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Posted

Few ppl said modifided l2.exe + .ini, are making targetin imbossible, are u using rpg club originals or modifided ?

true, rpg uses modded l2.exe, with original you can't target anything and so something else (can't remember, but i think you can't start any shop, maybe i am wrong)

so, we need to make dll who can bypass original l2.exe protections

Posted

I did everything. Changed host/forward(new one)/WP663f(new one)/l2.exe/l2.ini/proxifier etc. I log to game I can move but verify fail :| I also reinstalled .NET framework 2.0 but still nothing :| Could you tell me what I do wrong norka?

Posted

If i change only l2.ini, i can target, walk, igw gets verrified, but it does nothing, doesnt even show players on the map..

 

EDIT: The problem is in l2.exe, igw gets verrified and its features work, but its impossible to target anything..

Posted

If i change only l2.ini, i can target, walk, igw gets verrified, but it does nothing, doesnt even show players on the map..

 

EDIT: The problem is in l2.exe, igw gets verrified and its features work, but its impossible to target anything..

 

Im using l2.exe from botpack.

script in WPF let you target mobs/players, it must be loaded to each ip when you connect to game...

you can check IP's log and script load in program  Proxy PC/minilog

 

I am the only one player with working walker??

 

//edit

 

tcptunnel and wpf which i ma using:

 

http://filebeam.com/a08d4552003c88ed1af743a8f4a2364f

 

Posted

no, its not posible since proxifier redirect your connection

 

Ok, because i have the next problem

 

2z8alxh.jpg

 

Really i dont know why my proxifier cant open l2.exe...... some suggestions? I think that is the only thing i have to do for begin botting :S

Posted

you need to target here l2.exe which u are using to bot here:

 

proxylast.jpg

 

then proxyfier should detect it when you log in to game

 

also without this, it wont detect l2.exe :

 

proxifierfirst.jpg

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