- 0
This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..
Question
dios
Here is the main code PvP Quake system:
switch(quakeSystem) { case 4: Announcements.getInstance().announceToAll("" + this.getName()+ " is Dominating!"); break; case 6: Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Rampage!"); break; case 8: Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Killing Spree!"); break; case 10: Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Monster Kill!"); break; case 12: Announcements.getInstance().announceToAll("" + this.getName()+ " is Unstoppable!"); break; case 14: Announcements.getInstance().announceToAll("" + this.getName()+ " is on an Ultra Kill!"); break; case 16: Announcements.getInstance().announceToAll("" + this.getName()+ " is Godlike"); break; case 18: Announcements.getInstance().announceToAll("" + this.getName()+ " is Wicked Sick!"); break; case 20: Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Ludricrous Kill!"); break; case 24: Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Holy Shit!"); default: ; }i searched for it and there was no answers about this reques...i want the alternative one...when a player has a killing spree and a enemy kills him, then an announce appears saying: player x stoped player's y (killig spree,monster kill,wicked sick etc.) with x kills... pls share the java code ty :)
3 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now