https://jmp.sh/EWJtNwLY
I completely rewrote the player movement system. And completely redesigned the P Atk system, now, as in the original game, there are 3 attacks and the client uses them in random order and adds a slowing effect creating the illusion of the heaviness of the sword
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Hi all!
Help me :$
My problem is: zone is not Arena.
Zone.xml:
<zone id="1" type="Arena" shape="NPoly" minZ="-1800" maxZ="-2050" />
Sql, zone_vertices:
ID Order X Y
1 0 13797 256677
1 1 20414 256635
1 2 23608 254298
1 3 21709 249853
1 4 13655 249929
What's wrong?
Thank you.
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