0.1
127.0.0.1 is not considered as flooding anymore.
Potential Flood from 127.0.0.1
127.0.0.1 is not considered as flooding anymore.
Potential Flood from 127.0.0.1
127.0.0.1 is not considered as flooding anymore.
An kapios kseri pliz help :)
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